Natural Selection 2 News Update - Friday Update - Engine Test Status
Max
Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
Comments
* Actually, Give us a Dynamic Max draw distance slider! Please!
Hahaha. Be sure to get level 3 done.
<a href="http://www.gamespot.com/users/Jeff/video_player?id=IiMzwjGt5bsF" target="_blank">http://www.gamespot.com/users/Jeff/video_p...id=IiMzwjGt5bsF</a>
That's coming shortly afterward.
Just set your lights and spot lights to false, it's not difficult.
Thank you Max! As a mapper my self, I believe it's a lighting issue. I've added over 1,000 props into a single map, and no problem. The second I add lights, it starts going downhill from there. Also, could you also look into this following problem please?
Add a light, colored at pure white, edit the color to any other color, hit ctrl-z to undo, and it changes to another color such as a rough pinkish purple. It might just be me.
<a href="http://www.gamespot.com/users/Jeff/video_player?id=IiMzwjGt5bsF" target="_blank">http://www.gamespot.com/users/Jeff/video_p...id=IiMzwjGt5bsF</a><!--QuoteEnd--></div><!--QuoteEEnd-->
Someone beat me to it :(
Actually Ray that's because each of the color values changing, R, G, and B, are recorded as a separate step in the undo history. You just have to undo a couple more times before they're all back to 255.
That is all.
That's what I thought at first, but I've only changed the color once, and it would still happen.
Ditto. =( I must have pre-ordered the SE a few hours from the opening of the NS2 pre-order page and I haven't received any engine test info. =(
I'm not sure NDA is in UWE's vocabulary. They seem to be one of the most pornographic developers, in terms of reveals, ever! ;)