NS2's biggest problem

RanemanRaneman Join Date: 2010-01-07 Member: 69962Members
Map control is practically impossible. You simply can't manage more then 2 RT's, because the game turns into a gigantic game of whack-a-mole. I often find myself frustrated as comm because the game literally is whack a mole. You constantly have to go send someone to kill something and there's no way to actually keep anything safe.

So what if you just killed 5 rines? Give them 30 seconds, they'll be back and repeat until your hive is dead. Not a damn thing you can do about it.
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Comments

  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    I thought performance was going to be mentioned, or is that considered ad nauseam these days.
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    hardly NS2's biggest problem. and that problem is team incompetence nothing more.
  • internetexplorerinternetexplorer Join Date: 2011-10-13 Member: 127255Members
    edited March 2012
    <!--quoteo(post=1920120:date=Mar 31 2012, 10:39 AM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ Mar 31 2012, 10:39 AM) <a href="index.php?act=findpost&pid=1920120"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->hardly NS2's biggest problem. and that problem is team incompetence nothing more.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, this is basically true. It's the exact same as NS1 in this regard, except the maps are smaller and easier to cross.

    Try encouraging teammates to stay posted near things they want to stay alive so they can kill aliens and make that a possibility.
  • RanemanRaneman Join Date: 2010-01-07 Member: 69962Members
    Okay, explain to me how I split 4 people among a map with 12 rooms and 4 main routes.
  • internetexplorerinternetexplorer Join Date: 2011-10-13 Member: 127255Members
    <!--quoteo(post=1920127:date=Mar 31 2012, 11:04 AM:name=Raneman)--><div class='quotetop'>QUOTE (Raneman @ Mar 31 2012, 11:04 AM) <a href="index.php?act=findpost&pid=1920127"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Okay, explain to me how I split 4 people among a map with 12 rooms and 4 main routes.<!--QuoteEnd--></div><!--QuoteEEnd-->

    You can't, obviously. That's why you have nanoshields, crags and other things to buy time while your structures tell you where things are. You have to scout your opponents and make educated guesses at where they will be. You can also execute your own strategy sort of 'in a bubble', to tell the opponents where they need to be. For instance, if they're making a small push at your hive but your team seems like it can defend, go counterattack and kill some res towers in the background. You don't have to play the entire game from a reactionary point of view.

    I realize that was all really vague advice, but that's because your situation is silly. The game isn't meant for 4v4, and even 6v6 feels small at this point.
  • Master BlasterMaster Blaster Join Date: 2012-03-17 Member: 148908Banned
    <!--quoteo(post=1920120:date=Mar 31 2012, 07:39 AM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ Mar 31 2012, 07:39 AM) <a href="index.php?act=findpost&pid=1920120"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->hardly NS2's biggest problem. and that problem is team incompetence nothing more.<!--QuoteEnd--></div><!--QuoteEEnd-->

    THIS.
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    <!--quoteo(post=1920130:date=Mar 31 2012, 11:09 AM:name=internetexplorer)--><div class='quotetop'>QUOTE (internetexplorer @ Mar 31 2012, 11:09 AM) <a href="index.php?act=findpost&pid=1920130"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The game isn't meant for 4v4, and even 6v6 feels small at this point.<!--QuoteEnd--></div><!--QuoteEEnd-->

    and if you must play with such small team sizes, play rockdown. smallest map in the game currently.
  • extolloextollo Ping Blip Join Date: 2010-07-16 Member: 72457Members
    to some extent this is true in any capture map points type game. i expect this will all be part of the balancing. imagine that RTs had no armor/hitpoints & the other team just need to touch them to take them down. no time to react, no time to defend. serious whack-a-mole there. As long as there is *some* concerted effort to take RTs down the loss of them will be due to either poor gameplay or overcommitment.

    for smaller games you need to accept a smaller, defendable res-flow.
  • AegisXIAegisXI Join Date: 2012-02-11 Member: 144985Members
    Teamwork is the key to victory! I dont see a problem with RT's. If ur team can't keep ur RTs alive then thats ur teams problem
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    edited March 2012
    Mines help a lot.

    I'm for bringing back electrified res towers to help this problem as well.

    In Mineshaft's The Gap room, the RT is forever being taken down by aliens no matter what stage of the game or how much marines are winning or how skilled the marines are.
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    edited March 2012
    Mineshaft is just a poorly balanced map so I wouldn't pay too much attention to what happens on it currently to be honest. From experience as a comm, on both sides, I can tell a lot depends on how good your team is. I've had games where marines just can't get out of their base, and other games where it's exactly the opposite. That being said, barring poor map balance and poor teams, it's definitely easier for marines to hold on to RTs than it is for aliens currently.
  • Spektor56Spektor56 Join Date: 2010-11-10 Member: 74858Members
    <img src="http://i.imgur.com/gegLX.jpg" border="0" class="linked-image" />

    thats my biggest problem, lol. My model is infront of me :/. Also cant click the buy menus on 640x480 resolution and the map + hud dont fit on the screen and when people type their sentences go off the screen and I cant read them.
  • LUSITANERLUSITANER Join Date: 2010-09-19 Member: 74086Members
    The BIGGEST S*** in this game is the lagg. 999ping everytime on every server and it makes the game completely impossible to play.
  • ArkantiArkanti pub baddie Join Date: 2011-07-22 Member: 111781Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=1920266:date=Apr 1 2012, 06:46 AM:name=LUSITANER)--><div class='quotetop'>QUOTE (LUSITANER @ Apr 1 2012, 06:46 AM) <a href="index.php?act=findpost&pid=1920266"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The BIGGEST S*** in this game is the lagg. 999ping everytime on every server and it makes the game completely impossible to play.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Don't play on dialup? Choose servers in your region?
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    edited March 2012
    <!--quoteo(post=1920266:date=Mar 31 2012, 11:46 AM:name=LUSITANER)--><div class='quotetop'>QUOTE (LUSITANER @ Mar 31 2012, 11:46 AM) <a href="index.php?act=findpost&pid=1920266"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The BIGGEST S*** in this game is the lagg. 999ping everytime on every server and it makes the game completely impossible to play.<!--QuoteEnd--></div><!--QuoteEEnd-->

    ?? lol.. so you joined a server on the other side of the world and its the game's fault?
    try sorting your server by ping next time.
    if you get spikes of latency, thats the server, still.

    you may want to know that many do not have this issue.. its not reported anywhere. sounds like you got something odd going on with your own connection.
  • LUSITANERLUSITANER Join Date: 2010-09-19 Member: 74086Members
    <!--quoteo(post=1920267:date=Mar 31 2012, 07:47 PM:name=Arkanti)--><div class='quotetop'>QUOTE (Arkanti @ Mar 31 2012, 07:47 PM) <a href="index.php?act=findpost&pid=1920267"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Don't play on dialup? Choose servers in your region?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I only get this problem with ns2, and even when i get this ping on other games, they dont make me loose teh control over my character
  • LUSITANERLUSITANER Join Date: 2010-09-19 Member: 74086Members
    <!--quoteo(post=1920270:date=Mar 31 2012, 07:50 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Mar 31 2012, 07:50 PM) <a href="index.php?act=findpost&pid=1920270"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->?? lol.. so you joined a server on the other side of the world and its the game's fault?
    try sorting your server by ping next time.
    if you get spikes of latency, thats the server, still.

    you may want to know that many do not have this issue.. its not reported anywhere. sounds like you got something odd going on with your own connection.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Sorry for maybe sounding too rude but are you blind or can't read the full sentence? i said EVERY SERVER. i tried THEM ALL.
  • internetexplorerinternetexplorer Join Date: 2011-10-13 Member: 127255Members
    edited March 2012
    <!--quoteo(post=1920277:date=Mar 31 2012, 03:58 PM:name=LUSITANER)--><div class='quotetop'>QUOTE (LUSITANER @ Mar 31 2012, 03:58 PM) <a href="index.php?act=findpost&pid=1920277"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sorry for maybe sounding too rude but are you blind or can't read the full sentence? i said EVERY SERVER. i tried THEM ALL.<!--QuoteEnd--></div><!--QuoteEEnd-->

    then check if you're getting some weird packet filtering or something

    the problem is most definitely on your end, and we can't help you with no information. look at ironhorse's signature.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    <!--quoteo(post=1920277:date=Mar 31 2012, 11:58 AM:name=LUSITANER)--><div class='quotetop'>QUOTE (LUSITANER @ Mar 31 2012, 11:58 AM) <a href="index.php?act=findpost&pid=1920277"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sorry for maybe sounding too rude but are you blind or can't read the full sentence? i said EVERY SERVER. i tried THEM ALL.<!--QuoteEnd--></div><!--QuoteEEnd-->

    oh i read it, did you read what i wrote?
    no one else is having this issue. its not being reported anywhere. you are the only one.
    so perhaps there is something wrong with your setup? router? firewall? ISP?
  • RautapalliRautapalli Join Date: 2010-07-23 Member: 72710Members, Reinforced - Shadow
    Actually the 999 ping problem is well known, it's just temporary for most of the people.
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    When a problem is experienced by both teams involved, it becomes a strategic feature.
    Who will overcome said problem better?
  • RanemanRaneman Join Date: 2010-01-07 Member: 69962Members
    I get the 999 ping problem occassionally too. Please speak for youself.
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    i too see a lot of people's pings spike randomly as high as 999 often. rubber-banding is also very common amongst everyone on all the servers I've played on.
  • ArgathorArgathor Join Date: 2011-07-18 Member: 110942Members, Squad Five Blue
    <!--quoteo(post=1920270:date=Mar 31 2012, 08:50 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Mar 31 2012, 08:50 PM) <a href="index.php?act=findpost&pid=1920270"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->?? lol.. so you joined a server on the other side of the world and its the game's fault?
    try sorting your server by ping next time.
    if you get spikes of latency, thats the server, still.

    you may want to know that many do not have this issue.. its not reported anywhere. sounds like you got something odd going on with your own connection.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Attitudes like this are disgusting. Most of us who play NS2 a lot have seen this issue, its even been visible in gathers.

    I have no idea why certain people get ping spikes to 999 but it most definately IS an issue (even if temporary).

    Get your head out of your ass.
  • oldassgamersoldassgamers Join Date: 2011-02-02 Member: 80033Members, Squad Five Blue, Reinforced - Shadow
    edited March 2012
    <!--quoteo(post=1920371:date=Apr 1 2012, 12:00 AM:name=Argathor)--><div class='quotetop'>QUOTE (Argathor @ Apr 1 2012, 12:00 AM) <a href="index.php?act=findpost&pid=1920371"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Attitudes like this are disgusting. Most of us who play NS2 a lot have seen this issue, its even been visible in gathers.

    I have no idea why certain people get ping spikes to 999 but it most definately IS an issue (even if temporary).

    Get your head out of your ass.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Comes from the guy who has the same attitude back.

    Don't teach the NS2 beta tester some manners when you can't even behave yourself.
  • elodeaelodea Editlodea Join Date: 2009-06-20 Member: 67877Members, Reinforced - Shadow
    edited March 2012
    <!--quoteo(post=1920270:date=Apr 1 2012, 06:50 AM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Apr 1 2012, 06:50 AM) <a href="index.php?act=findpost&pid=1920270"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->?? lol.. so you joined a server on the other side of the world and its the game's fault?
    try sorting your server by ping next time.
    if you get spikes of latency, thats the server, still.

    you may want to know that many do not have this issue.. its not reported anywhere. sounds like you got something odd going on with your own connection.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Whatever the case, there <b><u>IS</u></b> an issue with people getting 999 ping. It might be rare, but it happens and theres nothing more frustrating than getting the standard Indian customer service line - your fault not ours. Essentially, Arga has a point - I think pt's shouldn't be so quick to dismiss cases without reading them properly. They have a direct line to the developers and to us mortal players are the gate keepers. When the gatekeepers don't read player problems properly and dismiss them as being non-issues simply because they were communicated in a way they don't like, it frustrates and alienates players who are having genuine problems. I mean really, even if you were playing from the other side of the world does constant 999 ping sound right to you? When people have problems, they rage and its expected. Rage and bad language doesn't necessarily mean that player's problems arn't genuine.

    I don't presume to tell the pt's what to do (they have my respect for what they do) but there are some things that i would think are expected at the very least from the ground customer point of view. Basically, wearing a pt icon you represent UWE's customer goodwill as well as the reputation of all the other PT's. We are going to get a huge influx of new players over the coming months pre and post 1.0 and i'm skeptical they will be as understanding as people who have been around a while and know how the process works. I don't think any of us want lost sales.
  • Spektor56Spektor56 Join Date: 2010-11-10 Member: 74858Members
    I dunno how often the latency on the score screen refreshes but I had 999 latency as well. I'm in DMZ with high priority on my mac address and get 20ms in every other game. Have a linksys E3000 running tomato firmware
  • rhombusrhombus Lerk Queen Join Date: 2011-06-23 Member: 106055Members, Constellation, Squad Five Blue
    edited April 2012
    For the 999 pingers:

    In short: We can't help you if you don't help us.

    When you join a server be sure to type net_stats in console and take screenshots (using F12 through Steam) so that we can get a clear image of what's going on as far as network concerns. I've scoured the forums for any mention of this 999 ping and only saw that there were people who were testing their own network instead of attempting this command (if they could) and giving us a screenshot of the actual game activity. Also: Are there any lua errors that pop up within the console that may trigger the constant 999? Does this also happen in on your own listen server as well?
  • ArgathorArgathor Join Date: 2011-07-18 Member: 110942Members, Squad Five Blue
    <!--quoteo(post=1920396:date=Apr 1 2012, 03:35 AM:name=oldassgamers)--><div class='quotetop'>QUOTE (oldassgamers @ Apr 1 2012, 03:35 AM) <a href="index.php?act=findpost&pid=1920396"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Comes from the guy who has the same attitude back.

    Don't teach the NS2 beta tester some manners when you can't even behave yourself.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I don't believe letting people e-rage (especially Playtesters) at new/minority players should be encouraged. Now he knows what it is like.

    Im encouraging and polite to people that deserve it*.

    * most of the time. Im not perfect.
  • ArgathorArgathor Join Date: 2011-07-18 Member: 110942Members, Squad Five Blue
    <!--quoteo(post=1920422:date=Apr 1 2012, 05:27 AM:name=SabaHell)--><div class='quotetop'>QUOTE (SabaHell @ Apr 1 2012, 05:27 AM) <a href="index.php?act=findpost&pid=1920422"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...<!--QuoteEnd--></div><!--QuoteEEnd-->
    Thank you. I never get it myself, but next time I see someone with it I will ask them to do this.
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