Don't think the link is working bud, just go to <a href='http://www.planethalflife.com' target='_blank'>http://www.planethalflife.com</a> and click on the pic there
that has been my idea for ever now. have a mod that incorporates all mods. like ns vs. cs vs. tfc vs. esf vs. firearms.....etc. that would be cool. pick a character and join the massive deathmatch. id like to take an AWP and see if i could bag me an Onos.
glad you guys like it! it pwns cs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
coilAmateur pirate. Professional monkey. All pance.Join Date: 2002-04-12Member: 424Members, NS1 Playtester, Contributor
That's beautiful.
BTW... Marvel & Capcom did it, Street Fighter and SNK (what the hell is SNK, anyway) did it...
Why not HL mods? Make a Rocket Arena-style mod incorporating all kinds of different mods. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--coil+Mar 4 2003, 09:26 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coil @ Mar 4 2003, 09:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Street Fighter and SNK (what the hell is SNK, anyway) did it... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Capcom and SNK
Capcom being the developers of the Street Fighter series, and SNK being the developer of fatal fury/samurai showdown/king of fighters/pretty much every other decent 2d beat'emup that wasn't made by Capcom.
Capcom vs. SNK is the sort of game combination you would never expect to have happened in a month of sundays. Its the fighting equivalent of a sonic and mario platformer.
to my knowlege SNK are a company that make the console "neo geo" they also make most of there own games. but the better games are very expencive. some have gone for the £xxxx.xx mark.
and btw that pics is brill <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
still cs pwnz ns , cs is for 1337z only. if u dont haxor your a fuje paxor hax hax hax hax
sry, i cant stand cs and its players <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->, i wish that kinda stuff would happen <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Ego
[FACT] - CS died when valve started selling it, or prolly before that
still cs pwnz ns , cs is for 1337z only. if u dont haxor your a fuje paxor hax hax hax hax
sry, i cant stand cs and its players <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->, i wish that kinda stuff would happen <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Ego
[FACT] - CS died when valve started selling it, or prolly before that <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> [FACT] CS is far from dead. You saying that you hate all CS players is the typical response you hear from kids trying to impress the devs of any new mod.
<!--QuoteBegin--Brutus+Mar 4 2003, 11:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brutus @ Mar 4 2003, 11:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [FACT] CS is far from dead. You saying that you hate all CS players is the typical response you hear from kids trying to impress the devs of any new mod.
AWP? personally id want an M82 at least. Those onos are like tanks! It would require several shots to kill one. Either that or an attack helicopter <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I don't mind that ns doesn't have massive numbers of players. NS is simply much more complex than cs, and as a result, it draws in alot of the more intelligent players who want to play a more advanced, teamwork based game. I shudder to imagine if all the cs players suddenly started playing ns... there would be a serious reduction in the quality of games on every server.
CS is a fine mod. The player base, however, contains more than its fair share of cheaters, lamers, newbs, and people who like to rambo. Back in the early beta days of cs, the game was much more enjoyable IMO. Nowadays I can't make more than a headshot in a row without being called a cheater.
I play NS now because the players are so much more mature and willing to use teamwork. Sure, NS has its fair share of rambos, but alot of the lamers that try to play ns simply don't like it and don't play it. It's amazing how some people become addicted to ns because of its deeper gameplay, whereas alot of other people continually dis NS because they do not appreciate its actual design as a teamwork based game.
Just give me my P90 and a jet pack and I guarantee every alien will be running in fear. =) I miss that gun. I go back and play CS just so I can use it. =)
Oh, and whoever said CS is dying, I say to you HA HA HA!!!! Please, it's the most popular game on the net these days. I don't think even WC3 can touch it in numbers. Until something else comes out that runs on low end computers, has voice chat, decent teamplay, and a fun DM aspect, ain't nuttin gonna touch CS. CS will die when everyone is finally forced to upgrade their comps(Doom3?) <b>and</b> a compelling game comes out that can match CS for gameplay. Till then it will be da king.
i picture two CT's, both with HA/M249s riding on the onos, mowing through terrorists like nobody's business <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
BTW... Marvel & Capcom did it, Street Fighter and SNK (what the hell is SNK, anyway) did it...
Why not HL mods? Make a Rocket Arena-style mod incorporating all kinds of different mods. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> While good on paper, this wouldn't be good in practice... I'd love to see a game as such too, but with modern thought processes people will be all like "that's my model! it's mine! you can't use it!" etc.
<!--QuoteBegin--Narfwak+Mar 4 2003, 08:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Mar 4 2003, 08:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> CS isn't dead - it's undead. The soul past away long ago, but the body refused to stop going. CS is the rotting zombie corpse of the mod community. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> disturbing way to put it, but very true.
<!--QuoteBegin--Zhang+Mar 4 2003, 12:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zhang @ Mar 4 2003, 12:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't mind that ns doesn't have massive numbers of players. NS is simply much more complex than cs, and as a result, it draws in alot of the more intelligent players who want to play a more advanced, teamwork based game. I shudder to imagine if all the cs players suddenly started playing ns... there would be a serious reduction in the quality of games on every server.
CS is a fine mod. The player base, however, contains more than its fair share of cheaters, lamers, newbs, and people who like to rambo. Back in the early beta days of cs, the game was much more enjoyable IMO. Nowadays I can't make more than a headshot in a row without being called a cheater.
I play NS now because the players are so much more mature and willing to use teamwork. Sure, NS has its fair share of rambos, but alot of the lamers that try to play ns simply don't like it and don't play it. It's amazing how some people become addicted to ns because of its deeper gameplay, whereas alot of other people continually dis NS because they do not appreciate its actual design as a teamwork based game. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> You never played on good CS servers.
The player base of CS is the player base of NS. More the more intelligent people did not flock to NS, that is just absurd. NS is not more complex then CS. It took me longer to figure out how to play CS properly then it took me to figure out NS.
<!--QuoteBegin--Brutus+Mar 4 2003, 04:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brutus @ Mar 4 2003, 04:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It took me longer to figure out how to play CS properly then it took me to figure out NS. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> What exactly is there to learn in Counter-Strike?
The reason you find Natural-Selection easier to grasp than NS is more than likely you being very familiar as to how FPS games work. A person who has never played a First-Person Shooter, will obviously find Natural-Selection harder to grasp than Counter-Strike. After you learn one FPS, you pretty much learn them all. Except in the case of NS you need to learn a bit more on how structures, tech-trees, and other RTS elements work. How I don't miss Counter-Strike... it was fun though.
Comments
Thats funny as hell <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
good pic btw!
BTW... Marvel & Capcom did it, Street Fighter and SNK (what the hell is SNK, anyway) did it...
Why not HL mods? Make a Rocket Arena-style mod incorporating all kinds of different mods. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Capcom and SNK
Capcom being the developers of the Street Fighter series, and SNK being the developer of fatal fury/samurai showdown/king of fighters/pretty much every other decent 2d beat'emup that wasn't made by Capcom.
Capcom vs. SNK is the sort of game combination you would never expect to have happened in a month of sundays. Its the fighting equivalent of a sonic and mario platformer.
and btw that pics is brill <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Very cool image
still cs pwnz ns , cs is for 1337z only. if u dont haxor your a fuje paxor hax hax hax hax
sry, i cant stand cs and its players <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->, i wish that kinda stuff would happen <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Ego
[FACT] - CS died when valve started selling it, or prolly before that
still cs pwnz ns , cs is for 1337z only. if u dont haxor your a fuje paxor hax hax hax hax
sry, i cant stand cs and its players <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->, i wish that kinda stuff would happen <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Ego
[FACT] - CS died when valve started selling it, or prolly before that <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
[FACT] CS is far from dead. You saying that you hate all CS players is the typical response you hear from kids trying to impress the devs of any new mod.
cstrike
25114 servers, 80419 players
dod
1046 servers, 3279 players
tfc
1217 servers, 2379 players
ns
416 servers, 1086 players
cstrike
25114 servers, 80419 players
dod
1046 servers, 3279 players
tfc
1217 servers, 2379 players
ns
416 servers, 1086 players <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
<img src='http://mywebpages.comcast.net/SemperFidelis_0/smack.jpg' border='0' alt='user posted image'>
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
NS is simply much more complex than cs, and as a result, it draws in alot of the more intelligent players who want to play a more advanced, teamwork based game. I shudder to imagine if all the cs players suddenly started playing ns... there would be a serious reduction in the quality of games on every server.
CS is a fine mod. The player base, however, contains more than its fair share of cheaters, lamers, newbs, and people who like to rambo.
Back in the early beta days of cs, the game was much more enjoyable IMO. Nowadays I can't make more than a headshot in a row without being called a cheater.
I play NS now because the players are so much more mature and willing to use teamwork. Sure, NS has its fair share of rambos, but alot of the lamers that try to play ns simply don't like it and don't play it.
It's amazing how some people become addicted to ns because of its deeper gameplay, whereas alot of other people continually dis NS because they do not appreciate its actual design as a teamwork based game.
Prosp
Prosp
Isn't HL Bumper Cars going to have characters from every major mod?
BTW... Marvel & Capcom did it, Street Fighter and SNK (what the hell is SNK, anyway) did it...
Why not HL mods? Make a Rocket Arena-style mod incorporating all kinds of different mods. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
While good on paper, this wouldn't be good in practice... I'd love to see a game as such too, but with modern thought processes people will be all like "that's my model! it's mine! you can't use it!" etc.
CS isn't dead - it's undead. The soul past away long ago, but the body refused to stop going. CS is the rotting zombie corpse of the mod community.
disturbing way to put it, but very true.
NS is simply much more complex than cs, and as a result, it draws in alot of the more intelligent players who want to play a more advanced, teamwork based game. I shudder to imagine if all the cs players suddenly started playing ns... there would be a serious reduction in the quality of games on every server.
CS is a fine mod. The player base, however, contains more than its fair share of cheaters, lamers, newbs, and people who like to rambo.
Back in the early beta days of cs, the game was much more enjoyable IMO. Nowadays I can't make more than a headshot in a row without being called a cheater.
I play NS now because the players are so much more mature and willing to use teamwork. Sure, NS has its fair share of rambos, but alot of the lamers that try to play ns simply don't like it and don't play it.
It's amazing how some people become addicted to ns because of its deeper gameplay, whereas alot of other people continually dis NS because they do not appreciate its actual design as a teamwork based game. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
You never played on good CS servers.
The player base of CS is the player base of NS. More the more intelligent people did not flock to NS, that is just absurd. NS is not more complex then CS. It took me longer to figure out how to play CS properly then it took me to figure out NS.
What exactly is there to learn in Counter-Strike?
The reason you find Natural-Selection easier to grasp than NS is more than likely you being very familiar as to how FPS games work. A person who has never played a First-Person Shooter, will obviously find Natural-Selection harder to grasp than Counter-Strike. After you learn one FPS, you pretty much learn them all. Except in the case of NS you need to learn a bit more on how structures, tech-trees, and other RTS elements work. How I don't miss Counter-Strike... it was fun though.