Ns_forsaken
MrBen
ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
<!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo--> I've posted some of these shots in post your screenshots before however i'm bored of posting in there as you get like 3 peoples opinions before someone else posts a shot and your lost forever in a swamp of other screenshots.
<img src='http://seascape.uk.net/mrben/ns1.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns4.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns5.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns7.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns6.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns9.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns17.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns18.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns19.jpg' border='0' alt='user posted image' />
I've only spent a few spare hours on the last two which are of the roof of the MS. I don't have that much time tbh and it's only like draft numbero duo so it'll get much better. The others are on draft 4 or something like that but are old in some ways.
<img src='http://seascape.uk.net/mrben/ns1.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns4.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns5.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns7.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns6.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns9.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns17.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns18.jpg' border='0' alt='user posted image' />
<img src='http://seascape.uk.net/mrben/ns19.jpg' border='0' alt='user posted image' />
I've only spent a few spare hours on the last two which are of the roof of the MS. I don't have that much time tbh and it's only like draft numbero duo so it'll get much better. The others are on draft 4 or something like that but are old in some ways.
Comments
<span style='font-size:8pt;line-height:100%'>Btw. Fantastic map. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> </span>
Too good to be true ;D~
Keep it up!
That is seriously the best map I have ever seen in NS.
Wow, I like that. Very much.
Only thing one could really complain about are the xen erhh.. infestation lights. It strikes me as odd that they're yellow when they're obviously emitting red light.
You need more infested textures; they're not varied enough. I like your tall room but I worry about framerates for people with less-than-decent hardware.
Do you have a layout planned, and if so, would you post it?
I'm impressed, really, but one thing I learned from posting to all of KFS's old ns_eclipse threads is that a textgasm a la Ricey's post is completely useless as far as feedback is concerned.
The hive looks like hell....absolutely great..and the last few pics..well...I have just been blown into my christmas tree...and as a result the cheapy boubles have cracked all over my face..but for this, its worth it.
I love the orange/yellow blob thingies.. keep them, they look awesome.
The only problem I see is the floor in ns4.jpg doesn't look too great. The greeny/brown looks odd to me.
DrunkenBozo has a point about the tall room, even tho it looks damn fine!
I never expected this sort of reaction, cheers guys!
I hope that you will not have problem with this **** of Clipnodes's limit
I feel sooooooooooooooo sorry for you.
If I'm not mistaken, the yellow lights aren't infestation, they're glowing rocks in a mine.. ?
Actually the red/orange things are infestation, based off the middle of the hive idea however if you'd like they can be rocks. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Maybe add some nice, soft blue spotlights shining down, coming from those blue things in the marine start. Don't be so lazy and rely on texture lighting all the time, you bum! And the usual technical concerns (you're going to run out of leaves and clipnodes really soon, blah blah blah).
Excuse me while i go quit mapping and saw off my hands. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
anyhow!
I disagree, while it is breaking from the NS mould, I feel the constant regeneration of the same formation gets a bit tiring if not boring for the playing world.
The reds and yellows are great in symbolising evil and danger, which is what I generally think of when Im entering a hive.
I mean if the mapping is to a good degree, and the colour scheme can fit accordingly..then I have no quarrels.
Also, the other pictures show more industrial side to the map, encouraging greens, blues and rockfaces, which will help balance the overall feel.
keep it up.
Its a Winnar!
SHOW US MORE!!!
and i hope that this is included with a future ns patch <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Maybe add some nice, soft blue spotlights shining down, coming from those blue things in the marine start. Don't be so lazy and rely on texture lighting all the time, you bum! And the usual technical concerns (you're going to run out of leaves and clipnodes really soon, blah blah blah). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I think it's nice someone is doing something different. Too many of the maps look the same, and it gets pretty boring seeing the same thing done over and over.
The hive area looks awesome with the reds and yellows and the tall room has the pale blues and greys that the marines love so much. It may not fit into the current flow of NS maps with its color scheme, but surely the NS Universe has some variety <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I've always wanted a map like this. Is it a mine? I love mines.
I agree on the red lighting, though. I'm not much of a huge fan of them in large rooms. Preferably corridors.
p.s the xen crystals were still better *mumbles*
btw, those rock texture in the MS room looks mighty good. Is that texture located in the NS wads?