Canucck
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Hilarious. I stopped playing after esl quals because server performance was so terrible, and when i tried again after the free time it felt the same (if not worse because every server is 20p+ now). As far as I can tell the only ser… -
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I don't understand how you can play this game as much as you have and not see hit detection issues. Fades can be close enough to cover the entire default circle/crosshair on shotguns and it's still common to do only ~60dmg. I'm sur… -
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Do you know what elevation jumping is or what it does?
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Clipping the railing is exactly what you want to do... it's an elevated jump
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At all points throughout all balance changes solo attacking a marine as a skulk has been retarded if you're expecting to get a kill. Aliens have an incredible mobility and spawn advantage early game, if you're going for proper map control and forcin…
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It doesn't sound like you understand how it works atm, or worked in the past, at all...
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It sounds like you're basically saying the game will never be playable with >20p for more than 20min becuase of how the engine was made...?
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If you don't land on an elevated surface the 2nd jump is still a lot slower. And if you're solo engaging a marine as a skulk in a position where he can easily chain elevated jumps then it was stupid to engage in the first place. The whole point is t…
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Most servers always run 100% for the first 10-20min. The majority of the "bad servers" you see with poor performance are games that are 20min+ in, since the majority of servers take a dump after that point. The overclocked ones las… -
I don't think you understood what I said...
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Pretty much what i meant, been the safest build since beta
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5000dpi + default ingame sens + windows sens >6
What 95% of the playerbase uses either through stubbornness or ignorance. GL trying to do anything with that nevermind proper strafe/elevation jumping while still shoot… -
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This is exactly why you always get a1 first in pub... armor is always useful regardless of how well anyone can aim, damage is only useful if you can hit things. It's by far more efficient to increase the survivability of bad marine… -
20p servers still become unstable after 20-25min... and that's best case scenario on overclocked servers. 32p would just be constant and unbearable lag from the beginning lol
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People are actually debating that there's a hitreg problem? It's not even new... it's always been there, even the overpriced/overclocked servers can't manage more than 20p for much over 20min without severe warping/noreg
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You already get a "sneak attack" bonus... it's called a free bite
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They've been fucking with balance for years, yet servers still run like absolute trash...
Who gives a fuck about balance when the game is unplayable 90% of the time. Forcing everyone to relearn basic game mechanics ever… -
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Are marines hiding on the ceiling and getting the drop on your skulk?
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Why would you do this?
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strafe and elevation jumping are some of the most interesting aspects of basic marine combat... and about as far from op/gamebreaking as you can get. 100% l2p issue
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I'd love to play more than a couple games on just free weekends... but it's hard to put up with the insane server lag every server (even 16p) has after just 15min. I don't understand how anything can be more important than having t… -
Then after that they can ban I's and l's from the game too!
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Says the guy that just figured out a week ago that turning mouse accel off might be a good idea. At least you're on the right track though, baby steps
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The cost of not fighting in most situations like that is greater than the cost of fighting and dying. Willingly giving up map control and letting marines setup RTs because you don't have any useful upgrades in combat is always a ho… -
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Railings, boxes, etc... You don't lose speed by jumping if you land on a higher surface, skulks that try to jump over an obstacle for a bite will stick to it and slow down. You should b-line to any of these in any room you're in wh… -
positioning.
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tldr: "Don't L2P"
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You're having too hard of a time distinguishing between unintentional and undesirable.
Play the game, use what's available to you, and if it's really that bad either the game will die or be fixed. It's not that complicated. -
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That's like calling marine splitting vs banes in SC2 an exploit that shouldn't be allowed. It's called emergent gameplay. If you don't make an effort to keep up and push the boundaries of what people think is possible then you'll n…