Paajtor
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That spine eel looks great.
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Regarding RAM performance, I think it has to go in the current implementation.
But I really would love some sort of map-editor....with a terraformer tool, naturally.
That way we could alter the terrain as we desire, save the… -
(Quote) Confirmed...I have a GTX970, and still get the loading stutter (or chunk loading as you guys call it), especially if I travel fast.
But once framerate settles down, it's remarkebly stable at 60fps (locked to my monitor's refresh rat… -
Yeah Kouji....I shouldn't have mentioned that bit about the CPU.
OP's RAM is obviously the bottleneck here.
I'm still running an i7 960 ("Bloomfield"), and so far I haven't come accross a game that really puts it up to it's limits.… -
I think it's a matter of not enough RAM in your PC, combined with a graphics card with only 1Gb or memory on it.
4Gb RAM is barely enough to run Windows itself.
Add the 1Gb of vid.card RAM that windows has to manage as well, and you have… -
The game's Unity engine has currently some issues with key-(re-)bindings.
At least on my setup, it has the habit to decide on it's own, when to use the L-mouse or R-mouse key.
If you assigned your L-mouse button to an action, try the R-m… -
Any idea when this stuff is going to improve?...it's driving me nuts.
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(Quote) Ok, would be nice indeed.
I can imagine having to allign the diving-hatch at the front of the Cyclops, to a docking-port on the seabase...pretty much like docking in Elite Dangerous is performed (with a special docking-hud, that sho… -
Can we dock the Cyclops to a seabase?
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A game called Subculture.....one of the 1st games I ever played.
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My rig was running hot when using 4xsupersampling....at 2x, it runs much cooler.
With FXAA and VSync, game is running relatively smooth. -
Yeah, the little sub has a strange yaw-into-roll kinda response to my turn command.
Would love to have this toned down a bit. -
(Quote) It might be mem usage....I send a support ticket a few days ago, about this.
My mem usage (6Gb RAM here) goes up to 80%, when the game is fully loaded....thats way more than any other game I run.
Btw, using exp.graphics. -
Yeah and give us voicecomms with donald duck effect XD
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(Quote) Plus that aliens often forget they can switch upgrades in seconds, depending on whatever the situation calls for...
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I say enable friendly-fire for nades....so marines will check twice before they will start a random spam with it. :P
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That' exactly why I don't play on the YoClan server anymore.
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Maybe Bandicam?
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I've lost plenty of lifeforms to nade spam, while still evolving inside my egg! (
The simple fact that the term… -
(Quote)
As far as I know, the blinding effect of spores has been toned down many builds ago.
Maybe it should be tried again.
I think it would be a good counter vs. The cheap nadespam I often see. -
(Quote) ..or have the 2 Lerk gasses work the other way around: Umbra as a release-, and Spores as a ranged-attack.
Has this been tried anyway?
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Great screenies on instagram, thx! :-bd
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Example Nanogrid:
Often I check whether we already have a gorge going for a tunnel-exit there, but drop my entrance anyway (with the exit for later use, anywhere anytime on the map), and follow that gorge to Nano.
Then 2 gorges can… -
(Quote) Yeah, to bad you removed it from the cycle
The map is awesome - ~S! to Loki!
It offers a comp… -
(Quote) I know it probably won't even be mentioned in the upcoming build, but I still have some hope for the Last Stand mod.
But who knows, as SamusDroid is involved anyway.
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We had "something big coming up" in Oct. last year, remember?
I hope they don't make that same mist… -
ArmA 3's Zeus DLC was released today...could probably be the closest thing to a NS3 right now.
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...yeah but, no but
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I've played on this server...quite a bit, actually.
Because I got a bit bored with regular pub-play (no, I don't and won't play competitive), and wanted to try something else.
My experiences are kinda meh on this one.
Despite…