Xale
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"All Powernodes now start socketed but unbuilt"
God YES ! Thank you. -
I had a dream. I was working on this map again.
Small but important update today :
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Still looking for people for collaboration and helping me on some rooms... ! -
I don't know who is the dev behind NS2 but he makes an awesome job.
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Nice improvement, but I still have the same claims :
- Infantry Portal = 15 res (from 20)
- Scan = 2 res (from 3)
- When Arms Lab is destroyed when searching, that searching is refunded
- Power Surge should work on Power Node… -
(Also if some people want to help with 1 or 2 rooms they are welcome)
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Let me explain some things at the time :
- I did a lot of vent around port engine because it seems isolated
- I think the ceiling in corridors are too high
- The map has basic Occlusion Geometry
- I wanted to do a windo… -
Reduce IP Cost to 15 instead fo 20... please...
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could it be broken till update 327 ?
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Just tested it :
Problems spotted in game :
- Power points in the middle of the map doesn't seems to work
- One of the RT near Marine start (Up left) seems to use another power than the one near it
- No vents in m… -
I love derelict
1/ not sure if it has been mentionned before, but having two power point in center in the map is a pain in the ass for marines...
2/ Also not sure about 5 hive layout, even if summit/biodome are po… -
Also, scans cost 3 ress right ? This is wayyy too much. should be 1... or at least 2.
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Bilebomb is fucking cheated.
Gorge have a HUGE amout of HP, they can hide in tunnels, and now their belly-slide speed is increased ? What a joke.
Back in NS1 gorge didn't have belly and not much HP. If… -
I'm doubtfull
Again, Aliens have a lot of change, nor does marine have
Please let marine build Sentry Battery without needing the Robotics Factory... in Build 327 Balance Patch Notes - Natural Selection 2 Comment by Xale April 2019 -
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Well, I based on ns2_veil timing for that ress node, and it should match, otherwise it would be too lose from Marine-Start.
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Yeah don't worry I've added some crates in long corridor -
Just made a game.
Not sure about some vent placement, but more than all, I don't understand why there is 2 power points at the center of the map... Biodome or Tram both have only one... -
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Yeah why not ! Add me on steam :
https://steamcommunity.com/id/xale_gc/friends/add/
or click here (this link only work once)Just tested, it's seems good and promising. Has it been playtested a bit ?Add me on steam if you play it bump me
Hope to test it on the spark crafter collective server !(Quote)
When it's unbalanced, I just consider it as "hard mode"(Quote)
Ahaha, don't worry I'm working on some secret project about that redoundant Veil maplisting.oldwiki is still "accessible" if you use history, but not referenced in google... meh...
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Yeah probably :
https://naturalselection.fandom.…Still use it but NS2 doesn't launch my map, I had to manually do it
Actually I have 2 batches :
LaunchMap.bat :copy %1 ns2\maps /Y x64\Overview.exe %1 ns2 …
Soooo someone removed everything from the old wiki. that's just fine. No information about SPARK in the new wiki. What do we do now ?Quick optimisation today, more coming I hope :
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Too much hive spot.Small update + Youtube video today :
(Quote)Ok guys ! Success !!
I had quite a few errors when building (asking me for lame DLL for building) but I didn't need it since I already build in fmod.
And yeah in Adding custom sound to a map... Comment by Xale November 2018