Xautos
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Stuff like this is expected, after watching the early acess game going from strength to strength and learning about some of the mechanics behind it. i can see some pet features mentioned by Hugh getting into an expac, if what is on the trello board …
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Unity seems more flexible to cross platform, however building an engine from scrach was probably too expensive or too time consuming i would of thought.
contracting out to Unity to use their engine i would expect was just more easier, but i wo… -
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i was actually thinking of a racing mod with seamoths but you got stationary targets in the way like a few peepers or a few boomerangs or a stalker and later on a reaper. each thing you crash into is seconds added to your finishing… -
i got this game the end of last year during the winter sale in december, since then i've posted a bit in the steam forums and only very recently moved to these forums thanks to a very rude steam forum member who gave me some good advice in between t…
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i would hate to be in an area there there are 30 or more cutefish and suddenly you got 30 new friends all dancing around you, nightmares forever! in Cutefish Comment by Xautos August 2017 -
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You used to post a lot of minion pictures from what i remember. i used to have the scopius picture and was generally a fool over there as a big enough hint. Nice to see someone familiar.
i know what you mean, after STO … -
i will name it "Uncle Bob" because everyone has an Uncle Bob when something works out right.
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i always felt that there should be a limit on how many modules and rooms can be placed and how far and wide you can go to do so, no other artifical limits or levels. you can still create other bases but those have the same limits.
i once… -
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wouldn't fit the theme of an advanced ancient alien culture that somehow didn't know how to handle a power surge in their systems. but this isn't star trek where there are no surge protectors in consoles or seatbelts on their chair… -
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The sunbeam transmissions based on the context of the conversations indicate more than once that Quinn wasn't the only one who had a problem with the way Alterra handled it's business, it suggests that there are others elsewhere. i… -
Thank you Davey.
Anyway, i just plastered that detail on Steam forums. Good catch.
I also remember you from Star Trek Online forums, heh! small world. -
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that sterotype of pirate revolves around men on ships, with peg legs, eye patches, striped shirts and hooks, speaking in an irish accent. being a pirate is about the romanic side of piracy and the characters involving them, more of… -
The last time i cheated one of those in the console it followed me around like a heat seeking missile, it's indestructable. i picked it up with a propulsion cannon and fired it away deep into the distance and it found me moments later. if there are …
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"Well dun ye scurvy dog! ye landed on an ocean world an not a drop of rum in sighte. Arr matey, time to pillage and steal from tha locals!"
"It's'a peeper, dis fish is a hearty dinner if ye get hunger! tis filled with goodness, but alas … -
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i can see where you are coming from but to make it somewhat real there would need to be sonic booms sound for a short time, effects of what looks like a fireball or a bright light and then vapor trails of the ship coming down, grav… -
I choose none of these, my vote is on a giant peeper leviathan sized monster!! hehehe
however i were forced to choose a decided second and average leviathan? the one of a kind emperor, because it's more capable of rational actions so it … -
the aurora is meant to be destroyed like the sunbeam and the radiation is meant to keep you away from the Aurora early on until the pda decides to load up the rad suit just before the aurora explodes.
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i would like to see autosave points everytime you enter your escape pod, seabase, cyclops, aurora and each prescursor base and cache, also the same when leaving those same objects, this includes items docking or undocking from the cyclops and moonpo…
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It goes without saying that when the main content is in including when the rocket and other bits are in, they should get as many bugs fixed as possible and since optimization is needed which is a form of bug in itself. give everyone who buys the rel…
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The male PC isn't exactly right either, the hips and legs are starters, to a lesser extent the hands, feet and head. it's more than just the female form though, it's about finding what the right proportions are to the PC models, be… -
nice idea in theory but the developers want to keep the shallows as a safe area. and if there are going to be packs of fish looking to feed on plant material there would need to be around 100 or more to make up the difference.
unfortunat… -
Best way to keep players from the void? put up an invisible barrier and then add some generic terrain out 2-3 squares ahead in all directions outside map bounds to make it look like it goes on, add fish and such. make the players wonder what is out …
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It's Sébastien Buemi!! I thought he was racing around in open wheelers? Didn't realise he likes the deep ocean as well. -
I came to this game because when i saw it and read some of the details around it, i realized it's a lot like Deep Fighter in some ways, obviously the big difference being that you are not constantly in a sub and there are no lethal weapons. I used t…