pearlyk
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Lack of comm support + marines who can't aim well + extremely passive marine play in pubs = Early and immortal fade
Fade explosion is an entirely different topic, but 1 fade shouldn't be dominating an entire team, eventually the fade wil… -
(Quote) We have too small of a player base for matchmaking to be useful, high level players would wait forever for a game, then the matchmaking (if it's any decent) would still match them with mid-low players.Think…(Quote)You guys are not getting it? aren't you?Read virsouls' post again.(Quote) I don't want to play with rookies either, please tell me where I should play.Oh, that is also a rookie server.This one is too.So, no playing for me t…(Quote) That's what I'm trying to understand but have failed so far, this is the first game I've ever seen someone get punished for being too good, if it bothers people that much to have a comp player on rookie friendly servers then re-…(Quote)What? You talk like there are billions of servers dedicated to veteran players. Please show me all of them.
(Quote)Seriously? All I got from your post was :People should be able to enjoy playing a game no matter what their skill level is.Unless they are good at this game.
As a semi-decent comp player, I think I need to say a few things.Like colt said, being on the receiving end of bans for being "too good" feels really bad, but I can perfectly understand why I was banned.<…LOL, how come didn't vindaloo laughed at that jaivol fail
these videos are awesome
god, this is gold(Quote)
uh.. I don't think this is a good idea at all
1 - it would slow down a game that is already slow, it will be terrifying to say the least to see both teams defending and not going offensive for the fear of losing R…fanboy comment inc!
I've watched many tournaments of different games, the most notable ones being The International 1-2 (Valve dota2 $1m tournament for those who don't know) and I must say that I was really entertained, the delay between…(Quote)
I'm not against any kind of changes, I think this game is good as it is, but I know there are people who don't like snowballing effects specially in a FPS game and maybe we can try to do something, but as I said before it's very di…(Quote)
But the question is: How? and how much?
If you lessen too much the game loses its "uniqueness", it is the selling point for me.
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bah, I know that I'm repeating myself for like the third or fourth time and you know it savant, but you really need to understand that this is a fps game mixed with rts elements and I believe it is going to stay that way until NS3,…(Quote)
Ever heard of snowballing effect?
Your example is really bad, in soccer doesn't matter if we score 1 or 10 times, we won't magically kick stuff better, we are just better than our opponents, we are playing at an even fi…yeah, it's very fun to get repeteadly one shotted as a stock skulk by w3 jp shots guys, I agreeI don't quite agree with the term 'lag advantage'
I'm a brazilian player who usually gets 140-250ms to USE/USC/USW servers and while I agree that sometimes being interped feels stupid, in a pure "dueling" perspective we are the ones bein…(Quote)
This x1000.
specially the bolded part.(Quote)
I think this idea is kinda cool, but it may promote bad play in the long run.You are the reason good (and innocent) players get banned from pubs bro.(Quote)
There is no point to reward the losing team.(Quote)
There is no fun in killing people who can't fight back, and it isn't fun being killed without any means to defend yourself.
Thats why concede exists in "snowbally" games and thats why it is here to stay.
I think you should to move on to another game Savant, don't try to change the NS brand into another call of duty.
This is a FPS game with RTS elements, I'm not really sure what the OP is trying to achieve here.
Take mobas for example like league of legends or dota2, eventually one team is going to outfarm the other, that happens because one team got…according to the calc, 23cm/360 for both sides.(Quote)
Do you have the link of those matches?
Not doubting you, just want to see how they've used it.(Quote)
even though I obviously don't speak for everyone, I doubt many people find fun playing a hopeless turtle against a team that only wants to farm kills instead of rushing the objective.
Surprisingly enough, there are a lo…(Quote)
the big difference here is the fact that the fade can pick his battles, he can easily disengage (compared to a marine at least, LOL) if he gets caught in a bad position.
I'm not against a small fade hp buff, but to thin…(Quote)
This, please.