vpelletier
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Oh, I didn't know. Come to think of it, I believe I never used the shields. My standard upgrade set is: efficiency (because it's free), sonar, repair bay, fire suppression, thermal reactor, and of course the hull reinforcement modu… -
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Their antennas-things are cute indeed. That mouth from hell, though... -
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+100 ! Hoverfish forevah ! Picked one once with an empty belt slot, never ate one again. VR made it even more striking. One of the rare cases where I extended my hand IRL. I hit the nearest shelf. Cue disappointment. -
I found a safe-ish way to dock as a work-around: just get out of the seamoth before docking and push.
For the prawn suit, park it on a flat area or hilltop, and slowly and carefully lower the cyclops, checking through the keel camera (ya… -
Who needs a gun when he has a repulsion cannon ?
And if it's too big for a repulsion cannon and out of stasis, you have no business being within propulsion cannon range.
Being on the lookout, lights off, sonar on, slow speed and be… -
With subnautica alone, and excluding any immediate UW-side development (they said they will patch VR after release, so I keep my hopes up), I don't think so. But maybe it can be possible via programs which read button presses and trigger key events.…
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I was thinking about some marks on the seabed. As they could salvage stuff, I assume they did not crash in a very deep location. Also, there are plenty of bits we cannot salvage from the aurora (boxes, ...) so I was also assuming t… -
Not a fix, but a work-around: pressing F2 recenters the view. Now, you have to find/feel where the F2 key is through the headset, which is another story in [BUG] VR Recentering BUG in vehicle bay/cyclops camera Comment by vpelletier January 2018
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It was a link to the english wikipedia article on "Asymptomatic carrier".
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Cross-referencing: This issue is known to the devs.
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Since seeing the cinematic trailer, I would love to find the Degasi crash site. The crew are supposed to have recycled the ship to build their seabases (although it's not clear to me whether they completely reclaimed it, or only en… -
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Picking a nit, but remember Typhoid Mary. -
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Crabsquid jazz paws ! -
The link works for me. That's another physics bug with the rocket, indeed it seems linked to hitting the closing door while running.
There is another physics bug with t… -
In my experience I have to aim bottom-left of each button, at a seemingly random distance (intended button has its top-right corner between 0.5 and 1.5 button-size away from its apparent location).
I do not get this issue with:It also makes the same parallel between the player vs. itself and a beginning vs. an end. It is the end of the sea emperor, maybe the beginning of our in-game avatar ? (in its career as a multi-sequel success game hero ? in Ending. Enter if you've seen it. Comment by vpelletier January 2018O/T
Reaction timeline:
1: Oh, a graph !
2: Must... move... vertices... to... avoid... crossings !
3: Doesn't move ! Abort ! Evasive maneuvers ! <closes tab>(Quote)
As intended, I believe. After a few hours you will be very good at it... Or will have laid your hands on food which cannot flee.About deaths in short sequence, there are also these "hunt" transmissions you receive much later in the game. Is their origin identified ?I would bet on the warpers hunting survivors down - but somehow the Degasi survivors do n…Everything with power seems to generate breathable air in subnautica, maybe the pod does too (hard to tell as it stays on surface) ? I know there is one which is loosing oxygen... maybe they were damaged enough to not have enough power too ?<loads muffin in propulsion cannon>(Quote)
This. Also, the last 5% take as much time as the first 95%. Finishing is hard.(Quote)
I, for one, am disappointed by the amount of youtube videos on subnautica with:- clickbait title: saving that thing which cannot be saved, reaching the ultimate-final-last-ever bottom of the map, ...
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There's only so much salt in the world, and it has already been ninja'd earlier in this thread.(Quote)
I share the feeling, especially with salt and quartz in the shallows. I suspect a 2-wave spawning system: first spawn very few, and when discovered spray some more everywhere.(Quote)
True.
I tried some more and finally reproduced on an empty cyclops. I also identified a step which was natural during gameplay, but which I missed while trying to reproduce: I actually have to leave the seamoth before r…As you started with a spoiler block, here are a few hints (which should be in increasing hand-holding order) to try not to point you directly at the answer. Hopefully this is not an actual bug and these should be enough.
Hint 1: You may …I should probably also mention that cyclops has quite some stuff inside: 2 indoor growbeds behind the docking bay, a small locker behind them (on the hull wall near the decoy tube), 12 large lockers in the room ahead of the docking bay, and small lo…...and of course, now that I posted this, my next 4 tries give:- 1 time spawned in the lower level, cyclops rolling and pitching, and sent about 30 meters down
- 3 times spawned in the upper level, as expected
T…Spotted in the store page, in the System Requirements section: (Quote)
Not sure who to ping at UW so they can take that bit down...