zakhm123
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Currently hoping models from NS2 get ported to Source Filmmaker some day, I would love to make animations using them in SFM!
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A plush peeper would be amazing
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I love that idea, also some call sounds would be
Electrical hums(only if the base has power)
Dripping when base integrity is low
Water lapping(when flood water is behind a bulk head)
Water draining obviously when flood… -
BOTH
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Because IGN is our overlord
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Surfs up dude!
Famous last words before getting killed by a reaper -
Gimme drones
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I want animals to kill and eat
I mean fish is great and all but some times you just need a burger -
Something big...
Something lurking in the darkness...
Something waiting for you to enter IT's domain... -
Jet skiing=awesome
Subnautica=awesome
Jet skiing+subnautica=mega super awesome -
When in the cyclops there is nothing to fear, so I think the sea emperor should be able to completely **** up the cyclops and any people/seamoths/both that happen to be inside
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all of this stuff sounds both useful and epic -
this civilization could be the ones who caused the energy pulse that caused the Aurora to crash
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i would love things like that as it would give life to seabases and give them a more personal touch -
I agree that seabases need more furniture/decorations because right now they feel quite lifeless and it would allow more personalized bases
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I think mod support should be added as soon as possible because mods and other third party content can make any game better in various ways (for subnautica I'm thinking of new submarines, creatures, items and sea base parts)
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instead of an overall ending, the player's goal should be to colonize the planet (after all, that's why the aurora came in the first place) and possibly find out what caused the energy pulse that brought the aurora down
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Instead of a moon-pool like the seamoth, the cyclops should have a giant subpen that, once the cyclops is docked allows entry to it via a ladder tube that connects to the hatch on the bottom of the sub
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an idea of mine is the breacher, a creature that can enter submarines and sea-bases through cracks and leaks that are already present or, it left on the outside for too long, through gaps it creates. once inside the breacher will try to cause leaks …