Correct, the aliens can not deal with exos. Even if you outnumber the exos 1:3, there is still a high chance of losing life forms. So, if the exo's are not meant to be fought against safely, then the… (View Post)
Either make exos into heavy armor equivalents, with a lot less firepower, less armor, smaller in statue, meddable, able to phase, and less expensive or make exos a TRES tech like arcs, where the mari… (View Post)
2 TP exos won't change anything other than making exos less appealing through increased tres cost. If the marines can't afford or hold a second tech point, then they usually can't afford to buy exos.… (View Post)
I think the jump sound of a stationary skulk should be silent, so that you can initiate jumping ambushes from ceilings/walls silently. Currently you have to "walk off" the walls to not be h… (View Post)