And people wonder why competitive players have a reputation for embarrassingly large egos. I just can't understand why someone might get that impression. Seriously guys, deriding someone for 'only' h… (View Post)
This is the attitude that will lead to the player pool shrinking steadily, and the game fading out of play beyond (possibly) a very small core 'vet' pool who play with each other only, with zero chan… (View Post)
Thank you, contingent from the 'twitchfests are good, thought is bad' camp. As noted, the public release of 2.0 in my mind was the start of the downhill slide of NS. It catered to your tastes, and so… (View Post)
I'd also say that the lack of an early release on Steam hurt them significantly, as far as Demigod went; requiring the use of that Stardock software (whatever it was named... can't remember as I'd un… (View Post)
Your examples are of SYMMETRICAL games, where both players can do similar/identical ranged damage. This is NOT the same case as NS2, where one side is *required* to be in melee range to deal ANY dama… (View Post)