Making the engine test more playable

devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
edited April 2010 in Modding
<div class="IPBDescription">through lua hacks :)</div>Download the code from here: <a href="http://github.com/Nayruden/ns2lua" target="_blank">http://github.com/Nayruden/ns2lua</a> and replace your existing lua directory with it. <b>Click the "Download Source" button to get a nice zip package</b>


<b>Current list of changes/features can be found at <a href="http://wiki.github.com/Nayruden/ns2lua/features" target="_blank">http://wiki.github.com/Nayruden/ns2lua/features</a></b>


<img src="http://dl.dropbox.com/u/2078961/kd.png" border="0" class="linked-image" />
<img src="http://dl.dropbox.com/u/2078961/dummies.png" border="0" class="linked-image" />
<img src="http://dl.dropbox.com/u/2078961/targets.png" border="0" class="linked-image" />
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Comments

  • jamesbchjamesbch Join Date: 2004-04-20 Member: 28035Members, Constellation
    You should change the height of the camera too. A skulk is closer to the floor as a marine is.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    You can add a rudimentary jetpack simply by tweaking the jump height and removing the on ground requirement for jumping. I'm lazy but you should add that using the movement bind.
  • eoyeoy Join Date: 2004-11-18 Member: 32860Members
    This is great, thanks! :D
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    So we've added basic deathmatch functionality. Your k/d ratio is tracked, and you get "respawned" when killed.
  • jimnablazedjimnablazed Join Date: 2010-01-07 Member: 69946Members
    Are we supposed to download each file separately?
  • BJHBnade_spammerBJHBnade_spammer Join Date: 2005-02-25 Member: 42431Members
    edited April 2010
    if you ever hosted a ns1 server you should know what to do i used to do it all the time

    hosting this server ip is
    97.102.113.33:27015

    will be hosting constantly today and tomorrow

    need commands for chat if you can make an LUA for it
    thanks

    will change files as he updates them

    someone post vent server that we can talk on or what ever you want to talk on
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1765398:date=Apr 10 2010, 01:35 PM:name=jimnablazed)--><div class='quotetop'>QUOTE (jimnablazed @ Apr 10 2010, 01:35 PM) <a href="index.php?act=findpost&pid=1765398"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Are we supposed to download each file separately?<!--QuoteEnd--></div><!--QuoteEEnd-->
    There's a "Download Source" button in the top right
  • jimnablazedjimnablazed Join Date: 2010-01-07 Member: 69946Members
    <!--quoteo(post=1765403:date=Apr 10 2010, 06:44 PM:name=devicenull)--><div class='quotetop'>QUOTE (devicenull @ Apr 10 2010, 06:44 PM) <a href="index.php?act=findpost&pid=1765403"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->There's a "Download Source" button in the top right<!--QuoteEnd--></div><!--QuoteEEnd-->
    Thanks :)
  • BJHBnade_spammerBJHBnade_spammer Join Date: 2005-02-25 Member: 42431Members
    edited April 2010
    i died and it randomly spawned me out side of the map lol

    need someone to host a vent server

    plus need somnething to change look of the host if it isint to omuch to ask
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    Aleksi and others modded instagib here, but now we would need all these mods you made, however for some reason Rifle.lua is missing damage variable and we cannot jump. We modded Q3 physics aswell. Now we would need to combine them.
  • CatCopCatCop Join Date: 2003-08-28 Member: 20296Members, Constellation
    I don't know if I've ever seen a mod for a game come out before the game itself, or even its alpha.

    A TEAM MUST BE FORMED.
    I want wall walk...
  • agent is proagent is pro Join Date: 2010-04-10 Member: 71298Members
    Haha, good work. I was playing for a few minutes but got hit with a BSOD - don't know if it's from the code or something else, though.
  • KModKMod Join Date: 2010-03-15 Member: 70968Members
    Ventrilo Server for everyone to play on while they're playing this:

    vs17.proclanhosting.com:4156
    No password.
  • agent is proagent is pro Join Date: 2010-04-10 Member: 71298Members
    Do the models stay when you change your character for anyone besides just me? I just ###### skulks and buildbots all over the room.
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1765423:date=Apr 10 2010, 02:13 PM:name=Jiriki)--><div class='quotetop'>QUOTE (Jiriki @ Apr 10 2010, 02:13 PM) <a href="index.php?act=findpost&pid=1765423"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Aleksi and others modded instagib here, but now we would need all these mods you made, however for some reason Rifle.lua is missing damage variable and we cannot jump. We modded Q3 physics aswell. Now we would need to combine them.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yea the git repo was having some issues due to line endings, Jump should be fixed, and the rifle's damage doesn't seem to have a variable.. it's hardcoded in.

    Merging them really shouldn't be too hard if you wanted to do that.
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    edited April 2010
    <!--quoteo(post=1765433:date=Apr 10 2010, 09:24 PM:name=devicenull)--><div class='quotetop'>QUOTE (devicenull @ Apr 10 2010, 09:24 PM) <a href="index.php?act=findpost&pid=1765433"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yea the git repo was having some issues due to line endings, Jump should be fixed, and the rifle's damage doesn't seem to have a variable.. it's hardcoded in.

    Merging them really shouldn't be too hard if you wanted to do that.<!--QuoteEnd--></div><!--QuoteEEnd-->
    The variable was missing from Rifle.lua in your mod iirc but we fixed the issue by increasing the multiplier from 10 to 100 in Player.lua.

    Thanks for the mod, we're working on it to make it the NS2 ULTIMATE INSTAGIB PPPWNAGE
  • nufy8nufy8 Join Date: 2010-04-10 Member: 71292Members
    <!--quoteo(post=1765432:date=Apr 10 2010, 02:23 PM:name=agent is pro)--><div class='quotetop'>QUOTE (agent is pro @ Apr 10 2010, 02:23 PM) <a href="index.php?act=findpost&pid=1765432"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Do the models stay when you change your character for anyone besides just me? I just ###### skulks and buildbots all over the room.<!--QuoteEnd--></div><!--QuoteEEnd-->

    We made BJHB's server look like a warzone with all of those leftover models. One too many crashed my game.
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    Now all we need is a scoreboard, does anyone know flash and has macromedia flash installed? :p
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1765439:date=Apr 10 2010, 02:31 PM:name=nufy8)--><div class='quotetop'>QUOTE (nufy8 @ Apr 10 2010, 02:31 PM) <a href="index.php?act=findpost&pid=1765439"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We made BJHB's server look like a warzone with all of those leftover models. One too many crashed my game.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yea, it only seems to happen if you are in third person mode. I'll see if I can come up with a fix
  • BJHBnade_spammerBJHBnade_spammer Join Date: 2005-02-25 Member: 42431Members
    updated files loaded in server
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    Oke. We've done <a href="http://www.ensl.org/files/custom/ns2/Instagib_v1.zip" target="_blank">Instagib</a> mode of this package.
  • BJHBnade_spammerBJHBnade_spammer Join Date: 2005-02-25 Member: 42431Members
    edited April 2010
    reloading sometimes stops working
    :(

    does the tomany unreliable effects to fit into packet have anything to do with stuff not being removed?

    updated files also started giving a bunch of cords in the console for some reason

    after every error i get a cordinant
  • BJHBnade_spammerBJHBnade_spammer Join Date: 2005-02-25 Member: 42431Members
    <!--quoteo(post=1765427:date=Apr 10 2010, 02:17 PM:name=KMod)--><div class='quotetop'>QUOTE (KMod @ Apr 10 2010, 02:17 PM) <a href="index.php?act=findpost&pid=1765427"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ventrilo Server for everyone to play on while they're playing this:

    vs17.proclanhosting.com:4156
    No password.<!--QuoteEnd--></div><!--QuoteEEnd-->
    those that join my server please join this ventrillo server too so we can get feed back

    thanks
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    The skulks have guns, dear god!
  • NailerNailer Join Date: 2002-11-11 Member: 8206Members
    <!--quoteo(post=1765425:date=Apr 10 2010, 01:15 PM:name=DeltaSnipe)--><div class='quotetop'>QUOTE (DeltaSnipe @ Apr 10 2010, 01:15 PM) <a href="index.php?act=findpost&pid=1765425"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't know if I've ever seen a mod for a game come out before the game itself, or even its alpha.

    A TEAM MUST BE FORMED.
    I want wall walk...<!--QuoteEnd--></div><!--QuoteEEnd-->

    Wall walk would be easy to implement I think.
    There is a formula used to calculate the highest walkable angle.
    Could make it so this angle is upped when holding a key.
  • BJHBnade_spammerBJHBnade_spammer Join Date: 2005-02-25 Member: 42431Members
    we are now using log me in hamachi

    network is
    NS2-lan
    is case sensitive
    password is:
    test

    server ip is:
    5.99.12.77
  • ViolenceViolence Join Date: 2004-10-10 Member: 32199Members
    Haha, I was in your server earlier. Someone was running around as a skulk and a builder bot. Pretty cool.
  • Donner & BlitzenDonner & Blitzen Join Date: 2010-03-08 Member: 70879Members
    Wow. The community will finish NS2 before the devs do.
  • TweadleTweadle Join Date: 2005-02-03 Member: 39686Members, NS2 Map Tester
    very funny thread to follow
  • ViolenceViolence Join Date: 2004-10-10 Member: 32199Members
    The community will stitch together.. something.. that's for sure. The engine test has been out for less than a day and we can already shoot eachother! I love it.
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