Pub Behavior

Master BlasterMaster Blaster Join Date: 2012-03-17 Member: 148908Banned
edited May 2012 in NS2 General Discussion
<div class="IPBDescription">We get it, you're in a clan</div>We get it, you're in a clan, you've won some games and you have made $1,000,000 Theoretical Internet Dollars in your professional top secret Cal-XXX division.

Some people want to learn commanding. Stop ridiculing every single decision they make and getting angry. You know who you are.

I for one help all people who ask to learn the command interface. People aren't going to want to pick up this game if its full of people operating under the Greater Internet ****wad Theory.

So please, next time some noob comes in and wants to learn how to command, try taking a deep breath and teaching someone instead of reverting to your days as an anonymous 14 year old Counter-Strike player.
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Comments

  • JuCCiJuCCi Join Date: 2011-08-08 Member: 114961Members, NS2 Map Tester
    Well anyone can feel free to learn on the All-In noob only server. If there is greifing about learning there let me know and i will handle it. My steam addy is in my siggy.
  • SecuritySecurity Join Date: 2005-01-07 Member: 33133Members, Constellation, Squad Five Blue
    Yep, public behaviour keeps getting worse.

    It's what happens to every game as it becomes more popular, unfortunaly.
  • bEEbbEEb Join Date: 2012-03-24 Member: 149317Members, NS2 Map Tester
    <!--quoteo(post=1939566:date=May 28 2012, 01:56 PM:name=Security)--><div class='quotetop'>QUOTE (Security @ May 28 2012, 01:56 PM) <a href="index.php?act=findpost&pid=1939566"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yep, public behaviour keeps getting worse.

    It's what happens to every game as it becomes more popular, unfortunaly.<!--QuoteEnd--></div><!--QuoteEEnd-->


    And thats why we need more folks like Jucci running servers.

    Its inevitable that there will be some jacknob ruining the game for newbies and spoiling it for the rest of the team as well. Ive even been yelled at for making a decision that someone thought was stupid and i've been a comm in many success games.
  • JayarisJayaris Join Date: 2012-03-24 Member: 149321Members
    Been very annoyed by Marine teams as well lately, spend the whole time whining about :

    The Commander
    - Why don't you have this Tech
    - Why don't we have this Weapon
    - Why don't we have RTs
    - Why do we have none of the map

    The Team
    - Why aren't you at X Location
    - Why aren't you attacking X Location
    - Why is no one defending X Location
    - Why does everybody on this team suck

    Most of the time they are major baddies who are unable to fathom that some games are unwinnable and that they are at fault.

    What's worse is when they use a Microphone and have a grating voice, it 'causes me to be intensely raged.
  • rantologyrantology Join Date: 2012-02-05 Member: 143750Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Gold
    <a href="http://www.ensl.org/" target="_blank">http://www.ensl.org/</a>
  • internetexplorerinternetexplorer Join Date: 2011-10-13 Member: 127255Members
    edited May 2012
    My approach is usually to make fun of them for being bad themselves. It doesn't ever work but it's a lot more entertaining than getting mad about something you can't change: idiot children on the internet ruining games.


    <!--quoteo(post=1939601:date=May 28 2012, 06:17 PM:name=rantology)--><div class='quotetop'>QUOTE (rantology @ May 28 2012, 06:17 PM) <a href="index.php?act=findpost&pid=1939601"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><a href="http://www.ensl.org/" target="_blank">http://www.ensl.org/</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    Competitive play is usually the best approach, because it eliminates the absolute worst/most annoying pubbers. However, it's still possible that crazy insufferable idiots end up on your team (or against you) - comp TF2 is a really unfortunate example of this.
  • countbasiecountbasie Join Date: 2008-12-27 Member: 65884Members
    Did it come that far yet? Didn't notice it in the last games.

    It's really bad in NS1, though, on the last european server that's visited (Wonga). You get voted out instantly when you are not as fast as the team wants, means when they have to wait for a RT more than 10 secs. And in RR you get spammed by 3 different kinds of music and a lot of WAV-screams.
    The NS1 community really sucks those days.
    I hope it won't come that far. As a server admin I'd kick those negative people ;)
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    With concerns to wongans, it's almost the last server for a game that is now a decade old, so yea you better the ###### drop that IP\armory within seconds or get the hell out and let one of the other vets do a proper job. It's what you get with a classic, you have no excuse to muck about (Grubilio notwithstanding).
  • countbasiecountbasie Join Date: 2008-12-27 Member: 65884Members
    <!--quoteo(post=1939627:date=May 29 2012, 01:17 AM:name=player)--><div class='quotetop'>QUOTE (player @ May 29 2012, 01:17 AM) <a href="index.php?act=findpost&pid=1939627"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->With concerns to wongans, it's almost the last server for a game that is now a decade old, so yea you better the ###### drop that IP\armory within seconds or get the hell out and let one of the other vets do a proper job. It's what you get with a classic, you have no excuse to muck about (Grubilio notwithstanding).<!--QuoteEnd--></div><!--QuoteEEnd-->

    Lol Grubilio, RRRRRETAARRRDED TEEEAAMMMM

    So when does the point come everyone has to know the game's mechanics perfectly and how many servers have to be left? 2 years and 10 servers? 12 years and one server? 6 and 3?
    Or can we just be nice and helpful always? No? Ok, I'm sorry. No wait, I am not sorry, GET OUT OF THE CHAIR!
  • GORGEousGORGEous Join Date: 2012-02-19 Member: 146762Members, NS2 Map Tester
    edited May 2012
    If you want to learn how to comm then you need to first start a game by yourself and learn the hotkeys, buildings, and abilities. Then join some pub games, watch other commanders do stuff for a while. Then, maybe, when you're brave, hop in and do stuff. If you're in a full 16+ player game and spend 30 seconds trying to find the armory button, I feel no shame vote kicking you out.
  • internetexplorerinternetexplorer Join Date: 2011-10-13 Member: 127255Members
    edited May 2012
    On the other hand,<i><b><!--fonto:Comic Sans MS--><span style="font-family:Comic Sans MS"><!--/fonto--><!--sizeo:6--><span style="font-size:24pt;line-height:100%"><!--/sizeo--> it's a beta<!--sizec--></span><!--/sizec--><!--fontc--></span><!--/fontc--></b></i> so nobody should be taking pub games so seriously that they can't let a new person comm. There won't ever be a more appropriate time to learn commanding after release.
  • Banzai¥Banzai¥ Join Date: 2012-02-06 Member: 143902Members, NS2 Map Tester
    edited May 2012
    <!--quoteo(post=1939639:date=May 28 2012, 08:45 PM:name=GORGEous)--><div class='quotetop'>QUOTE (GORGEous @ May 28 2012, 08:45 PM) <a href="index.php?act=findpost&pid=1939639"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you want to learn how to comm then you need to first start a game by yourself and learn the hotkeys, buildings, and abilities. Then join some pub games, watch other commanders do stuff for a while. Then, maybe, when you're brave, hop in and do stuff. If you're in a full 16+ player game and spend 30 seconds trying to find the armory button, I feel no shame vote kicking you out.<!--QuoteEnd--></div><!--QuoteEEnd-->
    The problem is that every commander is different (or should be.) It's one of the reasons we hardly get 'new-people' going commander for either alien or the marine. Even a new-comm stealing another previous comm-move by move isn't going to make him good.
    Oh and what internet said; the fact that the mechanics are still changing this far into development even makes vets scrubs every once in an update. Look at the whole drifter mechanic being switched.
  • ubikjamubikjam Join Date: 2011-10-04 Member: 125618Members
    The worst (read: rudest) players i've played with have been comms who constantly ridicule their own team with a mic. One bloke constantly shouted the name of every room in the map (presumably he thought we had omnipresence researched) and then swore incoherently about how bad we were, even the poor transend players who were trying to keep the game running smoothly...

    Anyway nothing you can do, lets not turn this into a name and shame.
  • .ADHd.ADHd Join Date: 2012-02-18 Member: 146565Members
    <!--quoteo(post=1939643:date=May 28 2012, 09:10 PM:name=Banzai¥)--><div class='quotetop'>QUOTE (Banzai¥ @ May 28 2012, 09:10 PM) <a href="index.php?act=findpost&pid=1939643"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The problem is that every commander is different (or should be.) It's one of the reasons we hardly get 'new-people' going commander for either alien or the marine. Even a new-comm stealing another previous comm-move by move isn't going to make him good.
    Oh and what internet said; the fact that the mechanics are still changing this far into development even makes vets scrubs every once in an update. Look at the whole drifter mechanic being switched.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Not true really... copying what other comms do DOES make you a good player.

    I remember watching people comm countless times and my team on marines still lost so one day I got the balls to jump in the chair. I KNEW the brilliant fix for my team losing.... MORE IP'S!!!! Just build like 4-5 IP's and you can't lose.

    That's what you get when you don't listen or watch what other good players do. This games been out so long there is a standard for what the comm should do and if you fall off that trodden path you are essentially griefing the team. A lot of new comms realize this too and will jump out in shame. It's no shame to kick a player who doesn't know the comming. He can still learn and there are proper servers and times for that. In general I think most competitive players are extremely patient and nice to new comms and players. Every once in a while you get some people who just love to troll the comm chair and of course people will get pissed... and the person knew it was going to happen.
  • hakenspithakenspit Join Date: 2010-11-26 Member: 75300Members
    <!--quoteo(post=1939531:date=May 29 2012, 04:51 AM:name=Master Blaster)--><div class='quotetop'>QUOTE (Master Blaster @ May 29 2012, 04:51 AM) <a href="index.php?act=findpost&pid=1939531"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We get it, you're in a clan, you've won some games and you have made $1,000,000 Theoretical Internet Dollars in your professional top secret Cal-XXX division.

    Some people want to learn commanding. Stop ridiculing every single decision they make and getting angry. You know who you are.

    I for one help all people who ask to learn the command interface. People aren't going to want to pick up this game if its full of people operating under the Greater Internet ****wad Theory.

    So please, next time some noob comes in and wants to learn how to command, try taking a deep breath and teaching someone instead of reverting to your days as an anonymous 14 year old Counter-Strike player.<!--QuoteEnd--></div><!--QuoteEEnd-->
    +1

    Not everyone realises how to get augmentation within the shortest possible time frame and do not deserve teh grief I have seen dished out.

    I have also been on teams that are talking a new comm through what they need/can do which is what I always felt the NS community was good at.
    I have had the pleasure of playing with some great clan'ers over the years, also played with some total ######s...being in a clan does not make someone a better or smarter player.

    I like what many would call a noob khamm who throws down shade hive first (silence and camo can be very useful early in game assuming you can get a second hive fairly easily).
    But like in NS1 if you put up a sensory/shade hive first you often hear people gripe (thankfully less in ns2 than in the original) about how the khamms stuffed up and how we are doomed.
    Was playing with a khamm who totally took teh wind out of the complainants sails by saying "I just get sick of crag first hive and felt like some sh1ts and giggles".
    We went on to easily win the game and it makes for a fun game, sure we died a bit more than if we had carapace but we killed more too as we could sneak up on marines more easily.

    I dont mind a noob comm/khamm, we all have to learn somewhere/sometime how to play with others.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    I dont mind new players infact they are very welcome, stupid people on the other hand not so much welcome.

    If you cant be arsed to pre-check or ask things gtfo.
  • ASnogarDASnogarD Join Date: 2003-10-24 Member: 21894Members
    One thing I do find curious is the use of 'NOOBS' in the title of a server meant to help others...

    NEWBS ( or newbies ) refers to new players, NOOBS refers to players that <i>refuse</i> to learn and despite playing for a while still possess NEWB skills, thus they are NOOBS.

    Offering a friendly learning environment server titled NOOBS , is like offering to educate unfortunates who didnt have a education... by saying MORONS sign here.

    NOTE: This is NOT just aimed at Jucci , I have seen this in many games ( some like the ones in BF3 often turn out to be new player farming servers, instead of helping new players the server uses them as target practise to pad stats ).
  • AgielAgiel Join Date: 2006-11-14 Member: 58605Members, Constellation, NS2 Playtester, Subnautica Playtester
    Good point ASnogarD. I'm a veteran but I'd much rather join a server titled NEWBS than one titled NOOBS. I'm sure the actual newbies out there would agree. It also makes the server seem a bit more professional.
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    Old topic is old. To name the solutions of the other thread where this was debated:<ul><li>keep it nice yourself when playing with noobs and help them (also against the idiots)</li><li>devs need to tweak the pre-game: make com chair usable without cheats without players on both teams</li><li>start the game only after 60sec when the map is loaded, like TF2, to get the slow PCs a chance to be in the game from start</li><li>we need an interactive tutorial-mission of the basics of commanding before the game is released (Without playing it once, you should not be able to get into the chair. Or we will see unbelievable rage at release.)</li></ul>
  • xDragonxDragon Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
    TBH theres really two problems here, potentially three. Some people play the game to have fun and relax. They really dont care how bad/good things are going, and just generally chill. Sometimes those people can cause friction because they are generally not always very receptive to criticism (because they dont care, they are having fun just playing). Then you have new players that want to get better and learn the game, who will sometimes ask questions or ask for tips, who generally do alot better because they are way more receptive to things. You can also have players who are new(ish) but think they are well versed in the game, and take any criticism as a personal attack, which can cause alot of issues.

    Solving some of these are easy, but others are hard. Generally as communities get bigger people tend to find a place they are happy playing, and most of these points are nil. Beyond that the best way to prevent a majority of the issues is to have decent tutorials (and/or tips) that help guide new players through the basics.

    Beyond that, its generally just trying to be somewhat understand on the internet, which is a great mystery to all.
  • BicsumBicsum Join Date: 2012-02-27 Member: 147596Members, Reinforced - Gold
    I think most clan people are the ones that don't mind new players, because they don't take public play serious anyway.

    New players are definitley welcome on the HBZ servers, and they will not get flamed by one of ours.
  • Squirreli_Squirreli_ Join Date: 2012-04-25 Member: 151046Members, Reinforced - Shadow
    edited May 2012
    Publics are publics and are mostly good for warming up before PCW or practicing techniques and specific aspects of the game, like fading, jetpacking or shotgunning. They're also sometimes good for killing time. On really really rare occasions the games themselves are good too, but I rarely go to public servers for that... So, getting all worked up for a pub game is kind of pointless. On the other hand, I rarely see a point in trying to help and teach all that much, since often that help is not welcome and is in fact seen as arrogance or disrespect.

    Then again, if someone is being a total idiot and saying or doing things that harm the server or the game, then I will argue with that person and try and get them to stop. That is often not welcome too ;)
  • .ADHd.ADHd Join Date: 2012-02-18 Member: 146565Members
    edited May 2012
    The term "noob" is a term made up by the FPS community decades ago. It has now been blended into our nomenclature and is no longer negatively looked at in a wholistic gaming perspective. To be honest, without noobs videogames would not be worth playing. Who didn't remember picking up a supernintendo controller and "pub" stomping your little brother or friend? You loved it and it made the game so much fun to you.... but it was never fun to play your older uncle who pwnzored the crap out of you, but then you DID get better after all...

    This concept has been alive in all gamers since gaming history began. It has always been that harmless competition between the gamer kin that has made games so great and worth playing. Who wants to play a game where you can never beat anyone and who wants to play a game you just beat everyone and have no competition? The answer is a souless robot.

    If you just want all gamers created equal and a game that lets everybody win (remember kindergarten) then you're playing the wrong game and more specifically... the wrong genre. This is an FPS/RTS not carebear club. This is a new breed of game that demands a higher standard of play. I think that's what the devs are going for otherwise why make such a complex and deep game?

    I would almost go as far to say you are insulting the developers of this game by not at least trying to put a little effort into each game you play. At least being productive in some aspect or honing some skill.
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    These needs to be some sort of indication on the server list to whether a server is 'casual' or 'veteran' or 'clan' server. I'm not sure what the terms should be, but something like this.

    Maybe colour co-ordinate, and something that the admins can set.

    Would be useful, especially for this game.
  • Banzai¥Banzai¥ Join Date: 2012-02-06 Member: 143902Members, NS2 Map Tester
    edited May 2012
    <!--quoteo(post=1939663:date=May 28 2012, 11:09 PM:name=.ADHd)--><div class='quotetop'>QUOTE (.ADHd @ May 28 2012, 11:09 PM) <a href="index.php?act=findpost&pid=1939663"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not true really... copying what other comms do DOES make you a good player.

    I remember watching people comm countless times and my team on marines still lost so one day I got the balls to jump in the chair. I KNEW the brilliant fix for my team losing.... MORE IP'S!!!! Just build like 4-5 IP's and you can't lose.

    That's what you get when you don't listen or watch what other good players do. This games been out so long there is a standard for what the comm should do and if you fall off that trodden path you are essentially griefing the team. A lot of new comms realize this too and will jump out in shame. It's no shame to kick a player who doesn't know the comming. He can still learn and there are proper servers and times for that. In general I think most competitive players are extremely patient and nice to new comms and players. Every once in a while you get some people who just love to troll the comm chair and of course people will get pissed... and the person knew it was going to happen.<!--QuoteEnd--></div><!--QuoteEEnd-->
    We all know armory-walls and half a dozen ips are the greatest tactic, but the new-commanders don't and that's why we need to show them the effectiveness of said skill-play.
    The worst-thing is when a commander hops out in the midst of a game and doesn't want to comm anymore (alien is more lenient; it's become the floozy tramp where anyone can just enter and leave regardless of skill... which I like.) If you're new and you chose to go commander that round; keep at it until the next-one.
  • haprohapro Join Date: 2012-03-27 Member: 149492Members
    <!--quoteo(post=1939715:date=May 29 2012, 07:43 AM:name=Runteh)--><div class='quotetop'>QUOTE (Runteh @ May 29 2012, 07:43 AM) <a href="index.php?act=findpost&pid=1939715"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->These needs to be some sort of indication on the server list to whether a server is 'casual' or 'veteran' or 'clan' server. I'm not sure what the terms should be, but something like this.

    Maybe colour co-ordinate, and something that the admins can set.

    Would be useful, especially for this game.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well, keep in mind right now there's only like 1-2 servers to choose from anyway.
  • elodeaelodea Editlodea Join Date: 2009-06-20 Member: 67877Members, Reinforced - Shadow
    <!--quoteo(post=1939715:date=May 29 2012, 09:43 PM:name=Runteh)--><div class='quotetop'>QUOTE (Runteh @ May 29 2012, 09:43 PM) <a href="index.php?act=findpost&pid=1939715"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->These needs to be some sort of indication on the server list to whether a server is 'casual' or 'veteran' or 'clan' server. I'm not sure what the terms should be, but something like this.

    Would be useful, especially for this game.<!--QuoteEnd--></div><!--QuoteEEnd-->
    As much as i loathe playing with pub team derp for extended periods of time, i don't see this being enforceable nor do i see it promoting a healthy community or pub behaviour in the long term. I would agree with partitioning players if there was a meaningful ladder or ranking system, but there isn't as is the nature of public play. Besides, you don't exactly learn alot playing with people just as inexperienced as yourself etc. What's really lacking is a solid tutorial system.

    The problem the OP points out has to do with the behaviour of individuals that has existed and always will exist. Such is humanity..
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    I had a good game today with a new comm. Most team mates were very supportive and giving him tips. 30 minutes for carapace, but whatever.

    Was strange to see, but nice.
  • BVKnightBVKnight Join Date: 2012-02-26 Member: 147496Members
    Why does it sound like everyone who is in a clan believes that clan games are the only correct way to play the game? I may join a clan in the future, but I have always enjoyed the randomness of just joining a server and joining a random team, and then having to work together.

    Granted, there is a high level of incompetence (sometimes mine) when that happens, but I expect to see the overall skill level improve as time goes on.

    I imagine that it would be boring to only play with the same team of people, only in official matches with other teams, over and over. Kind of like in soccer: it's fun to be on an official team, but pickup games are still 100% the same game, and probably more fun because they are more accessible to normal people.

    I kind of think the clanners are the weird ones. :/ ;)
  • GrissiGrissi Join Date: 2003-08-28 Member: 20314Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow
    From experience I think most players that keep whining or bringing their team down are players that think they are better than they are. Most of them are not at a competitive level or even competitive material.

    The natural selection community is one of the best communities out there. There are almost always players that are willing to help but of course there are also some black sheeps.

    A new commander can most of the time prevent most of the frustration by simply telling he is new to commanding when he enters the chair. Players will then expect a new commander and play accordingly.

    But I could see more things help with that, when the game gets closer to release we might see a clever mod or addition to ns2 where new players can easily see server that are made for beginners. It would be the perfect place to start while there are good active server admins.
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