The "Post Your Screenshots" Thread

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Comments

  • chubbystevechubbysteve Join Date: 2002-10-14 Member: 1496Members, Constellation
    Really lucious industrial theme carbon, really well worked.
    No bad comments <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    My <i>God</i>, Carbon! That screen is perhaps one of the best I've seen in this entire thread. The lighting, the detail, the <i>feel</i>-it looks perfect!

    Finish the maaaaap! And make it look tgat damn good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Very sexy carbon. My only qualm is that it looks like Onos will have a hard time getting though there; ceiling looks a bit low.
    Could just be the angle of the shot.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    Well, unless the Onos wants to bunnyhop all the way down the corridor, there are no problems at all <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    edited August 2003
    I saw that screen, and actually said "holyshit" out loud. That is incredible.

    **** man, every time I start to think that something of mine looks good, someone with real talent comes in and posts something like that.

    It would be a crime against humanity if that map isn't released.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    Here's a section of the steam tunnels near the entrance to coolant processing hive in ns_shiva.
    <img src='http://www.andrew.cmu.edu/user/rmoulton/steamtunnels.jpg' border='0' alt='user posted image'>
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    CARBON! RELEASE! NOW! OR WE WILL PUNISH YOU!

    ^^
  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    edited August 2003
    <!--QuoteBegin--moultano+Aug 9 2003, 09:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (moultano @ Aug 9 2003, 09:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Here's a section of the steam tunnels near the entrance to coolant processing hive in ns_shiva.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Wow Moul - I'm rather a fan of that theme in your screenshot. It's a perfectly-lit atmospheric corridor. Add some steam and a few strobing lights, and it'll be genuine <i>Aliens</i> material <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    edited August 2003
    niec maps i see here, hope they play as good as they look.

    To everyone in this thread, if you need feedback and testing on your maps, PM me through this forum, i got a nice Jolt server to test.

    OOH btw ill leave here a pic of Mystic, being released soon (as nirvana2)

    <img src='http://www.iespana.es/blueman/pics/mystic_rc4/ns_mystic0014.jpg' border='0' alt='user posted image'>
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    Heres goes for a few pics of ns_aurora, give feedback plz. Some areas are still in contruction.

    Command: the double res room
    <img src='http://perso.wanadoo.fr/evilbob/images/ns_aurora/b0000.JPG' border='0' alt='user posted image'>


    Corridor leading to hive.
    <img src='http://perso.wanadoo.fr/evilbob/images/ns_aurora/b0001.JPG' border='0' alt='user posted image'>

    The hive in question but coming in through a different route.
    <img src='http://perso.wanadoo.fr/evilbob/images/ns_aurora/b0002.JPG' border='0' alt='user posted image'>

    The "pipe" corridor.
    <img src='http://perso.wanadoo.fr/evilbob/images/ns_aurora/b0003.JPG' border='0' alt='user posted image'>

    Just a corridor.
    <img src='http://perso.wanadoo.fr/evilbob/images/ns_aurora/b0004.JPG' border='0' alt='user posted image'>
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    EvilBob: Looks really nice, but everything looks so big. Try to scale it down a bit.
  • NayNay Join Date: 2002-06-09 Member: 741Members
    2 new pics of colony

    <img src='http://www.nay.cscentral.com/images/ns_colony_rr_1.jpg' border='0' alt='user posted image'>

    <img src='http://www.nay.cscentral.com/images/ns_colony_rr_2.jpg' border='0' alt='user posted image'>
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    these newest maps are looking just fantastic. NS mapping gets better and better as time goes on. i love the stuff guys. ^_^

    Belg
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    A really, REALLY early shot of the remade marine spawn <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    <img src='http://www.frailart.net/members/carbon14/ss6.jpg' border='0' alt='user posted image'>
    It'll look better when the detail is added, but hey, its what I am working on at the moment <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    <!--QuoteBegin--Nay+Aug 10 2003, 12:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nay @ Aug 10 2003, 12:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 2 new pics of colony

    <img src='http://www.nay.cscentral.com/images/ns_colony_rr_1.jpg' border='0' alt='user posted image'>

    <img src='http://www.nay.cscentral.com/images/ns_colony_rr_2.jpg' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Omg the light strips <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->. They are very very very nice.
  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    Meh. Since I havn't posted anything in quite some time, I'll post my current work-in-progress that I began yesterday. I'm going for as much of the <i>Aliens</i> look as I possibly can. Notice that it is vastly untextured and unlit - I havn't gotten to details yet <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Also notice that there is next to no detail in the form of pipes or consoles or whatnot on the walls. I'll just post a steady stream of screens as i continue with the entire map.


    <i>And yes, notice that I am running the map in CS right now - I can't be arsed to fiddle with my Worldcraft settings at the moment and change all the configs to NS, because I'm a lazy punk. So it's CS you get right now <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> </i>

    The first picture is the beginning of a barracks-type area, replete with quarters and lockers. The lighting is nowhere near complete, so I had to brighten it up in Photoshop. Kinda ruins the ambience, however. here it is:

    <img src='http://images.deviantart.com/i/3/1/7/Room1.jpg' border='0' alt='user posted image'>



    And here's a general corridor nearby:

    <img src='http://images.deviantart.com/i/b/c/4/Screen_2.jpg' border='0' alt='user posted image'>
  • acer_r1acer_r1 Join Date: 2003-03-11 Member: 14397Banned
    <!--QuoteBegin--Dubbilex+Aug 11 2003, 06:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dubbilex @ Aug 11 2003, 06:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Meh. Since I havn't posted anything in quite some time, I'll post my current work-in-progress that I began yesterday. I'm going for as much of the <i>Aliens</i> look as I possibly can. Notice that it is vastly untextured and unlit - I havn't gotten to details yet <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Also notice that there is next to no detail in the form of pipes or consoles or whatnot on the walls. I'll just post a steady stream of screens as i continue with the entire map.


    <i>And yes, notice that I am running the map in CS right now - I can't be arsed to fiddle with my Worldcraft settings at the moment and change all the configs to NS, because I'm a lazy punk. So it's CS you get right now <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> </i>

    The first picture is the beginning of a barracks-type area, replete with quarters and lockers. The lighting is nowhere near complete, so I had to brighten it up in Photoshop. Kinda ruins the ambience, however. here it is:

    <img src='http://images.deviantart.com/i/3/1/7/Room1.jpg' border='0' alt='user posted image'>



    And here's a general corridor nearby:

    <img src='http://images.deviantart.com/i/b/c/4/Screen_2.jpg' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    oh nos f4 f4 tehy have teh AWP!111
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    As for Napo's hives...

    If they are going to be that infested the roof looks a little plain. Put some stuff hanging off of it or mounds of things up top. Maybe flood the bottem with a broken pipe leaking the water in.
  • DoombringerDoombringer Join Date: 2002-11-15 Member: 8679Members, Constellation
    So many excellent maps... god, these should be official!

    Release themmm!
  • QBManQBMan Join Date: 2003-04-09 Member: 15339Members
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> Hey iam back im making a map, well its bit empty for sure, ready room is finished but that pics later <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    <a href='http://members.tripod.de/qbman/map_screens/map1.jpg' target='_blank'>http://members.tripod.de/qbman/map_screens/map1.jpg</a>
    <a href='http://members.tripod.de/qbman/map_screens/map2.jpg' target='_blank'>http://members.tripod.de/qbman/map_screens/map2.jpg</a>
    <a href='http://members.tripod.de/qbman/map_screens/map3.jpg' target='_blank'>http://members.tripod.de/qbman/map_screens/map3.jpg</a>
    <a href='http://members.tripod.de/qbman/map_screens/map4.jpg' target='_blank'>http://members.tripod.de/qbman/map_screens/map4.jpg</a>
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As for Napo's hives...

    If they are going to be that infested the roof looks a little plain. Put some stuff hanging off of it or mounds of things up top. Maybe flood the bottem with a broken pipe leaking the water in. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    i have already a hive with water in it (i dont think that i posted it.. but its the best looking)
    and for hanging stuff.. im at the Texture limit and i dont have such cool infestiagtion hanging plants like there are in eclipse (in WICH wad are they?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->)
  • Sir_PepeSir_Pepe Join Date: 2002-12-15 Member: 10845Members
    edited August 2003
    The texture you're looking for is embedded into the bsp. Use <a href='ftp://ftp4.extreme-players.de/doenerking/tools/textract.zip' target='_blank'>Textract</a> or something like that to get it out of there <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    i dont think we are allowed to do that.. many mappers dont like that.
    i would LOVE to use that texture, its a great one, but if the dev team thinks that fans shouldnt be able to make good custom maps.. well, i do my best with what i have
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    A slightly more completed screenie of the marine spawn <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <img src='http://members.optushome.com.au/braathen/ss2.jpg' border='0' alt='user posted image'>
  • a_M-Takera_M-Taker Join Date: 2003-03-27 Member: 14942Members
    edited August 2003
    <a href='http://www.250free.com' target='_blank'>www.250free.com</a>. Its where i store all of my stuff <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    BTW Awsome Maps <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin--Carbon14+Aug 12 2003, 06:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Carbon14 @ Aug 12 2003, 06:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> A slightly more completed screenie of the marine spawn <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <img src='http://members.optushome.com.au/braathen/ss2.jpg' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    O_o
    o_O
    o_o
    O_O
    O_=
    =_O

    I mean... great job!
  • DoombringerDoombringer Join Date: 2002-11-15 Member: 8679Members, Constellation
    Mega sexy.

    Is anyone keeping track of NS maps as far as quality? I've heard of a few map database sites, but are they rating them at all?
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    Thanks for the comments guys <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    doombringer, as far as I know <a href='http://nsworld.ns-central.co.uk/Main.php' target='_blank'>NS World</a> is the most complete listing of all the maps released and under development.
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