The "Post Your Screenshots" Thread

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  • HuzeHuze Insightful Join Date: 2003-11-12 Member: 22724Members, NS1 Playtester, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    Some early shots of co_manda

    <img src='http://mywebpage.netscape.com/GreenBaron6/manda1.gif' border='0' alt='user posted image'>
    <img src='http://mywebpage.netscape.com/GreenBaron6/manda2.gif' border='0' alt='user posted image'>
    <img src='http://mywebpage.netscape.com/GreenBaron6/manda3.gif' border='0' alt='user posted image'>

    textures and outside are not final but it's basically done
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    most interesting...

    I've been waiting for a map with a daytime setting... at least one that feels "daytime"r than ns_origin...

    could <i>this</i> be the one? O_o
  • Dude_TorDude_Tor Join Date: 2002-11-06 Member: 7320Members
    Probably not the best time to post a map picture since MrBen just posted his map (which is looking awesome btw), but here it is. CO_Thanatos, set onboard the spaceship USS Thanatos.

    <img src='http://dudetor.monsoon-studios.com/img/co_thanatos.JPG' border='0' alt='user posted image'>
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    im really jealous id love to be mapping but instead im programming some **** as univ work. i hate it. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    Nice improvements Dudetor!! Lighting looks much better than before.
  • PaqueMannPaqueMann Join Date: 2003-05-22 Member: 16606Members, Constellation, Reinforced - Shadow
    Yeah, I think it looks real nice <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Two gorges up <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Two gorges up  <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->  <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    heh, maybe we should make some kind of standardized screenshot rating system.
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    <!--QuoteBegin--Reese+Dec 12 2003, 10:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Reese @ Dec 12 2003, 10:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Two gorges up   <!--emo&::gorge::--><img src='http://www.natural-selection.org/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->  <!--emo&::gorge::--><img src='http://www.natural-selection.org/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    heh, maybe we should make some kind of standardized screenshot rating system. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    4 gorges for the idea, i like it...
  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    pic from a random room in my as of yet unnamed ns_ map. You can tell i've put a lot of thought into the design as a whole <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    and here's the adjoining hallway
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    edited December 2003
    Reese: That first shot in particular.It seems a bit barren, but i like the color scheme very much. Well saturated, but not overpowering, and not excessive either. Just add a few things to make it more interesting.
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    dont post old screens again reeese!

    i saw that back in page 55, or so, unless u r style using from screens on the boards

    also the second one the lights in the roof, 2 reccessed, maybe add a grate or something over them

    amckern
  • kawakkawak Join Date: 2003-01-11 Member: 12160Members, Constellation
    Here is some more pics from my map co_withoutnameforthemoment (co_akaba maybe)

    Near the marine-start (it's behind the left door, but actually there is nothing behind the left door <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
    <img src='http://membres.lycos.fr/kawaak/co05.jpg' border='0' alt='user posted image'>

    <img src='http://membres.lycos.fr/kawaak/co06.jpg' border='0' alt='user posted image'>

    outside area almost done, still needs a bit of work
    <img src='http://membres.lycos.fr/kawaak/co07.jpg' border='0' alt='user posted image'>

    650-wpoly here, but from other points of view that can go up to 750..
    <img src='http://membres.lycos.fr/kawaak/co08.jpg' border='0' alt='user posted image'>

    And that's all

    ps: screens aren't "gamma corrected"
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    Kawak: Love it! I really do. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Kawak... you and Moneky, you mappers-gods <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> I want to die because I have no chance to be good like you... <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> That outdoor area is just amazing kawak... so... awesome... omgh dies...
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    edited December 2003
    Ok i think its post 1100 in this thread.

    Really lovely work Kawak. I love the exterior pics.
  • PaqueMannPaqueMann Join Date: 2003-05-22 Member: 16606Members, Constellation, Reinforced - Shadow
    Wow, love the outside there, but that map looks more to me like it should be an NS map and not a Combat map...not sure why.
  • RiceyRicey Join Date: 2003-01-04 Member: 11822Members
    Omg, kawak have my babies. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Very nice mapping, hopefully the outside will play nicely.
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    <!--QuoteBegin--PaqueMann+Dec 13 2003, 01:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PaqueMann @ Dec 13 2003, 01:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow, love the outside there, but that map looks more to me like it should be an NS map and not a Combat map...not sure why. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    same here...
    for some reason, I see that exterior more "in tune" with <i>classic ns_</i> than combat...

    ...whatever...
    man, I wish HL could <i>easily</i> do moving skyboxes...
  • marcosmarcos Join Date: 2002-06-26 Member: 825Members
    Im just creating some hallways and rooms.
    It pretty much sucks tho :/
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    Altair is back in active development since I'm finished wth school for the semester.

    The recroom showing the big screen tv, some snack/drink machines, and the bunks in the distance.
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    Forgot to add the image.
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    edited December 2003
    Another angle

    Edit: I know the drink machine, snack machine, and tv screen are from HL. I may replace them if they are too painfull to look at but right now I don't think they look TOO bad.
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    Wow Marcos.

    Nice job, although the vending machines look kinda strange <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • IAN-SDZIAN-SDZ Creator of co_rebirth Join Date: 2003-05-07 Member: 16116Members
    omg...

    How did you all do to cath hl² ? released? viewing all those screenshots, i guess it.

    And i want to die.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Marcos: Stunning corridor, powerful lighting.

    Drunken.Monkey: Lovely, the HL textures don't put the map down at all.

    Kawak: Coreys textures have been used in the most perfect way, totally NS atmosphere.
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    Disco: Wooo those vending machines totally need to be updated. They look really shite and low res which they are againist the NS textures and it just doesn't work. Also it feels abit empty, i didn't look at it and go wow, it was like... err theres nothing there.

    Macros: Nice corridor though i don't like the hazard stripe texture. :X

    Kawak: Err, yeah looks nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • marcosmarcos Join Date: 2002-06-26 Member: 825Members
    Thanks guys:)~

    Here is something i made today. I donno why, but it just happend D;
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