but, what're ye doin' to it, ye monster? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
I just hope ye don't chop off any areas... one thing I loved 'bout hydrosity was the sheer hugeness of it... I *do* hope you make some areas more accessible, though...
or... *shiver* is this gonna be <b>co_</b>hydrosity?!?! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
quazilinJoin Date: 2002-11-25Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
edited May 2004
New combat map I started few days ago... Some kind of toxic waste room... WIP <img src='http://personal.inet.fi/hima/quazilin1/co_wip1.jpg' border='0' alt='user posted image' /> <img src='http://personal.inet.fi/hima/quazilin1/co_wip2.jpg' border='0' alt='user posted image' />
<!--QuoteBegin-Kester+May 3 2004, 03:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kester @ May 3 2004, 03:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i like that room uve made, the waste one, very nice, just dont like those pipes, look a bit blocky, especially where they meet the walls <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> ;o
Sir Pepe! u are a bit fast for mapping, i see you pumping out new and new screenshots every week. Finish the map and i cant wait to play your great work.
nice grate tex btw. your own variation of nos_grate2? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> My guess is detail textures.
Also, try to break up the floor a bit. Looks kinda plain with the same texture all over. Good job though, looks interesting. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> i like green. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
You going to use it in a map or is it just a random readyroom for anyone ? ----------- <(^-^)> (>^-^)> <(^-^)> <(^-^<) <(^-^)> (>^-^)> <(^-^)> <(^-^<) <(^-^)>
style test... Yea, I know, it's an editor shot, but I want oppinions before I continue. <img src='http://www.cabewse.com/styletest.jpg' border='0' alt='user posted image' />
Comments
<img src='http://www.terminus-discord.com/mouse/maps/ns_hydrosity0015.jpg' border='0' alt='user posted image' />
<img src='http://www.terminus-discord.com/mouse/maps/ns_hydrosity0021.jpg' border='0' alt='user posted image' />
<img src='http://www.terminus-discord.com/mouse/maps/ns_hydrosity0025.jpg' border='0' alt='user posted image' />
but, what're ye doin' to it, ye monster? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
I just hope ye don't chop off any areas... one thing I loved 'bout hydrosity was the sheer hugeness of it... I *do* hope you make some areas more accessible, though...
or...
*shiver*
is this gonna be <b>co_</b>hydrosity?!?! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Some kind of toxic waste room... WIP
<img src='http://personal.inet.fi/hima/quazilin1/co_wip1.jpg' border='0' alt='user posted image' />
<img src='http://personal.inet.fi/hima/quazilin1/co_wip2.jpg' border='0' alt='user posted image' />
;o
yes
<a href='http://www.planet-pepe.net/stuff/~nsworld/ns_enceladus/25.jpg' target='_blank'><img src='http://www.planet-pepe.net/stuff/~nsworld/ns_enceladus/tn_25.jpg' border='0' alt='user posted image' /></a>
There it is! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
nice grate tex btw. your own variation of nos_grate2?
There it is! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
nice grate tex btw. your own variation of nos_grate2? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
My guess is detail textures.
keep it up.
<img src='http://ahp.anty.at/forum/picupload/anty_rr1.jpg' border='0' alt='user posted image' />
<img src='http://ahp.anty.at/forum/picupload/anty_rr2.jpg' border='0' alt='user posted image' />
Also, try to break up the floor a bit. Looks kinda plain with the same texture all over. Good job though, looks interesting.
Also, try to break up the floor a bit. Looks kinda plain with the same texture all over. Good job though, looks interesting. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
i like green. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
New feedwater hive anyone?
You going to use it in a map or is it just a random readyroom for anyone ? ----------- <(^-^)> (>^-^)> <(^-^)> <(^-^<) <(^-^)> (>^-^)> <(^-^)> <(^-^<) <(^-^)>
Yea, I know, it's an editor shot, but I want oppinions before I continue.
<img src='http://www.cabewse.com/styletest.jpg' border='0' alt='user posted image' />