Tales from the frontlines

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Comments

  • NecroNecro <insert non-birthday-related title here> Join Date: 2002-08-09 Member: 1118Members
    <!--QuoteBegin--D_6969+Oct. 26 2002,13:46--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (D_6969 @ Oct. 26 2002,13:46)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I think they might be getting rid of this topic once it gets too large, or atleast trim it down or put the good stories into a new thread.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    yea, move the stories 2 first thread, delete everything else!
  • D_6969D_6969 Join Date: 2002-09-07 Member: 1298Members
    I think they might be getting rid of this topic once it gets too large, or atleast trim it down or put the good stories into a new thread.
  • SeblySebly Join Date: 2002-08-14 Member: 1156Members
    Why would they delete the greatest thread of all time?
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    Ugh, paintball, I HATE paintball.  My pb story: I was having a nice game of paintball but suddenly, *smack* [me] - "ow, I'm hit *smack* I'm hit *smack* damn it stop shooting me! *doublesmack* What the #### is wrong with you? *smack* Alright thats it, your going down you piece of ####!" I then proceeded to paint the crap out the poor idiot who thought shooting me for about 2 minutes after I was hit the first time was a good idea, [him] - "what the hell are you doing?  You can't shoot me, your dead!"
  • SeblySebly Join Date: 2002-08-14 Member: 1156Members
    Well when we play paintball over here we stick to the rules so it is fun <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • D_6969D_6969 Join Date: 2002-09-07 Member: 1298Members
    does anyone know when the manual is going to be release? I thought they said before the game was.
  • QUADQUAD Join Date: 2002-07-17 Member: 963Members
    PATIENCE my son, My personal guess is the manual will be released the day before the game itself
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    I should hope a couple days.  Need time to read it, I'm pretty sure that server files will be released the day before.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    <!--QuoteBegin--QUAD+Oct. 27 2002,16:38--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (QUAD @ Oct. 27 2002,16:38)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->PATIENCE my son, My personal guess is the manual will be released the day before the game itself<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    i think it'll be sooner...and should so you have more time to read <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • BathroomMonkeyBathroomMonkey Feces-hurling Monkey Boy Join Date: 2002-01-25 Member: 78Members, Retired Developer, NS1 Playtester, Contributor
    I'm not going to talk about the stunning upset victory the marines just pulled against a team of aliens with <b>3</b> hives on Hera-- Hum was there, so I'll let him fill you in if he so chooses . . <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    But it reminded me to throw out another great (personal) moment on a different Hera game.  The aliens had the archiving hive, but the marines were pushing heavily against us.  The hive was taken down and the only two items that remained were me (a fade) and a defensive chamber-- both hidden down in the shadows behind a pillar.

    Well, after the smoke cleared, I peeked out, and heard four marines up on the platform across from me, busy building a set of turrets to keep the aliens away for good.  There was no way I was getting out of there, so I decided to go down in a blaze of glory.  I figured, the defensive chamber would provide enough healing that I could acid rocket 1, maybe 2 of them before I ate it.

    I leapt from behind the pillar and fired my first rocket.  Miraculously, it was right on target-- up, and through the single window on the wall protecting the marines.

    Even more miraculously, it hit an errantly placed tripmine, exploding it and triggering a trip mine chain that killed all four marines instantly.

    <b>Woot</b>.
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    I spent most of that game being basically shot to pieces. I really didnt have a single moment of glory, the marines wer'e SO well organized and determined that they stopped us at every turn and killed us with combined fire. I managed to squeeze three kills out of the whole game. To be blunt, I was OWNED.
  • Res1Res1 Join Date: 2002-08-18 Member: 1187Members
    lol sweet bathroommonkey
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    <!--QuoteBegin--humbaba+Oct. 27 2002,19:09--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (humbaba @ Oct. 27 2002,19:09)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I spent most of that game being basically shot to pieces. I really didnt have a single moment of glory, the marines wer'e SO well organized and determined that they stopped us at every turn and killed us with combined fire. I managed to squeeze three kills out of the whole game. To be blunt, I was OWNED.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    0wn3d! But nice try. A well-coordinated team deserves to win. But it was fun, aye?
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    <!--QuoteBegin--humbaba+Oct. 27 2002,20:09--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (humbaba @ Oct. 27 2002,20:09)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I spent most of that game being basically shot to pieces. I really didnt have a single moment of glory, the marines wer'e SO well organized and determined that they stopped us at every turn and killed us with combined fire. I managed to squeeze three kills out of the whole game. To be blunt, I was OWNED.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    and this suprises you <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • HarpoonHarpoon Join Date: 2002-10-06 Member: 1448Members
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Well, I was a grenade instructor for 6 months (which took 20 years off my life). <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    What do you mean, MonsE?
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    I think he's refering to the stress of training people in the use of live explosives.
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    or he was injured enough to lose about 20 years off the total amount of his life...

    plz say it aint so!!! <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
  • Ben128Ben128 Join Date: 2002-06-21 Member: 808Members, Constellation
    hmmm, soon everyone is quite possibly going to have their own stories to report. This thread will either grow to olympic size, or be closed. I vote for a growing story with each of us contributing to it a little. It could be rather fun. And not like some of the other threads where it was all goofy. I am talking a legitimate story, just made paragraph by paragraph by 30-40 people. So there would be a certain amout of chaos to it. First, what about giving it a go?
  • j3tj3t Join Date: 2002-10-29 Member: 1711Members
    sounds very intense.. cant wait to play.
  • Da_SargeDa_Sarge Old School Suck Join Date: 2002-10-15 Member: 1502Members
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->
    sounds very intense.. cant wait to play
    <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Heh, you n a couple other thousand people out there Jet.

    Man, this thread is gonna be swamped with stories in less than a week. I hope I can post up some interesting ones soon.
  • Johnny_BlaqueJohnny_Blaque Join Date: 2002-09-26 Member: 1339Members
    I got a great story!

    It was a tight game on Caged I believe, the game was going back and forth, well at the time the aliens had 2 hives up and there were plenty of Fades running around.  I was by myself after my teammates were killed and was completely outta ammo and low on health!  I figured I'd equip my empty LMG to scare off the fades.  So I was walking down a hallway and heard a Fade growl, I turn around and I swear I had recreated the intro to the NS trailer!  I saw the Fade come out of the cloak and pounce on me!  I fired my LMG but to no avail, the empty clicking on the gun was all I heard as I was sliced in half!
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    Here's mine.  This is my first game.  Up to this point I've killed a couple of skulks and one fade.  Not doing to bad.

    I'm on bast.  I'm blasting away at the hive.  Coast seems to be clear.  I just finish off all my remaining ammo.  Commander didn't know how to send anything or find people so I'm about to head back to the ol'base and reload.  I turn around and hear this sound.  A loud growl.  Well, I turn in the direction of the sound.  Nothing there.  Then thanks to the beauty of lag warping...

    I stand still for a second.  Desperately pull out my pistol.  Unload a clip.  Well now he's only seen me.  OH SHIZER!  I turn and RUN!  AHHHHHK!

    Okay made it out the door and around the corner.  About to go around the corner and I look back.  OKAY!  TIME TO RUN A BIT FASTER!  I run down a straight hall turn and look again at the end.  HE'S GAINING!  BAH!  Okay... Maybe I'll lose him at this intersection.  A couple of corners, he's right on my tail now and Hey, here's the base!  Right on!  Maybe I'll get some help!  

    Anyway, in comes the Onos.  Out go my teammates.  I'm trying to KNIFE HIM.  So anyway, yeah, I'm trampled.  He's destroying us.  Only a couple of turrets saving our base from mass ruin.  But then he turns tail and runs just as I come back.  MY TURN TO BE THE HUNTER!  Chase him down, unload my clip.  Then I whip out the ol'Pistol and finish him off.  

    What a rush!  That was just flippin COOL!
  • FieariFieari Join Date: 2002-10-22 Member: 1566Members, Constellation
    I just finished playing a 3+ hour game.  That was INTENSE.  I was a marine... I don't remember the name of the map we were on, but I got to learn the layout of it pretty good in those hours.

    Anyway, at the start of the game we were getting trampled over left and right.  We barely had a base, and the aliens had three hives up, and were sending Onoses at us.  Quite frankly, the first time I saw an Onos, I was terrified.

    Commanders were switched.  From one person who didn't know what to do, to another person who didn't know what to do.  Our problem up to that point was that everyone was going off in their own directions... there was no teamwork.  But although our new commander was a newbie (as we all were)... he had something that our former commander didn't: charisma.  He rallied us together.

    So, here's the new situation.  Basically no base.  Two onoses ON THE WAY.  New commander.  He yells for everyone to get back to the bridge.  He builds turrets like MAD.  And turret factories, and ammo dispensers as well.  The first onos shows up....

    And we drive it back!

    I don't know if the alien was just inexperienced, or what... but it couldn't get around one of our turret factories in the hallway!  And while it was trying to rip through it, we had sentries firing at it, and all of us were firing at it as well!

    The second onos shows up.  It takes a while, but we kill that one too... in the same manner!

    Now our commander has us inch forwards.  We have only the barest portion of the map to ourselves, but we're feeling pretty confident about that part.  So we move to the mess hall... and start building a second base there.  Observatory, turret factory, ammo dispenser, and more turrets than you can shake a stick at!  Oh, not to mention a phase gate.

    More onoses show up, never in a group, always one by one.  Sometimes the onos would destroy 3 or 5 turrets, sometimes it would try getting past them and getting stuck, sometimes it would be stupid and just damage them all a little bit... but we always took the onos down.  Or, alternatively, caused it to redeem.

    A lucky gorge got in and filled a corner with turrets and a defensive chamber.  This made the next Onos that showed up really tricky, because when we'd damage it, it would just go and heal.  But a HMG took it out.

    Now, we were having difficulty advancing beyond this point, because our commander was trying to figure out how to get an advanced turret factory.  The rooms surrounding the mess hall were litterally filled to the brim with offensive chambers.  There was no way we were going to get through.  And if we did take out a few, a gorge would put it back.

    At about this time, the aliens got some fades into our main base, and tore up our original defenses.  In its wake, a gorge piled offensive chambers into the middle of our base.  We all rush home by a call from our commander, and while it takes a large number of respawns, we take our base back, and refill it with sentries.  Fortunatly, during this time, the mess hall was not destroyed.

    At about this time, he figured out how to upgrade the buildings, and built seige cannons.  We take out the next room.  Then, we build another base there... and then, we take the next room, and build a base there.

    And then...

    The hive.  The hive we take out with a squad of HMG marines... no HA, just HMGs.  And we put a base there.

    The celebrations begin... "no more onos attacks" we cheer and dance!  We build up the hive fortifications, and then move on to the next hive.

    The reason the game took so long is that this is how the ENTIRE GAME WENT.  We'd move ONE ROOM AT A TIME, fortify, dig in, then move on, placing a phase gate at each base, at each resource node.  We took the second hive in a similar manner to the first.

    After all this time, he finally figures out how to set waypoints, for which we the team are much grateful.  No more panicy typed messages.  No more screams over voice comm.  No more "Where?<!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->"

    The last hive was tricky though.  All entrances were gaurded, and for some reason, the commander didn't understand what we meant when we were screaming "Get seige turrets here now!"  Eventually we got through, but still...

    I never got to see the final takedown though.  My connection died right before we entered the hive room.  By the time I reconnected, a new map had begun.


    It might be prudent to mention that after we took the second hive, there was a mass exodus away from the alien team, and we outnumbered them 2 to 1.  I'm sure they realized we had the upper hand.  Near the end of the game, there were a LOT of complaints about the unbalanced teams.  But we marines all started the map together, survived onos after onos, and fought our way to victory.  We figured we deserved to FINISH the game as a team.  And we did.
  • TazTaz Join Date: 2002-10-31 Member: 1849Members
    <A Tale from PVT Eugene Clodfelter>

    Ahhh that teriffying first encounter with an onos.... what a time that is.   Where you wonder what wet feeling is running down your leg, hoping that it's just some filtered water.  Well the first time I encountered one it was on NS_Nancy (Why's it named that anyways?) in the cargo hold.  Well not only was there one onos there but there were two, I had heavy armor and an HMG... and I was alone.  at first they didnt' see me so I tried to hide and ended up wedging myself in between some boxes where I could look both ways.  Well at about this time I started shooting at them and they charged, for about a minute I had one on each side of me, I thought I was a gonner but the boxes kept them back... They couldn't reach me.  But they were really close, the one behind me was scratching my back while I used up all my ammo on the one in front of me.  I'm calling for ammo link mad saying need ammo now in cargo hold.  Oh I was terrified... now I knew that I'd have to wipe instead of just wait for my pants to dry.  Amazingly I killed it.  What a sense of victory!!!  Then I turned my attention to the other onos and start perforating it.  All goes well until a skulk dropped on my head and bit it off...  I have to say that that was the most exciting battle in a game I've ever had.  

    PS.  I'm going to do some more little stories like this, I hope you like them.  

    PSS.  There is something special about the name Eugene Clodfelter.  He was a sailor I went to bootcamp with who died in the bombing of the USS Cole.  It's kind of like calling the ship the "Roger Young" in Starship troopers.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    <b><i>Kharaa? Pfa, nothing.</i></b>

    I was on NS_Nothing (I beleive). It was my first game as the Marines. We had the base pretty well, and we were sent out in 2 or 3 squads of 4 men jacked up with heavy armor and HMG's. Commander would set a waypoint, he'd drop something to build, usually a forward base of some sort. That's all great and whatnot. So we move on...and it turns out to be a hive...with about 16 Offense chambers, and alot of aliens. We cleared it out, and some Skulk was spying on us and accidently global chatted "They can't even see me up here!" ...then the entire squad turns to the roof and rips him to shreds with HMG's. Oh it was beautiful. We won over the map 3 times there. :)
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    <span style='color:red'><b><span style='font-size:12pt;line-height:100%'>1.1 stories start here.</span></b></span>



    Myself and a handful of other marines were in base building defenses and getting equipped for a tactical strike when suddenly we heard the screams and shuffles that could only be a pair of onos. One from the right enterance and one from the left enterance. We all open fire on whichever one first caught our eye, and a handful of turrets start blazing as well as they both close the gap between us and them. Suddenly, I found myself paralyzed, and then a half second later, I was inside the belly of the ginormous beast. All I could see was the blackness around me, but over the sounds and pain of being digested, I could still hear the battle raging on outside quite well. My health was slowly declining, but so was that of the onos as he bravely, and perhaps foolishly, remained behind to try and take the glory of victory for himself after his partner had fled for healing (or so I assume, for I could not see). Suddenly, when all hope seemed to be gone, and my life was nearly over, the onos let out a mighty scream and fell. I was freed from the confinement inside his cavernous body, and I could see the light once more! Oh, sweet glorious freedom! The not so might enemy silverfox had been vanquished, and all was good.

    Then a skulk xenocided a couple feet away from me, but OH WELL.
  • LockNLoadedLockNLoaded Join Date: 2002-09-05 Member: 1282Members
    !!!! :O

    brings back those memories from yesteryear <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    keep em coming!
  • DreadDread Join Date: 2002-07-24 Member: 993Members
    *Jumps up and down*

    1.1 STORIES!

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    Yeah lets hear them!!!
  • EplekongenEplekongen Join Date: 2002-11-16 Member: 8915Members
    The link for the .doc file is down. I will post comment once I have read all of this <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
This discussion has been closed.