Nspc Grand Final Match Tonight

figjamfigjam Join Date: 2002-11-10 Member: 8144Members
edited November 2003 in NS General Discussion
<div class="IPBDescription">HLTV will be up</div> NSPC, a 5 week long league tournament at www.nsplayer.com between 6 of the best clans in the Australian NS community, and tonight it will be concluded with a great matchup between XP and stf at 8:00 pm AEST (GMT +10, I took a quick search and found <a href='http://www.eddingschronicles.com/fansite/timezone.htm' target='_blank'>this site</a> which can be used to compare to your timezone. For our time select Australia - Brisbane) . This match is a brilliant example of the level of NS at the top of the Australian community, and we encourage all of you to join us.

To chat with us and await the start go to #nsplayer on irc.enterthegame.com, and the HLTV will be up on 203.38.2.136:27025 when the match starts. To connect to this just join it like any other halflife server and you get the same experience as being a spectator in the war. You do of cause need NS 2.0 installed to watch, the match will be played with NS 2.01.

If you want to see an example of the type of NS you will see, the demo of their last matchup in NSPC can be found <a href='http://nsplayer.ozgn.com/getfile.php?id=57' target='_blank'>here</a> and all the demos available from the whole tournament can be found <a href='http://www.nsplayer.org.au/?s=61&t=12&page=info' target='_blank'>here</a>.

Hope to see you all there, if you miss it then keep an eye on this thread and I'll put up a link to the HLTV demo as soon as it's up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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Comments

  • dislexusdislexus Join Date: 2003-07-17 Member: 18243Members, NS1 Playtester
    I wonder if <span style='color:orange'>[XP] Elb </span>will again send his troops into battle with the triple fake fakie with invert mctwist relocation strategy.

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • aegixaegix Join Date: 2002-08-31 Member: 1256Members, NS1 Playtester
  • Stanley_txpStanley_txp Join Date: 2003-10-04 Member: 21426Banned
    steam or won, people don't ever tell you which network, they just put the server address in their signature.
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    sounds good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • figjamfigjam Join Date: 2002-11-10 Member: 8144Members
    edited November 2003
    Sorry for not saying Stanley_txp, it's on WON. I thought WON would be assumed for 2.01, especially for tournament play. It is in Australia at least <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    And dislexus, apparently since you stf will be expecting that he's gonna try a "faked fake double quad bypass reloc instead" (and for anyone who's wondering what that means, save yourself a headache and stop workin it out <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->). I'm actually wondering if XP will play it slightly safer being the grand final and all or if they have something spectacular up their sleeves.
  • SilverAxSilverAx Join Date: 2003-10-26 Member: 21976Members
    Full frontal nudity tactic.
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    Gogo gadget server crash and marine tie. God first round.
  • e_Nadagaste_Nadagast Join Date: 2003-10-30 Member: 22149Members
    I downloaded the previous matchup HLTV demo and I was wondering if anyone can explain the marine strategies? I've never seen so much reloc/"fake reloc" in my life <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Plus, turrets + TF to guard base? 2 Arms Lab? Are those standard strats in Aus (if they are, do they work? lol) or were you guys messing around?
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    Yeah we saw some more fake and ninja relocs. They seem to be pretty common aus strategies. Other strange thing - both clans seemed to stick to one (1) fade. That might have been a byproduct of veil and how few nodes there were, but when GoM gets its **** handed to it in early game, we go for three fades to take back the map, so that still isn't a real good explanation. If any aus people can shed light on this I'd be appreciative.

    Tiebreaker half was alien-alien tie, and apparently stf won overall. GGs.
  • psikalpsikal Join Date: 2003-01-26 Member: 12756Members
    fades are **** even they its the most common tactic to win games, most of the time some clans may only use 1 fade instead of 3-4 out of manners (most of the time not likely tho <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->) or just save for onos and have a lerk **** off marines.

    turrets are used sometimes, but not likely, unless its to waste time for 'fastest time wins' matches. but a electro turret fact is very common to find. 2 arms lab yep, some clans do that for the offensive reason of getting upgrades faster =].

    first match both clans won marines to make a 1-1 game, so a 2nd game was needed and both teams then won aliens for a 1-1 draw, since stf had the most points overall for the tournament, they won by default. We didnt want to use the rule 'fastest time wins' as its very much hated over here.
  • aegixaegix Join Date: 2002-08-31 Member: 1256Members, NS1 Playtester
    Wasnt our greatest game... Having to restart 5 mins into the game doesn't help. And yeah those tactics are pretty common in aus.. tfs are almost a standard thing. 2 arms labs work like a charm <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • MartigenMartigen Australia Join Date: 2002-11-01 Member: 2714Members, NS1 Playtester, Contributor, Reinforced - Onos
    Heh different tactics <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Why spend 30 res on short range protection when you can spend 20 on long? Skulks still can't get in, and that's 10 res you put towards another node earlier, which is all the difference in the world in a game where res flow is paramount. And yes dual arms, if you want to see just how effective early 3/3 marines are, give us a bell <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    M
  • Mr_CharismaMr_Charisma Join Date: 2003-01-26 Member: 12748Members, NS1 Playtester
    edited November 2003
    It defiantly shows you the calliber of clans in Australian NS. STF played very well throughout the tourny too, a well deserved win.

    Check all the demos and match wrapups at <a href='http://www.nsplayer.org.au' target='_blank'>www.nsplayer.org.au</a>
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> gogo advertisement
  • ApeApe Join Date: 2003-06-17 Member: 17448Members, Constellation
    edited November 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Wasnt our greatest game... Having to restart 5 mins into the game doesn't help. And yeah those tactics are pretty common in aus.. tfs are almost a standard thing. 2 arms labs work like a charm  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    2 arms labs are a standard thing, for STF. It hasn't really been endorsed by many clans (not to say it's not viable). And TFs with or without turrets are still common in Aus NS games, elect tf's are usually used to protect the ips/armoury etc. I think that's frowned upon in the US though (not sure why, someone wanna confirm this?).

    Quite a few clans use 2 or 3 fades, sometimes 4, but recently I've noticed a decline in this strat in favour of other tactics. We're starting to see a some .. creativity over here, clans trying out strats that at first seem incredibly nubbish, then managing to fool the other team for a win (quadruple backflip fakie double take relocation anyone?). Makes for some interesting games, to be sure.
  • SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
    edited November 2003
    Good game XP, they played superbly!
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Errr... an elec tfac... what a complete waste of your res... that's 45 res for the start game, which could have been lv. 1 armor, 1 node, and 10 res on meds/shotty...

    Yeah...

    2 arms labs? Going 3/3 real fast isn't as good as getting JPs/HA or Phase gates...


    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> Your strats are um... weird.
  • XPDaveXPDave Join Date: 2003-06-29 Member: 17790Members, Constellation
    server crashes suck <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • UGLAndrewUGLAndrew Join Date: 2003-04-25 Member: 15823Members
    Hybrid didn't make it to the finals ? or uhh, hmm... I dunno if this will be a good match, we'll see... i haven't seen much of XP in some scrims that i saw... and stf, i only seen once, but, i dunno.... well anyway, i hope it's good...
  • MadcapMagicianMadcapMagician Join Date: 2003-04-07 Member: 15265Members, Constellation
    Anyone have demos?
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--MadcapMagician+Nov 24 2003, 10:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MadcapMagician @ Nov 24 2003, 10:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyone have demos? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hmm... try the first post
  • Mythr1lMythr1l Join Date: 2003-01-26 Member: 12772Members
    edited November 2003
    I watched the first half of the match, i must say the players seemed alright on both teams but the tactics were awful... stf relocated to double res, then they turret farmed the base and somehow managed to rush the hive and kill it with 0 upgrades.... questionable skulking if you ask me. you really should rethink your tactics and then you can improve a whole lot.
  • SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
    Thanks for the advice <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • MartigenMartigen Australia Join Date: 2002-11-01 Member: 2714Members, NS1 Playtester, Contributor, Reinforced - Onos
    edited November 2003
    The arrogance in here is stifling.

    Forlorn:
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Errr... an elec tfac... what a complete waste of your res... that's 45 res for the start game, which could have been lv. 1 armor, 1 node, and 10 res on meds/shotty...
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Agreed, that's why we don't do it. But that doesn't preclude other clans using it to advantage.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    2 arms labs? Going 3/3 real fast isn't as good as getting JPs/HA or Phase gates...
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Really? Have you tried it? In the Champions tourney we won every match 2-0 up to the final bar one 1-1 draw. And we did it largely without JPs, without HA, and without sieging.

    Which makes comments like this laughable:

    Mythril:
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    I watched the first half of the match, i must say the players seemed alright on both teams but the tactics were awful... stf relocated to double res, then they turret farmed the base and somehow managed to rush the hive and kill it with 0 upgrades.... questionable skulking if you ask me. you really should rethink your tactics and then you can improve a whole lot.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    And actually it was near two hives and near double, not at double, and 2 turrets do not constitute a turret farm. We have a location like that and you wonder how we managed to take down the hives?...

    Open your mind a little, you might be surprised what you find.

    M
  • Mythr1lMythr1l Join Date: 2003-01-26 Member: 12772Members
    i open my mind... i see turret factorys, i see relocations, i see 5 minuits past without a single marine upgrade, i see you guys getting assraped if u face a half decent clan.
  • MartigenMartigen Australia Join Date: 2002-11-01 Member: 2714Members, NS1 Playtester, Contributor, Reinforced - Onos
    Hahaha <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    I'm impressed you can judge a community of clans by watching one game. No, I'm even more impressed you haven't the foresight to realise that different maps and clans call for different tactics. As noted earlier, we sometimes dual arms lab for fast marine upgrades. This game, we didn't, but we shotgunned two hives in a minute. And lo, without upgrades! What is the world coming to?

    M
  • ApeApe Join Date: 2003-06-17 Member: 17448Members, Constellation
    edited November 2003
    <!--QuoteBegin--Mythr1l+Nov 24 2003, 10:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mythr1l @ Nov 24 2003, 10:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i open my mind... i see turret factorys, i see relocations, i see 5 minuits past without a single marine upgrade, i see you guys getting assraped if u face a half decent clan.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I'm glad you've got your mind set on one or two do or die strats. I'm glad you can judge our whole community by ONE match. I'm glad that you have no ability to think outside the small box you have put yourself in. It means when/if you play us on fair ground (unlikely) you'll witness what happens when you let the size of your e-paniz get in the way of assessing an opponent, planning ahead and preparing counters for expected strategies and relocations.

    Please, come and play us with that attitude. When your JP/HA/whatever rush fails, perhaps you'll realise that NS isn't made up of 2 or 3 strats.

    Who knows, perhaps your e-paniz will shrink to non-epic proportions..

    .. but that's too much to hope for, isn't it?
  • singleEnzymesingleEnzyme Join Date: 2003-06-20 Member: 17547Members
    lol marty and ape <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Relying on JPs or HA to win? lol you'll see a lot of clans here (esp) hybrid that do not even consider seiging or getting HA/jps fast but instead try dominate early rez control harrass hives and use shotties/fast upgrades to finish off hives.

    A lot of macho talk but I wander how you would fair against STF. It is a shame though finding a server that would accomodate the two hemispheres connections :/
  • HAMBoneHAMBone Probably the best Commander Join Date: 2003-04-02 Member: 15139Members, NS1 Playtester, Contributor
    edited November 2003
    I have to admit the tactics being described sound unorthodox to the USA to say the least. It could mean they are way behind us or maybe they are way ahead of us. If I had seen a team using tfac and elec a month ago I probably would've laughed at them, but we used tfac/elec/phase lockdown to win our game vs BM and its probably the best tactic we've ever done. Two arms lab sounds kinda like a gimmick, I can't imagine a scenario where you could keep both of them constantly upgrading and still have enough money left for everything else, but I cant deny that I could be wrong.
  • ironpancakeironpancake Join Date: 2003-05-23 Member: 16643Members
    if anyone could pm me with a link to figure out HLTV it would be much appreciated
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If I had seen a team using tfac and elec a month ago I probably would've laughed at them, but we used tfac/elec/phase lockdown to win our game vs BM<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Hear hear.

    Honestly with 2.0's greater strategic depth, I think unpredictability is a real asset, and one that a lot of people don't understand. Just because myth has never seen it before he assumes it's awful - but then most Americans thought phases and sieges were a waste of time until about a month ago, where Euros have been using them since 2.0's release. A minor clerification though - stf made use of tfac and two turrets. I didn't say any electrification, except on a node which was used to (inneffectively) guard a phase in the final half in which I doubt either team was playing their best game.

    I also think the 2 arms labs thing is pretty gimmicky - if you've got the resources to have 2 arms labs running constantly, you're clearly dominating so hard you could do just about anything and win, so.

    I had a long-ish conversation with the Ozzies about fades in IRC. I contended that they can and have take down HA squads with (and sometimes without) the assistance of umbra, and the Ozzies contended that couldn't possibly be the case if the HA were decent shots. Considering earlier comments about strategic open-mindedness, I'd say they should reconsider that opinion. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
This discussion has been closed.