we could just beat zazi with a trout until he does his section.<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Or at least get him to decide on a door he's going to expand from and have everyone else build on the other side of the map until his finishes his 1-5 month build process.
Aww I was really hoping to see what came out of this. I'll volunteer to beat Zazi if no one else has gotten to it already. Hell, I'll volunteer to beat Zazi anyway. It's fun!
hmm.....we could always start another game if problems persist here. . . . . . This time we'll make sure zazi goes last.....and has to do the readyroom.
im down with starting again with a more formal rule structure. i think that this may be too dead to resurrect, though i may be wrong. i we want to do it i would be willing to host. at least assuming i learn how to set up ftp....
<!--QuoteBegin-confused!+Feb 24 2004, 07:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (confused! @ Feb 24 2004, 07:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> im down with starting again with a more formal rule structure. i think that this may be too dead to resurrect, though i may be wrong. i we want to do it i would be willing to host. at least assuming i learn how to set up ftp.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> *sigh* Damnit people! Play the game! Especially you Zazi you twit!! Get this thing going again...
<!--QuoteBegin-confused!+Feb 24 2004, 06:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (confused! @ Feb 24 2004, 06:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> im down with starting again with a more formal rule structure. i think that this may be too dead to resurrect, though i may be wrong. i we want to do it i would be willing to host. at least assuming i learn how to set up ftp.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> And I'm already hosting!!! You all have the ftp info, use it!!! AHHHHHHH!!!!! Esp. you zazi!!!!
BTW, I was going to reveal this once the map was done, but for the RR, everyone gets 15 brushes and whatever comes out of 15 each is the RR...
Come on, keep this game alive *cough* zazi *cough*
I have it on highest authority that NOT ONLY is Zazi too lazy to do his part of this map, he is ALSO too lazy to even post in this thread and inform people of that fact. As in, I'm talking to the bum on AIM right now. As I'd really like to see something finished come out of this project, I'm informing all of you so that you stop waiting on him to produce something. Now please return to your regularly scheduled mapping, as I WANT ME A CUSTOM MAP. Thankee!
NetBent is after Zazi on your list. To get this going I PM'd him. He replied:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Sorry man I said I was out a long time ago. If you want I could send you my sources and you could try and light them yourself. I'm too busy with my own projects and clan stuff right now to even think of finishing it. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
well i guess i'm next. ... uhh, may i assume that the files on the server .. wherever it was. i think i have it in a PM... i can assume they are updated? also, i refuse to use your silly batch compiler. what settings are you using for rad?
:edit: i just tried to load Dark's .map file. ... lol. a message box comes up in VHE saying: "For your information, 1818323036 solids were not loaded due to errors in the file." OK "Valve Hammer Editor has encountered a problem and needs to close" ..... lol. so i tried downloading the zip again, no luck.
<!--QuoteBegin-Belgarion+Feb 28 2004, 12:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Belgarion @ Feb 28 2004, 12:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well i guess i'm next. ... uhh, may i assume that the files on the server .. wherever it was. i think i have it in a PM... i can assume they are updated? also, i refuse to use your silly batch compiler. what settings are you using for rad? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Use batch silly boy!!! Use batch!!
<!--QuoteBegin-Belgarion+Feb 28 2004, 12:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Belgarion @ Feb 28 2004, 12:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well i guess i'm next. ... uhh, may i assume that the files on the server .. wherever it was. i think i have it in a PM... i can assume they are updated? also, i refuse to use your silly batch compiler. what settings are you using for rad?
:edit: i just tried to load Dark's .map file. ... lol. a message box comes up in VHE saying: "For your information, 1818323036 solids were not loaded due to errors in the file." OK "Valve Hammer Editor has encountered a problem and needs to close" ..... lol. so i tried downloading the zip again, no luck. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Eh? That's odd... I don't know man, I've gotten that before but it always means a corrupt map file and I don't have an RMF of it, so I'm going to say that isn't it because I am in denial. Crap. Sorry, I don't know what to say here...
EDIT: Silly me, yes I do. Open it in QuArK and then re-save it as a map and then load it up in VHE. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
perhapse someone else could load it up to verify it's integrity. if it works, then i guess you're just going to have to skip me. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I get the same problem as well. I guess try the quark->hammer conversion and see if that works. Or if someone has quark and would like to ftp up a fixed copy that would be great.
<!--QuoteBegin-DarkATi+Feb 28 2004, 07:02 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkATi @ Feb 28 2004, 07:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Belgarion+Feb 28 2004, 12:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Belgarion @ Feb 28 2004, 12:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well i guess i'm next. ... uhh, may i assume that the files on the server .. wherever it was. i think i have it in a PM... i can assume they are updated? also, i refuse to use your silly batch compiler. what settings are you using for rad? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Use batch silly boy!!! Use batch!!
~ DarkATi <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Heh, I open Command Prompt and enter all the stuff in there.
hlcsg -hullfile c:\games\steam\steamapps... etc. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Reese+Feb 27 2004, 11:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Reese @ Feb 27 2004, 11:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I get the same problem as well. I guess try the quark->hammer conversion and see if that works. Or if someone has quark and would like to ftp up a fixed copy that would be great. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Quark uses the tv6 texture format by default, which Hammer doesn't understand -- hence the message that every brush is broken. The conversion to map220 format should theoretically fix everything.
Comments
~ DarkATi
~ DarkATi
I like this Idea, I hope this gets it some more attention. Or at least back on track.
.
.
.
.
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This time we'll make sure zazi goes last.....and has to do the readyroom.
*sigh* Damnit people! Play the game! Especially you Zazi you twit!! Get this thing going again...
~ DarkATi
And I'm already hosting!!! You all have the ftp info, use it!!! AHHHHHHH!!!!! Esp. you zazi!!!!
BTW, I was going to reveal this once the map was done, but for the RR, everyone gets 15 brushes and whatever comes out of 15 each is the RR...
Come on, keep this game alive *cough* zazi *cough*
Edited for annoying word repitition.
Well, a reminder as to who that is... is <a href='http://s93553449.onlinehome.us/mapscreens/people.txt' target='_blank'>here</a>
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Sorry man I said I was out a long time ago. If you want I could send you my sources and you could try and light them yourself. I'm too busy with my own projects and clan stuff right now to even think of finishing it. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
~ DarkATi
PM'd him as well, hasn't replied, if he doesn't by tonight then skip him. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
~ DarkATi
:edit: i just tried to load Dark's .map file. ... lol. a message box comes up in VHE saying:
"For your information, 1818323036 solids were not loaded due to errors in the file."
OK
"Valve Hammer Editor has encountered a problem and needs to close"
..... lol. so i tried downloading the zip again, no luck.
Use batch silly boy!!! Use batch!!
~ DarkATi
:edit: i just tried to load Dark's .map file. ... lol. a message box comes up in VHE saying:
"For your information, 1818323036 solids were not loaded due to errors in the file."
OK
"Valve Hammer Editor has encountered a problem and needs to close"
..... lol. so i tried downloading the zip again, no luck. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Eh? That's odd... I don't know man, I've gotten that before but it always means a corrupt map file and I don't have an RMF of it, so I'm going to say that isn't it because I am in denial. Crap. Sorry, I don't know what to say here...
EDIT: Silly me, yes I do. Open it in QuArK and then re-save it as a map and then load it up in VHE. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
~ DarkATi
Use batch silly boy!!! Use batch!!
~ DarkATi <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Heh, I open Command Prompt and enter all the stuff in there.
hlcsg -hullfile c:\games\steam\steamapps... etc. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
(serious)
Quark uses the tv6 texture format by default, which Hammer doesn't understand -- hence the message that every brush is broken. The conversion to map220 format should theoretically fix everything.
what a waste of effort.