Bast Remake Project

1246730

Comments

  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
  • BypassBypass Join Date: 2004-01-13 Member: 25293Members
    <!--QuoteBegin--Mendasp+Jan 17 2004, 03:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mendasp @ Jan 17 2004, 03:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We are working with the 2.0 Bast as base, and well, the MS vent really needs some fixing... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Amen to that
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    I've been working all day on the RR (started and finished today) and here is the result (still have to touch up the lighting, it's pretty dark right now)
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    lookin good <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--h20+Jan 18 2004, 04:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (h20 @ Jan 18 2004, 04:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->lookin good  <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Correction: Looking <i>VERY</i> good.

    At the rate you guys are working on this, Bast might beat out the 3.0 release! ~Crosses fingers~
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    Hah, half of us haven't even started <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Mendasp and quazilian are just a front for the rest of us to pick our noses and pretend we matter to the community.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Well, I would say, me (MS + RR), quazilin (Refinery) and Drunken Monkey (Main Aft and he said he started working on Engine...)

    But I'm the only one with two finished rooms, so I win! hah
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Mr.Ben, you're making ns_forsaken right? Methinks that is proof enough that you dont sit around picking your nose all day, <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    unless that is the key to your magical mapping secret?
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    Thats me.

    Damn my secret is out! *takes finger out of nose*
  • duxdux Tea Lady Join Date: 2003-12-14 Member: 24371Members, NS2 Developer
    <!--QuoteBegin--Mr.Ben+Jan 18 2004, 06:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr.Ben @ Jan 18 2004, 06:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thats me.

    Damn my secret is out! *takes finger out of nose* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Give that thing a wipe before you touch anything.
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    RR looks nice.. It is not too dark, it looks perfect.
  • TheChucksterTheChuckster Join Date: 2003-09-20 Member: 21056Members
    I hope you guys beat 3.0!!! That would be awesome -- all of my favorite maps back in. Though I do miss the old Eclipse being cool and stuff. Especially the MS with the doors and how you could look out to Mars and the torrents that wouldn't get killed right and left.
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    Beautiful to see a remake of the best looking map ever. Just let us all know when you get done with the 'remake it the same' phase and get into the 'gameplay alterations' phase, becuase there's a list of neccesary alterations about a mile long...
  • SudzzSudzz Join Date: 2003-08-01 Member: 18663Members, Constellation
    Heh, yeah, you guys are pretty fast. I can't wait to see the shot of engine room. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    Looks a tad brighter than I remember (of course I haven't played NS in a while) but looking great none the less. Keep up the good work.
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    <!--QuoteBegin--Mendasp+Jan 18 2004, 11:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mendasp @ Jan 18 2004, 11:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Another pic: <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Seems a tad broader
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    Thank you guys.

    All bast remakers own. One of the greatest NS maps.

    Bast mashers deserve death.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    wooooooooooo!!!!!

    If anything, make the underwater tunnel look cooler. Or put a whole new area in. Or.. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Freak83+Jan 18 2004, 10:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Freak83 @ Jan 18 2004, 10:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One of the greatest NS maps.

    Bast mashers deserve death. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Agreed. I love putting 8 OCs, 8 DCs, and 2 SCs on that elevator. Send that puppy up and kiss MS goodbye (and probably get your money's worth back from RFK <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->).
  • GeekGeek Colorado Join Date: 2002-12-01 Member: 10346Members, Constellation, NS2 Playtester, Reinforced - Diamond, Reinforced - Shadow
    As stated before by some one, DONT CHANGE THINGS FOR A "COOL" REASONE. Keep to the map, only fix bugs. As for the shots they look realy good hope to see this soon. Im amased at the decompile you were able to get, Im not sure how you got it but its good. And just because you got the decompile make sure all the brushes arent jacked.

    Any way keep up the good work. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SamRSamR Join Date: 2002-09-30 Member: 1382Members
    <!--QuoteBegin--MaDMaXX+Jan 18 2004, 07:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MaDMaXX @ Jan 18 2004, 07:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i wouldn't go calling nancy a bad map, i'vge had some great games on nancy, and so have a lot of other people, i had a 7 hour game on that map. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes... I've had games on that map that just......... never........ seemed ....... to ....................... end......... =/ <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    <!--QuoteBegin--Geek (_!_)+Jan 19 2004, 09:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geek (_!_) @ Jan 19 2004, 09:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> As stated before by some one, DONT CHANGE THINGS FOR A "COOL" REASONE. Keep to the map, only fix bugs. As for the shots they look realy good hope to see this soon. Im amased at the decompile you were able to get, Im not sure how you got it but its good. And just because you got the decompile make sure all the brushes arent jacked.

    Any way keep up the good work. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The only thing we are changing is the lighting, and it's not really changing a lot as you can see from the screenshots we've been posting. There are subtle changes for the better I hope, also, it's a bit hard to get a close copy from the lighting of the original bast...

    There won't be jacked brushes because we are redoing the whole architecture, the decompile is just useful as a base for the new architecture (the one we are doing).

    Thanks for the support <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    looks good

    hope 2 see it return

    amckern
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Very nice job on the rr <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • oskurooskuro Join Date: 2003-02-07 Member: 13232Members
    Mendasp´s doing a great job, go on <!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    ok, Ken Banks posted in this thread so this thread should be stiky by now.

    Thx for the comments guys, i see my work team are doing really well and fast, and wait for me, ill start with my portion of the map this saturday or sunday and hope to have screenshots asap.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    Fantastic work guys. I've always loved Bast to death, it has to rank as one of my top 3 NS maps. Great to see the community band together on yet another project like the nancy one. It just goes to show that the NS community really is filled with loving, co-operative and talented people. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin--Ryo-Ohki+Jan 19 2004, 04:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Jan 19 2004, 04:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Fantastic work guys. I've always loved Bast to death, it has to rank as one of my top 3 NS maps. Great to see the community band together on yet another project like the nancy one. It just goes to show that the NS community really is filled with loving, co-operative and talented people. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Though, we could use some more ns:classic maps <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • aonomusaonomus Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
    Can't wait for bast, just like nancy. Bast is really good just that only one real way in/out of engine. Is this a pure remake or what?
Sign In or Register to comment.