Co Mapping Contest

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Comments

  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Yeah, well team amckern have custom textures too!
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    <!--QuoteBegin-esuna+Jun 5 2004, 06:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Jun 5 2004, 06:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, well team amckern have custom textures too! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Roflolling all over the place!!
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    haha nice one guys!! oh btw, if you ARE gonna use those, NICE JOB!
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    <b>All & BlackPlague</b> - a few things...

    a) Nice textures...look good...
    b) Working on any digital art (brushes, textures, light/colour/texture schemes) prior to that start date is
    1. Unfair - why should you get more time to work on it?
    2. Forbidden in the rules - BlackPlague specifically said no work on the actual map was to be done.
    3. Just plain deceptive - fair go guys!
    c) BlackPlague - I don't know how you plan to approach this or regulate any future breaches of the rules - all I know is that if you delay the start date any longer, you are going to have more and more people breaking these rules - we can't wait anymore...

    All sounds very serious but making mappers wait for anything (especially compiles and screenshots) is a dangerous game. I'm sure the texture thing was very innocent (or not) but technically it isn't allowed...neither is mendasp (<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) and his style/theme tests. I mean, I could have half the map layed out and brushed by now by myself let alone with a team - would that be fair? I think not..
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    I thought it started when the third team signed up didn't it?
  • NetBentNetBent Join Date: 2003-05-16 Member: 16386Members
    I guess since I'm too late to find a team I'll be a judge if you still need it.
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    the contest started like WEEKS ago, i dont know where youve been...

    and if youd like to be a judge, please pm me. there are still team space available. after 10, no more.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    edited June 2004
    <img src='http://cabewse.com/forums/uploads/post-2-1086560358.jpg' border='0' alt='user posted image' />
    More modified version of spacers textures!!! Now you loose for sure!!!
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    very hard to see behind that text.... why dont you take it off.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    My custom textures for Zazi's co_ambeke are Zee Best!
    They are so cool I dont even need to show them to you.

    Isnt that right Zazi?

    NO STEAL TBH IRL!!!11
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    OH IT DID, DID IT?

    WTH ARE WE WAITING FOR LEREN!

    Let's waste these suckers
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    What kind of catagories are you judging on?

    I might not mind judging if I thought I could be fair to the mappers.
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    and by "fair" he means "Total landslide in favor of Team Leren"
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    <b>Belg</b> - Now now...no need for suggestions like that.. Our map and ample gifts to the judges will be adequate to secure a Leren victory
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    edited June 2004
    ill be looking on the following subjects

    lighting
    architecture
    texture alignment
    ambient sounds
    unique ideas
    originality
    brush work
    and mainly the map's ideal "atmosphere"

    when you enter the map, you have to send rmf, bsp, and any other files that you used.

    bsp - so i can play it :-p

    good luck again.
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    <!--QuoteBegin-BlackPlague+Jun 7 2004, 05:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Jun 7 2004, 05:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> rmf - so i can see how you put it together, how it works, and where to advance the map. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    So he doesn't have to decompile the .bsp...
  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    <!--QuoteBegin-BlackPlague+Jun 7 2004, 11:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Jun 7 2004, 11:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> rmf - so i can see how you put it together, how it works, and where to advance the map.
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    doesnt really need it.. i vote to dismiss this option.
  • SpacerSpacer Invented dogs Join Date: 2003-05-02 Member: 16008Members
    i also vote removing the rmf requirement :|
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Including the rmf is just not right...

    You'll get just the bsp and the required files to run the map...
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    edited June 2004
    Yeah you're not getting an rmf.

    If you want to learn to map, then don't try to set up a contest just so that several people send you rmfs. Read some tutorials, google and 30 seconds of effort should find you dozens of tutorials for hl level design.
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    rmf? woops! didnt mean to put that there lolz, sorry. it was in my mind and then i accidently wrote it i guess... off it goes!! sorreh ^_^
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    meh, goatse people, check forums the new rusty wad is posted.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-BlackPlague+Jun 7 2004, 10:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Jun 7 2004, 10:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ill be looking on the following subjects

    lighting
    architecture
    texture alignment
    ambient sounds
    unique ideas
    originality
    brush work
    and mainly the map's ideal "atmosphere"

    when you enter the map, you have to send rmf, bsp, and any other files that you used.

    bsp - so i can play it :-p

    good luck again. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'll bow out, I don't know/do enough mapping stuff to cover all those topics effectively. I'd almost definately overlook something and make people mad at me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    That being said, I can't wait to see what comes out of this, so all you teams, LOTS OF SCREENIES!!!
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    No screenies from Goatse Team <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> untell the contest is over that is <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    hah yeah, this is an option when you enter your map in. you can include max 20 screenies in the zip file of your map and this way i dont have so many pics flying around in teh forums lol... is anyone in here interested in hosting the zip files for the contest? not now, but when the contest is over =) if you are please pm me.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    You can host em. I'll give ya exrta space in bp-designs for the maps. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    ok guys, need an update on where you guys are right now.. by now you SHOULD be putting the layout together and kinda figurin out which textures your going to use! yay
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    Yea, we're workin on layouts and have a texture thing planned out... That's all I'll say.
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    Well after discussion with my team... We will be withdrawing for now to work on our NS map. Sorry guys. When we finish we will make a combat map from it and we might enter that if allowed. So Team 3 is out of the contest. Sorry.
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    hey guys no problem. ill take ur team out, and if there is room later on, u can join in ANY time. same goes for everyone else. if you want to join in later on, its fine!
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