Ns 3.0 Trailer

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Comments

  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Zunni+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zunni)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You know we are getting close when. . . we release the NS 3.0 Trailer.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    LOL.

    I'm thinking November this year will be the earliest that 3.0 final is released, and at the rate we're going (2.1 final was supposed to be released 10/31/03) it'll be much, much, much later.
  • TrakenTraken Join Date: 2004-11-14 Member: 32797Members
    idk what map that is. I think it might be a custom map..or a new one.

    And what was the relocation to computer lab about? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    dont be so sure of that scooty. prebuild 4 could be close to final.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited February 2005
    Beta 6 final, yes... We're in the middle of a beta test for 3.0, remember? There hasn't been an official client release since July of 2003.
  • IsamilIsamil Join Date: 2003-11-25 Member: 23552Members, Constellation
    edited February 2005
    Those rocks are ns_ayumi, outside the glass coridor I believe.(Well, I reconize the building)
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    ah. well consider this.

    the ns team is working towards ns 3.0 final, not ns 3.0 beta 6. they WANT beta 6 to be final. that is why the are having the constelation test it while they didnt have consties test any other version. they plan on beta 6 being final.
  • evidenceevidence Join Date: 2004-10-07 Member: 32143Members
    edited February 2005
    OMG that is flipping awsome, it looks like he sped up alot of the scenes to make the vid faster. I wonder how he got the map textures to look so awsome tho.

    Man if only the gameplay was really like that. All the time.

    Id be interested to know if all thos scenes were captured during real games or just set up.
  • IsamilIsamil Join Date: 2003-11-25 Member: 23552Members, Constellation
    The map textures always look like that...
  • evidenceevidence Join Date: 2004-10-07 Member: 32143Members
    you must have a better gfx card than me or something cause my textures do not look that good.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    yes after watching it again (going on 8 times now) it does seem to look like the textures look a little touched up somehow. maybe im crazy though.
  • theclamtheclam Join Date: 2004-08-01 Member: 30290Members
    He's probably got Anistropic Filtering and AntiAliasing going full blast, but I doubt he's actually used anything but the default textures/models/sprites. I think the textures look different because he touched up the video file to make the colors look better.
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    <!--QuoteBegin-evidence+Feb 21 2005, 10:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (evidence @ Feb 21 2005, 10:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [...]
    Id be interested to know if all thos scenes were captured during real games or just set up. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Some real, some set up, though I won't say which is which <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> The prototype some staff members got to see months ago had some scenes that were more obviously set up, and we made sure to suggest changes so it'd be nicer when you all got to see it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • TrakenTraken Join Date: 2004-11-14 Member: 32797Members
    Here's the key to it looking better.

    Gamma < 3
    Brightness < 2

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    Personally I find the video to be more exciting than the gameplay...But then again playing it is more fun....while comming ftw is the best of them all.

    I just thought of somehting...is it possible to record Comm demos? If not then that should be worked on...
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    it has to be considering in the video there is a part from the comms perspective. i would really like it if you could spec the com.
  • S_BadguyS_Badguy Join Date: 2003-12-03 Member: 23925Members
    <!--QuoteBegin-Spooge+Feb 21 2005, 07:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spooge @ Feb 21 2005, 07:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We're setting up her laptop for NS right now <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    blasphemy!

    Looks like somebody knows how to do nice cinematic style blurs etc
    props to the advanced techniques.
  • TrakenTraken Join Date: 2004-11-14 Member: 32797Members
    <!--QuoteBegin-6john+Feb 21 2005, 10:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john @ Feb 21 2005, 10:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it has to be considering in the video there is a part from the comms perspective. i would really like it if you could spec the com. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That was most likely done with FRAPS (which makes more sense than a demo...)

    Well damn, answered my own question (with help)
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    It is possible to record a demo from the commander view.
  • weywey Cineastè Join Date: 2003-06-01 Member: 16910Members, NS1 Playtester, Contributor, Constellation
    edited February 2005
    First of all: thanks for the positive feedback, I'm glad you like it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> .

    Just to clear some things up:
    I did not use fraps, only the usual startmovie stuff. Commander demos can be recorded and viewed like all other demos (they just look ugly sometimes).
    There were no changes made to any textures, models, etc. Just some "tricks" to boost image quality to max.
    Due technical reasons, all scenes had to be recorded on my listenserver, so they're all 'faked' if you want to call it like that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> .
    The credit for the soundtrack goes to David John (<a href='http://www.david-john.com/' target='_blank'>www.david-john.com</a>), who did an awesome work at the music. The video editing was done by me, players are from my old ns clan (greets to Terra, Bios, bp, Nitek, omni, Angelus), and the dozens of grammar corrections in these few words were done by the ns team (Nem, Zunni, ..) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> .
  • Gerald_R_FordGerald_R_Ford Join Date: 2003-11-11 Member: 22544Members
    edited February 2005
    The movie was just beautiful, very good job wey.
  • CurveCurve Join Date: 2003-12-17 Member: 24475Members, Reinforced - Shadow
    That was pretty dam sweet
  • SpacerSpacer Invented dogs Join Date: 2003-05-02 Member: 16008Members
    DEAR GOD. MY HEAD ASPLODE. Also is that Eon 0:48 seconds into the video? Because I've not seen that map before. BECAUSE OLMY NEVER SHOWED ME DESPITE MULTIPLE REQUESTS.
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    <!--QuoteBegin-Spacer+Feb 22 2005, 09:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spacer @ Feb 22 2005, 09:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> DEAR GOD. MY HEAD ASPLODE. Also is that Eon 0:48 seconds into the video? Because I've not seen that map before. BECAUSE OLMY NEVER SHOWED ME DESPITE MULTIPLE REQUESTS. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    :O I haven't? I don't remember such requests <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->. I'll try to get some pics when i get home spacer <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->. Anyway, godamn i wish NS had that motion blue effect <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->.
  • tuemmykidstuemmykids Join Date: 2003-09-15 Member: 20884Members
    Hmmm, I can't seem to get the link to work...
    This is what I get when I click on it:

    <a href='http://www.imageshack.us' target='_blank'><img src='http://img99.exs.cx/img99/811/noworky8he.jpg' border='0' alt='user posted image' /></a>
  • TheJimTheJim Join Date: 2005-01-09 Member: 34080Members, Constellation
    edited February 2005
    I cant get it to work either <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> would of been nice to see <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    literally 10 secs later it works <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    In case you can't use the Jarhedz link, try <a href='http://esports.ampednews.com/?page=downloads&folder=1047' target='_blank'>Amped</a>, or keep an eye on FilePlanet, FileShack & co., though they are apparently not yet up there.
  • BryBry Join Date: 2003-01-23 Member: 12609Members
    hope this is ok but, ive also mirrored it at brywright.co.uk

    <a href='http://www.brywright.co.uk/downloads/files/index.php?dir=natural-selection/official/&file=ns_30_trailer_high.zip' target='_blank'>High Res (21mb)</a>

    <a href='http://www.brywright.co.uk/downloads/files/index.php?dir=natural-selection/official/&file=ns_30_trailer_low.zip' target='_blank'>Low Res (7.9mb)</a>
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    edited February 2005
    Wow, this one looks even better than the last trailer I saw.
    Very nice work indeed. Good job for those who worked on the trailer.

    I wish my NS would look like that......<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    EDIT : It seems that is a new change for the GL, or it's speedh4x. Dunno. It's sorta misleading with the b5 patch's GL firing so slowly compared to the trailer.
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    Beautiful. A job well done.
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    Really nice work, truly amazing!
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    That was so great.

    And now I understand why Nem gave wey peon too 8)
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