The "Post Your Screenshots" Thread

16768707273125

Comments

  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    Caboose: IMO you need to change the ceiling texture. To me that texture doesn't really look good if it's partially broken up. Maybe you should compile it first and we'll see how things look from there.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    that hallway is great!
    been a long time since I saw a really claustrophobic hallway in a map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    it actually a normal size hallway. I just gave it the effect of being small I guess...

    128x128 hallway is pretty standard. I'll compile it after I finish the room It's attached to (core coolant disposal, or somthing).

    I figure it can be in a nuclier power plant and junk
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <img src='http://www.freewebs.com/nznexus/new1.JPG' border='0' alt='user posted image' />

    <img src='http://www.freewebs.com/nznexus/new2.JPG' border='0' alt='user posted image' />

    <img src='http://www.freewebs.com/nznexus/new3.JPG' border='0' alt='user posted image' />

    <img src='http://www.freewebs.com/nznexus/new6.JPG' border='0' alt='user posted image' />

    <img src='http://www.freewebs.com/nznexus/new5.JPG' border='0' alt='user posted image' />

    <img src='http://www.freewebs.com/nznexus/new7.JPG' border='0' alt='user posted image' />

    eh...is this worth it? my map is ugly..
  • antyanty Join Date: 2003-02-05 Member: 13143Members
    nice except of the last 2 pictures. the first is a little bit too empty (in relation to the other pictures) and at the last picture: what are these particles for?

    but: nice map!
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    that last pic looks like dripping H2O
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    <!--QuoteBegin-anty+May 10 2004, 06:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (anty @ May 10 2004, 06:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice except of the last 2 pictures. the first is a little bit too empty (in relation to the other pictures) and at the last picture: what are these particles for? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    nanites anty...

    always blame it on the nanites!...
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <img src='http://www.freewebs.com/nznexus/new9.JPG' border='0' alt='user posted image' />

    <img src='http://www.freewebs.com/nznexus/new8.JPG' border='0' alt='user posted image' />

    <img src='http://www.freewebs.com/nznexus/new4.JPG' border='0' alt='user posted image' />

    Well..I'm working on more! comments?

    @ anty : it's dripping water from a pipe! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    Nexus, I suggest you use a particle system instead of a animated sprite for that dripping water. Would look a lot better.
  • taledentaleden Join Date: 2003-04-06 Member: 15252Members, Constellation
    Nexus - I like the geometry and the detail and the overall concept, my only suggestion is that you change the texture you're using as the base tex on your walls. That blurry/matte grayish metalish thing is kinda ugly.. something with some more detail would be nicer. It kinda looks like you took a regular metal texture, with dents and pits and such, and then blurred it a lot or stretched it out a lot, and I think it would look better with the original, ya know?
  • GuspazGuspaz Join Date: 2002-11-01 Member: 2862Members, Constellation
    Looks great! Another map using the architechture of the movie Alien. We need more of these. Many more. MORE! Moooooooooore!
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    <img src='http://www.andrew.cmu.edu/~rmoulton/maintenance.jpg' border='0' alt='user posted image' />

    You guys have seen an earlier shot of this, but I'm home from school now and I have time to work on it. I've been working on this room a lot and I think it looks a lot better.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Yes you are absolutly right man. I like your work and the lights are nice.
  • KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
    Some screenshots from co_basic.

    <img src='http://katportal.free.fr/basic/pics/co_basic0029.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0030.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0033.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0034.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0036.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0038.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0033.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0042.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0043.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0044.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0045.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0046.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0047.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0051.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0055.gif' border='0' alt='user posted image' />
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    nice work, like some of the pics, but some have bit booring lighting and brushwork
    the "silo locator" room is wery awsome, me like
    the pg room, and mother acces or wahtever named, me don´t like as mutch, don´t go to well whith the rest of the rooms
    some hallways feels kidna empty, but i assume its still WIP
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    edited May 2004
    cryochambers
    <img src='http://www.andrew.cmu.edu/user/rmoulton/cryochambers.jpg' border='0' alt='user posted image' />


    If anyone is interested, I've also made a texture request in the artwork forum <a href='http://www.unknownworlds.com/forums/index.php?showtopic=71068' target='_blank'>here.</a> If anyone can help out it would be greatly appreciated.
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    mmm mmm mmm! oh baby that's pretty. extra points for the least used texture in the world as well. the floor texture is pretty fuzzy tho. might wanna do something about that. and those yellow lights in the stasis chambers don't really do it for me. replace or remove. some might say those support beams/lights just look stretched, but i think it looks good. very pretty. i'd expect nothing less from you.
  • Jesus_GreenJesus_Green Join Date: 2004-05-01 Member: 28351Members
    Co_basic looks really good. The rooms are very detailed and the map has a lot of different looking rooms. I want to play on it.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Because i love you people, this map is for you and not me im making <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    <img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' />
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin-Nz-Nexus+May 20 2004, 12:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ May 20 2004, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Because i love you people, this map is for you and not me im making <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    <img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Man, I love you <i>too</i>!
  • ZaziZazi Join Date: 2002-05-26 Member: 672Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Nz-Nexus+May 20 2004, 12:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ May 20 2004, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Because i love you people, this map is for you and not me im making <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    <img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Oh God please tell me this is all a bad dream...
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    Hey NZ - Harvey Smith Likes your maps - i been talking to him last night, and asked him what mods he plays, of course NS - and he said some customs where looking very good - when i asked him what mappers - you where one of em <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> good work mate!

    PS> I am at IDGC - <a href='http://free-play.org' target='_blank'>http://free-play.org</a> with lots of developers so no BS
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin-Zazi+May 22 2004, 06:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zazi @ May 22 2004, 06:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Nz-Nexus+May 20 2004, 12:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ May 20 2004, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Because i love you people, this map is for you and not me im making <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    <img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' /> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Oh God please tell me this is all a bad dream... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You'll never wake up, I can tell you that.
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    I call this, "when styles collide."
    <img src='http://www.andrew.cmu.edu/user/rmoulton/stylescollide.jpg' border='0' alt='user posted image' />
    <img src='http://www.andrew.cmu.edu/user/rmoulton/stylescollide2.jpg' border='0' alt='user posted image' />
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    Those white lights look horrible. Give em an actual texture.
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    i like them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    edited May 2004
    I'll look into doing that, but I haven't found something that looks good and doesn't bleach out completely. That texture is actually r25_droplight, but you can't tell.
    Do you have any suggestions for what texture I should use?
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    moultano: That look really cool. Very stylish.
  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    why not just use d6spot inset in the frame a little bit, with texture attributes so it remains square? Just thought of that and wondered how it would look.
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    <b>moultano</b>: ingnore these freaks... yer pics are great, interesting, fresh, and sexy...

    (ok, you can pay me later, at the designated meet <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
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