Caboose: IMO you need to change the ceiling texture. To me that texture doesn't really look good if it's partially broken up. Maybe you should compile it first and we'll see how things look from there.
that hallway is great! been a long time since I saw a really claustrophobic hallway in a map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
nice except of the last 2 pictures. the first is a little bit too empty (in relation to the other pictures) and at the last picture: what are these particles for?
<!--QuoteBegin-anty+May 10 2004, 06:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (anty @ May 10 2004, 06:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice except of the last 2 pictures. the first is a little bit too empty (in relation to the other pictures) and at the last picture: what are these particles for? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> nanites anty...
@ anty : it's dripping water from a pipe! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Nexus - I like the geometry and the detail and the overall concept, my only suggestion is that you change the texture you're using as the base tex on your walls. That blurry/matte grayish metalish thing is kinda ugly.. something with some more detail would be nicer. It kinda looks like you took a regular metal texture, with dents and pits and such, and then blurred it a lot or stretched it out a lot, and I think it would look better with the original, ya know?
You guys have seen an earlier shot of this, but I'm home from school now and I have time to work on it. I've been working on this room a lot and I think it looks a lot better.
nice work, like some of the pics, but some have bit booring lighting and brushwork the "silo locator" room is wery awsome, me like the pg room, and mother acces or wahtever named, me don´t like as mutch, don´t go to well whith the rest of the rooms some hallways feels kidna empty, but i assume its still WIP
If anyone is interested, I've also made a texture request in the artwork forum <a href='http://www.unknownworlds.com/forums/index.php?showtopic=71068' target='_blank'>here.</a> If anyone can help out it would be greatly appreciated.
mmm mmm mmm! oh baby that's pretty. extra points for the least used texture in the world as well. the floor texture is pretty fuzzy tho. might wanna do something about that. and those yellow lights in the stasis chambers don't really do it for me. replace or remove. some might say those support beams/lights just look stretched, but i think it looks good. very pretty. i'd expect nothing less from you.
Because i love you people, this map is for you and not me im making <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin-Nz-Nexus+May 20 2004, 12:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ May 20 2004, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Because i love you people, this map is for you and not me im making <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Man, I love you <i>too</i>!
<!--QuoteBegin-Nz-Nexus+May 20 2004, 12:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ May 20 2004, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Because i love you people, this map is for you and not me im making <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Oh God please tell me this is all a bad dream...
Hey NZ - Harvey Smith Likes your maps - i been talking to him last night, and asked him what mods he plays, of course NS - and he said some customs where looking very good - when i asked him what mappers - you where one of em <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> good work mate!
PS> I am at IDGC - <a href='http://free-play.org' target='_blank'>http://free-play.org</a> with lots of developers so no BS
<!--QuoteBegin-Zazi+May 22 2004, 06:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zazi @ May 22 2004, 06:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Nz-Nexus+May 20 2004, 12:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ May 20 2004, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Because i love you people, this map is for you and not me im making <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' /> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Oh God please tell me this is all a bad dream... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You'll never wake up, I can tell you that.
i like them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
moultanoCreator of ns_shiva.Join Date: 2002-12-14Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
edited May 2004
I'll look into doing that, but I haven't found something that looks good and doesn't bleach out completely. That texture is actually r25_droplight, but you can't tell. Do you have any suggestions for what texture I should use?
why not just use d6spot inset in the frame a little bit, with texture attributes so it remains square? Just thought of that and wondered how it would look.
<b>moultano</b>: ingnore these freaks... yer pics are great, interesting, fresh, and sexy...
(ok, you can pay me later, at the designated meet <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
Comments
been a long time since I saw a really claustrophobic hallway in a map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
128x128 hallway is pretty standard. I'll compile it after I finish the room It's attached to (core coolant disposal, or somthing).
I figure it can be in a nuclier power plant and junk
<img src='http://www.freewebs.com/nznexus/new2.JPG' border='0' alt='user posted image' />
<img src='http://www.freewebs.com/nznexus/new3.JPG' border='0' alt='user posted image' />
<img src='http://www.freewebs.com/nznexus/new6.JPG' border='0' alt='user posted image' />
<img src='http://www.freewebs.com/nznexus/new5.JPG' border='0' alt='user posted image' />
<img src='http://www.freewebs.com/nznexus/new7.JPG' border='0' alt='user posted image' />
eh...is this worth it? my map is ugly..
but: nice map!
nanites anty...
always blame it on the nanites!...
<img src='http://www.freewebs.com/nznexus/new8.JPG' border='0' alt='user posted image' />
<img src='http://www.freewebs.com/nznexus/new4.JPG' border='0' alt='user posted image' />
Well..I'm working on more! comments?
@ anty : it's dripping water from a pipe! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
You guys have seen an earlier shot of this, but I'm home from school now and I have time to work on it. I've been working on this room a lot and I think it looks a lot better.
<img src='http://katportal.free.fr/basic/pics/co_basic0029.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0030.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0033.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0034.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0036.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0038.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0033.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0042.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0043.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0044.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0045.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0046.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0047.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0051.gif' border='0' alt='user posted image' />
<img src='http://katportal.free.fr/basic/pics/co_basic0055.gif' border='0' alt='user posted image' />
the "silo locator" room is wery awsome, me like
the pg room, and mother acces or wahtever named, me don´t like as mutch, don´t go to well whith the rest of the rooms
some hallways feels kidna empty, but i assume its still WIP
<img src='http://www.andrew.cmu.edu/user/rmoulton/cryochambers.jpg' border='0' alt='user posted image' />
If anyone is interested, I've also made a texture request in the artwork forum <a href='http://www.unknownworlds.com/forums/index.php?showtopic=71068' target='_blank'>here.</a> If anyone can help out it would be greatly appreciated.
<img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' />
<img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Man, I love you <i>too</i>!
<img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Oh God please tell me this is all a bad dream...
PS> I am at IDGC - <a href='http://free-play.org' target='_blank'>http://free-play.org</a> with lots of developers so no BS
<img src='http://www.freewebs.com/nznexus/expe4.JPG' border='0' alt='user posted image' /> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Oh God please tell me this is all a bad dream... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You'll never wake up, I can tell you that.
<img src='http://www.andrew.cmu.edu/user/rmoulton/stylescollide.jpg' border='0' alt='user posted image' />
<img src='http://www.andrew.cmu.edu/user/rmoulton/stylescollide2.jpg' border='0' alt='user posted image' />
Do you have any suggestions for what texture I should use?
(ok, you can pay me later, at the designated meet <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )