Ps3 Was Only Using 75% Of Its Power At E3
Quaunaut
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<div class="IPBDescription">Holy ****.</div> Source: <a href='http://ps2.gamespy.com/articles/628/628991p1.html' target='_blank'>Gamespy(Who Got Their Information from Gamespot, link in both original and here)</a>
<!--QuoteBegin-Gamespy@June 24+ 2005--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gamespy@June 24 @ 2005)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->According to a report on <a href='http://www.gamespot.com/news/2005/06/22/news_6128031.html' target='_blank'>Gamespot.com</a>, the final version of the PlayStation 3 will be more powerful than the version Sony was running at this year's E3.
The report cites information from ITmedia, which reveals that at the E3, the PS3's Cell chip had a speed of 2.4GHz rather than the final 3.2GHz. Also stated was that the E3 PS3 was using an Nvidia GPU, rather than the RSX chipset that is to be used in the final console.
While the final technical specs of the GPU are still under wraps, ITmedia says that it will use a PCI Express bus as opposed to the PS3's Rambus licensed Redwood bus interface. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Note: If that Gamespot link doesn't work for you, its not my fault, its not working here either.
But wow. If that wasn't the full ability of Cell...then how much better can we get by release?
Edit: The Link from Gamespot finally worked.
<!--QuoteBegin-Gamespot@06/22/05 06:26 PM PST+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gamespot@06/22/05 06:26 PM PST)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Back at Sony's PlayStation 3 presentation at E3, the company and its publishers showed off a number of demos and presentations, some of which were running in real time on a developer's prototype machine. Naturally, one of the questions that was raised by the audience was whether the actual console--which hits stores in spring 2006--would be able to run its games with as much graphical integrity. The answer is yes, according to Web site ITmedia, which reports that the finalized PS3 will be exceedingly more powerful than its current developer's machine.
[UPDATE] ITmedia revealed that the Cell chip used in Sony's PS3 developer's kit is running at only 2.4GHz, just 75 percent of the machine's final spec of 3.2GHz. The report also reconfirms that the graphics processor unit used in the E3 machine was not the RSX chip that will be used in the final product but is another Nvidia GPU, possibly the just-announced GeForce 7800 GTX. The article also appears to be the source of an unconfirmed (but convincing) image of a PlayStation 3 dev kit, the first such picture to be made public (pictured).
While the exact technical specifications of the GPU remain a secret, ITmedia reports that it uses the PCI Express bus instead of the PS3's Redwood bus interface licensed from Rambus. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
And heres the link to the Japanese Translated to English site, ITMedia, which both Gamespy and Gamespot state is their original, WITH A PICTURE OF THE DEVKIT: <a href='http://translate.google.com/translate?u=http%3A%2F%2Fblogs.itmedia.co.jp%2Fhonda%2F2005%2F06%2F5_df9a.html&langpair=ja%7Cen&hl=en&safe=off&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools' target='_blank'>http://translate.google.com/translate?u=ht...Flanguage_tools</a>
<s>Sorry for using the Forum's webspace for this, but I couldn't take their thing, and I can't find image bucket right now <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--></s>
Okay, got ImageShack. Thankees folks on IRC, me = idiozo.
<img src='http://img184.echo.cx/img184/6996/ps3devkit0cb.jpg' border='0' alt='user posted image' />
<!--QuoteBegin-Gamespy@June 24+ 2005--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gamespy@June 24 @ 2005)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->According to a report on <a href='http://www.gamespot.com/news/2005/06/22/news_6128031.html' target='_blank'>Gamespot.com</a>, the final version of the PlayStation 3 will be more powerful than the version Sony was running at this year's E3.
The report cites information from ITmedia, which reveals that at the E3, the PS3's Cell chip had a speed of 2.4GHz rather than the final 3.2GHz. Also stated was that the E3 PS3 was using an Nvidia GPU, rather than the RSX chipset that is to be used in the final console.
While the final technical specs of the GPU are still under wraps, ITmedia says that it will use a PCI Express bus as opposed to the PS3's Rambus licensed Redwood bus interface. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Note: If that Gamespot link doesn't work for you, its not my fault, its not working here either.
But wow. If that wasn't the full ability of Cell...then how much better can we get by release?
Edit: The Link from Gamespot finally worked.
<!--QuoteBegin-Gamespot@06/22/05 06:26 PM PST+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gamespot@06/22/05 06:26 PM PST)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Back at Sony's PlayStation 3 presentation at E3, the company and its publishers showed off a number of demos and presentations, some of which were running in real time on a developer's prototype machine. Naturally, one of the questions that was raised by the audience was whether the actual console--which hits stores in spring 2006--would be able to run its games with as much graphical integrity. The answer is yes, according to Web site ITmedia, which reports that the finalized PS3 will be exceedingly more powerful than its current developer's machine.
[UPDATE] ITmedia revealed that the Cell chip used in Sony's PS3 developer's kit is running at only 2.4GHz, just 75 percent of the machine's final spec of 3.2GHz. The report also reconfirms that the graphics processor unit used in the E3 machine was not the RSX chip that will be used in the final product but is another Nvidia GPU, possibly the just-announced GeForce 7800 GTX. The article also appears to be the source of an unconfirmed (but convincing) image of a PlayStation 3 dev kit, the first such picture to be made public (pictured).
While the exact technical specifications of the GPU remain a secret, ITmedia reports that it uses the PCI Express bus instead of the PS3's Redwood bus interface licensed from Rambus. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
And heres the link to the Japanese Translated to English site, ITMedia, which both Gamespy and Gamespot state is their original, WITH A PICTURE OF THE DEVKIT: <a href='http://translate.google.com/translate?u=http%3A%2F%2Fblogs.itmedia.co.jp%2Fhonda%2F2005%2F06%2F5_df9a.html&langpair=ja%7Cen&hl=en&safe=off&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools' target='_blank'>http://translate.google.com/translate?u=ht...Flanguage_tools</a>
<s>Sorry for using the Forum's webspace for this, but I couldn't take their thing, and I can't find image bucket right now <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--></s>
Okay, got ImageShack. Thankees folks on IRC, me = idiozo.
<img src='http://img184.echo.cx/img184/6996/ps3devkit0cb.jpg' border='0' alt='user posted image' />
Comments
Um...no its not.
When they say "2.4 ghz", thats 8 2.4ghz processors together. 64 bit ones, no less. No, your computer can't beat it.
ESPECIALLY if it had the 7800 in there.
Pshaw.
OK, so the tech demos they showed were run on weaker machines. Keep in mind that the pictures we oggled over (Killzone 2, anyone?) were pre-rendered. According to Sony, pre-rendered to fit the eventual PS3 stats, but still, pre-rendered. So, sorry, but this is not going to excite me.
OK, so the tech demos they showed were run on weaker machines. Keep in mind that the pictures we oggled over (Killzone 2, anyone?) were pre-rendered. According to Sony, pre-rendered to fit the eventual PS3 stats, but still, pre-rendered. So, sorry, but this is not going to excite me. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Quoted for the truth.
OK, so the tech demos they showed were run on weaker machines. Keep in mind that the pictures we oggled over (Killzone 2, anyone?) were pre-rendered. According to Sony, pre-rendered to fit the eventual PS3 stats, but still, pre-rendered. So, sorry, but this is not going to excite me. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Agreed.
Give us in-game footage dammit!
Kutaragi's a blatant egomaniac ("I believe we made the most beautiful thing in the world. Nobody would criticize a renowned architect's blueprint that the position of a gate is wrong. It's the same as that," for one, regarding the borked square button on the PSP that many earlier models shipped with). They've shown <i>maybe</i> two games in either real-time demos or videos taken from real-time gameplay (UT2007 and Insomniac's I-8). Of those, note that I-8 looked comparable to CoD2 at best (though still sweet; I'll still get it for Insomniac's involvement <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> ) and UT2007 showed a hallway. Not their big uber-city demo like they've been showing elsewhere.
And the sad part... they'll still win in sales at this point. Even Microsoft acknowledges this already. They could ship a steaming pile of feces in a box with a PS3 logo and a boomerang stuck inside it somewhere and probably still sell millions on "but... Killzone2 OMG" hype alone. I was impressed with a lot of stuff at E3, but nothing struck me more than the fact that all the biggest hype was nothing more than smoke and mirrors and dirty tricks. Why bother showing in-game content anymore? Why take a month out of your schedule to give early polish passes to a small selection of content, make and test special builds, etc. etc. when someone else is just outsourcing a cinematic for a few months?
It could well be that their system can do all this, but then tell me this, Mr. Kutaragi. Why the ****? Why the extravagant over-the-top ridiculous antics? If they pull it off, more power to them. But as long as they keep spewing ****, that's what I'll expect.
<span style='font-size:6pt;line-height:100%'>I'll still get one</span>
Stop complaining, Sony is just using the same strategy XBox used.
OK, so the tech demos they showed were run on weaker machines. Keep in mind that the pictures we oggled over (Killzone 2, anyone?) were pre-rendered. According to Sony, pre-rendered to fit the eventual PS3 stats, but still, pre-rendered. So, sorry, but this is not going to excite me. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Or to put it another way, "I don't think the ps3 was using any of its power at E3" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
And the layout of the PS2 analog sticks is nowhere near as comfortable as the X-Box layout of analog sticks for FPS games (I've palyed both Max Payne and Timesplitters on PS2, feels horrible).
PS3 is hardly exciting. Just like everyone said here, all the demos that were impressive were pre-rendered. At the same time, Killzone 2 didn't seem that interesting. The only PS3 game I'm interested in is the FPS from Sega (Fifth Phantom Saga). Meanwhile, on X-Box 360 I'm looking forward to Dead Rising (Capcom zombie killing game), Blue Dragon (from many of the developers that made Chrono Trigger), Gears of War, and Dead or Alive 4 (*wink*).
Best part is I don't even plan on buying either, I'm getting a Revolution. But if I had to pick between the two, I'd get the X-Box 360.
Um...no its not.
When they say "2.4 ghz", thats 8 2.4ghz processors together. 64 bit ones, no less. No, your computer can't beat it.
ESPECIALLY if it had the 7800 in there. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Note that I said "better," not "more powerful." The reason for this is I love my PC, it has better games than any other platform ever (and it will run most of the console games), and I use it for more than gaming.
But isn't that the same thing that gave the PS2 such a landslide advantage over its competitors last time? Unless Microsoft gets stuck in a Dreamcast scenario, which is impossible seeing as how everyone without a PC is addicted to Halo 2 on Xbox Live.
But isn't that the same thing that gave the PS2 such a landslide advantage over its competitors last time? Unless Microsoft gets stuck in a Dreamcast scenario, which is impossible seeing as how everyone without a PC is addicted to Halo 2 on Xbox Live. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
hahahahahahahaha
Right. Thats why GTA:SA was the top selling game of last year, right?
But isn't that the same thing that gave the PS2 such a landslide advantage over its competitors last time? Unless Microsoft gets stuck in a Dreamcast scenario, which is impossible seeing as how everyone without a PC is addicted to Halo 2 on Xbox Live. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
hahahahahahahaha
Right. Thats why GTA:SA was the top selling game of last year, right? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
No, it was the top-selling game because it was the <i>third</i> in a franchise of massive popularity on a system with over <i>80 million</i> installed users worldwide. The Xbox may be a superior system, but it's only built off a market share of about 15-20 million at most. That's another big reason Microsoft openly admits Sony will 'win' this round regardless - they only hope to narrow the gap.
Also of note that I forgot before: Silicon Knights' supposed "we're PS3 exclusive now, look at all the uber-awesome stuff we can do with this incredible platform" apparently came at the cost of $15 million in payment from Sony to go exclusive. You'd be hard-pressed to find <i>any</i> studio, independent or otherwise, that wouldn't jump all over that regardless of the platform. I'd go back to making HL mods for $15 mil. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
But isn't that the same thing that gave the PS2 such a landslide advantage over its competitors last time? Unless Microsoft gets stuck in a Dreamcast scenario, which is impossible seeing as how everyone without a PC is addicted to Halo 2 on Xbox Live. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
hahahahahahahaha
Right. Thats why GTA:SA was the top selling game of last year, right? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Laugh all you want, but I hope the competition remains strong. If it doesn't, we'll end up with a monopoly. And if the console development philosophy is leading to such terrible games NOW, imagine what will spill over onto the PC if one side gains control of the console market. Total crap with pretty graphics.
Also, San Andreas is a great game in its own right. I have the best version on my PC right now. You do know that Sony has the devs in a contract, right? If they weren't, they could make some amazing changes to GTA that are currently impossible due to the PS2 hardware.
Didn't Microsoft run the X-Box 360 E3 Demos on, wait for it... <i> Apple Macs</i> this year?
I was waiting for someone to bring that one up. /me cracks knuckles
The Xenon (excuse me, 360) dev kits are... dun dun dunnnn... G5s (yes, not Macs, G5s). What you saw their demos running on are basically an equivalent of the development hardware/platform available to developers at the time of E3. The PS3 wasn't running on its real hardware, either. What few (and mostly non-game, hah) demos they did run real-time were SLI GF6800s or something approximately equivalent. You can't expect final hardware this early before a system's release, and both companies ran par for the course on this one.
Of course, no company even <i>saw</i> a PS3 dev kit (except Epic, I think, and they didn't even get one until this spring, if I recall) until <i>very</i> recently. Which is another reason Sony's presentation should not be taken seriously until they show us a game to back it up.
No one expects final hardware, but what they do not expect is Microsoft to use a rival companies hardware to create their own. An Apple system creating a Microsoft system seems fairly odd to me, do they not trust their own hardware and software?
Regardless, it was established well before E3 that the dev systems would be g5s. It wasn't any surprise to see that at E3.
As for the reason behind it, the G5 uses an IBM processor which even from the first hints of the Xenon specs was rumored to be the same chip. Both companies went third-party there, and since Apple's G5 systems already used those chips, it would be a logical choice to go with their systems rather than build or pay someone to build new systems around them from the ground up. There's more information on the dev kit setup available online, do some searching and see what's up. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> I could do said searching, but I have to go run some more errands and also my closer-than-most involvement to some of these kits may make me linking to various articles on their specs not the best idea. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
(you'll have to forgive my extensive use of the "Xenon" term; that's all I knew from the first references to it and I hate the 360 name <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
I'm not sure if you were paying attention, but the Unreal 3 tech demo was running on the Playstation 3, showing that it is more than capable of running Gears of war, which is also being released for PS3 as well as Xbox 360.
Yeah... right. As if it would kill them just to put all there specs up front and play a straight game. This and stealing ideas like the rumble pack among other things is what makes me NOT want to buy a playstation. I wish they'd stop doing it.
They were running a small demo of UT2007, not the full demo seen at GDC and the nvidia thing this week, nor the Gears of War presentation. Gears of War is as of now only officially announced for the Xenon, with a possible/likely PC port. UT2K7 will likely be the big cross-platform title.
Plus, Quauanaut, or whatever, the Cell architecture is misleading. It is actually 1 main PPC core (very similar to ONE of the Xenon cores of the Xbox-360) and 7 other (it was slated for 8, but they had problems with fabrication) sort of sub-cores that can only execute very specific types of code. Both the processors of these consoles are in fact WEAKER than current generation Smithfields, Prescotts, Northwoods, Clawhammers, Newcastles, Venices, and Winchesters (P4 and A64). The tri-core Xenon processor will be severely strained for bandwith. All three cores share a measly 1 megabyte of L2 cache.
All this is covered IN DETAIL at Anandtech.
You can read more about the hardware specifications here:
<a href='http://anandtech.com/video/showdoc.aspx?i=2453' target='_blank'>http://anandtech.com/video/showdoc.aspx?i=2453</a>
And please, don't talk about stuff you don't understand