A little extra video of something that happened upon reinstall
^ Sorry for the bad audio, I didn't have my recording mic set up and I wanted to record ASAP
per cortesia create un sistema di report di bug più efficiente ho perso due ore per riportarvi questo errore
e sinceramente non ho tutto questo tempo a disposizione per fare il vostro lavoro, almeno rendetelo facile.
NRE spam in the output log. Constant crashing on Win 10 64 bit system:
NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutine_Auto (System.Collections.IEnumerator)
at UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine) [0x00000] in <filename unknown>:0
at EntitySlot.StartSpawnAndDieAsync () [0x00000] in <filename unknown>:0
at EntitySlot.ProcessQueuedEntitySlots () [0x00000] in <filename unknown>:0
at EntityCell+<AwakeAsync>c__Iterator52.MoveNext () [0x00000] in <filename unknown>:0
at SystemExtensions.SafeMoveNext (IEnumerator coroutine) [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
SystemExtensions:SafeMoveNext(IEnumerator)
UWE.<PumpCoroutine>c__Iterator3:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
build 941, just started farming, and added allot to base, crashes wen loading new areas usually in the seamoth no matter the graphic settings, 12.5 hours in.....just unlocked Cyclops and found out about the research facility. Both my brother and I have this problem (he showed me the game during Christmas and I went home and purchased it first thing) hes around 12 hours in too, seems like a data leak of some kind that happens over time. Ran great at first but slowly got worst over time, didn't crash at all until around 10 hours, now I cant even get back to my base
Amazing game, completely love it. Keep up the good work
i really love subnautica but having just got back to replaying it after a break I find that I can some times play for a few minutes or a few hours and the game just crashes if I use the experimental patch it dosent crash but just freezes like mad its unplayable pls help DxDiag http://pastebin.com/raw/iTgCYrd2
I get crashed just while traveling, at the beggining the game worked nice, but now i have played several hours its crashing all the time i move fast with the seamoth.
I managed to play around 11 minutes yesterday, and is simply not working ever since, getting complete black screen before getting to the main menu.
When I restart the pc, sometimes I manage to get to the menu, but it never finish loading the game.
It was fine during about 10 hours of play, But it starts to crash after 5~10min after data load now. I'm about to buy more RAM to try to solve this prob.
The game was working fine (with the occasional stutters) until about 20 hours of gameplay. It now crashes after less than 5 minutes of play time, and it does not seem to matter what it is that I am trying to do. I think it is important to note that my entire system becomes bogged down after each crash, and I have to completely shut down, and power my PC back on, in order for it to function normally again. I hope this helps, because I thoroughly enjoy this game, and am disheartened that it has essentially become unplayable.
I played almost for 10h in the past few days without any trouble.
And today it seems I have the same problem than the previous posts.
The games keep crashing after a few minutes short as 2mn and no longer than 10mn. It happened already 8 times in the past hour and every time without a specific action. Just randomly swimming and mining.
I though it could be linked with the Sunbeam arrival since the countdown was comming close to zero, but it still crashed afterwards.
Everything is up to date and there was no change in any drivers or windows update between yesterday and now.
Hi, my game crashed after about 100 playing when all the problems started. I did the save game and took out the files. guess what it did fix it, ( IT DELETED MY HOLE GAME) so i get to start all over. because unless the developers find out why we crash and get stuck. It won't be right. if most are having the two big problems were you can't even play the game. I think it be on top of there list. Please don't defend them that they are busy. i paid money to play. If others did same and can't go on. not any fun, Don't get me wrong i do like the game. But they need to fix this relay.
Hi
I have problem near island with cannon during mission "Energy pulse origin". I was on this island many times but now i have problem to be closer than 600 meters. Everywhere it is ok, just little render lags. Doesn't metter how fast I move. When i can almost see the island then game get freeze.
I can play for about five minutes then crashes. I was playing for a few hours then took a break for about 30 minutes and got back on to it crashing every five minutes. http://pastebin.com/gE2f5yNf
i've been receiving constant lag when travelling in the seamoth and sometimes just in general when swimming around - I find that around the creepvine areas or areas where there are alot of objects to load my game heavily starts lagging and I have to stop moving to help things calm down - I then start moving again and sometimes it will either crash completely or start heavily lagging again - please help this is making the game unplayable however I really love this game and I don't want to stop playing it but this is making things unplayable!
Comments
Load game, entering the prawn instantly crashes the game. Won't be able to make progress unless death or is fixed.
DxDiag: http://pastebin.com/Ts56ddsK
Output: http://pastebin.com/HjfdgQTG
A little extra video of something that happened upon reinstall
^ Sorry for the bad audio, I didn't have my recording mic set up and I wanted to record ASAP
il gioco crea una cartella con alcuni files ma non posso postarveli.
http://pastebin.com/yNPMiszg
questo è il link del file di log.
per cortesia create un sistema di report di bug più efficiente ho perso due ore per riportarvi questo errore
e sinceramente non ho tutto questo tempo a disposizione per fare il vostro lavoro, almeno rendetelo facile.
http://pastebin.com/CP8hqWUa
Output
http://pastebin.com/CnGBVW0U
After loading still game crash still less than 5 min. I dont want lost 10 hours save
Thank you
NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutine_Auto (System.Collections.IEnumerator)
at UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine) [0x00000] in <filename unknown>:0
at EntitySlot.StartSpawnAndDieAsync () [0x00000] in <filename unknown>:0
at EntitySlot.ProcessQueuedEntitySlots () [0x00000] in <filename unknown>:0
at EntityCell+<AwakeAsync>c__Iterator52.MoveNext () [0x00000] in <filename unknown>:0
at SystemExtensions.SafeMoveNext (IEnumerator coroutine) [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
SystemExtensions:SafeMoveNext(IEnumerator)
UWE.<PumpCoroutine>c__Iterator3:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: Line: -1)
output log
DxDiag
DxDiag - http://pastebin.com/qeWxLYqT
Output log (Today) - http://pastebin.com/Lrv9ALnW
Output log (Yesterday) - http://pastebin.com/FPxNh9NF
Output log (2 Days Ago) - http://pastebin.com/utu1rHdC
Output log (2 Days Ago, First Crash) - http://pastebin.com/F4TqakSy
I have been playing for a few days and have put roughly 10-15 hours in with no problems before this problem started occurring,
game crashes repeatedly to the point i can't play. Happens when in seamoth returning to base from creepvine forest.
DxDiag - http://pastebin.com/qLyp4UiW
Crash 1 - http://pastebin.com/L23tDrhd
Crash 2 - http://pastebin.com/sk9E0N0D
I run Version 42313 Dec - 2016
Amazing game, completely love it. Keep up the good work
http://pastebin.com/7zbXA0EW crash report
http://pastebin.com/WeMqYP6k DxDiag
i would have posted the dxdiag link, but im not even sure how i got the "output log" link to work
Output Log: http://pastebin.com/C5xmBThm
My game crash... in the beginning i havent too problems. Sorry for my english.
DxDiag: http://pastebin.com/4JnmaTxF
Output Log 1/2: http://pastebin.com/2u7ZGfAT
Output Log 2/2: http://pastebin.com/4JttW3DS
Image: I didn't take it, but its similar to other posts.
Output Log: pastebin.com/tZWiSg41
I managed to play around 11 minutes yesterday, and is simply not working ever since, getting complete black screen before getting to the main menu.
When I restart the pc, sometimes I manage to get to the menu, but it never finish loading the game.
Output log: http://pastebin.com/index/tQNwCcvw
DxDiag: http://pastebin.com/6xTQnm3t
Output log after crash: http://pastebin.com/uRw0pErx
It was fine during about 10 hours of play, But it starts to crash after 5~10min after data load now. I'm about to buy more RAM to try to solve this prob.
Output Log
DxDiag
I played almost for 10h in the past few days without any trouble.
And today it seems I have the same problem than the previous posts.
The games keep crashing after a few minutes short as 2mn and no longer than 10mn. It happened already 8 times in the past hour and every time without a specific action. Just randomly swimming and mining.
I though it could be linked with the Sunbeam arrival since the countdown was comming close to zero, but it still crashed afterwards.
Everything is up to date and there was no change in any drivers or windows update between yesterday and now.
Here are the requested log files :
DxDiag.txt : http://pastebin.com/NEiJf5gV
Output_log.txt : pastebin.com/1RH8gZad
Error.log : pastebin.com/nyvWeABe
edit : cleaning the cache with the cmd file like recommended here seems to have helped
https://drive.google.com/drive/folders/0B3jv3j3WM_ZzdkNYOWZXS3labE0?usp=sharing
output_log: http://pastebin.com/LwtCFsKh
DxDiag: http://pastebin.com/1yyXcQ85
I hope you can fix the bug
thx
Here my DX:http://pastebin.com/F3kV92FD
And my Crashes outlog:http://pastebin.com/CADHx4Ay
http://pastebin.com/ECs0MWss
http://pastebin.com/NKhfjmwi
There are 10 other but i have max my pastebin usage
I have problem near island with cannon during mission "Energy pulse origin". I was on this island many times but now i have problem to be closer than 600 meters. Everywhere it is ok, just little render lags. Doesn't metter how fast I move. When i can almost see the island then game get freeze.
DxDiag.txt https://www.dropbox.com/s/ga4j7vjxq6roqea/DxDiag.txt?dl=0
output_log.txt https://www.dropbox.com/s/hhague7d4tpywrs/output_log.txt?dl=0
error.log https://www.dropbox.com/s/byox5knclqfa7nu/error.log?dl=0
I fall in love with this game, please don't let me cry
regards
my game crash in every situacion.
DxDiag.txt pastebin.com/pCp2CE3B
output_log.txt pastebin.com/vJu2Ln1d
Intel i5, RX 480 4gb, RAM 16gb.
Crash output's size is too big so I had to divide it in 3 parts.
DxDiag: http://pastebin.com/ASQAfitd
Crash Output Part. 1: http://pastebin.com/UKqi8LNz
Crash Output Part. 2: http://pastebin.com/iVvQpvkB
Crash Output Part. 3: http://pastebin.com/DAs8s9fP
http://pastebin.com/gE2f5yNf
Here's the log
http://pastebin.com/e7JCcKV7
pastebin.com/e7JCcKV7
error
http://pastebin.com/rJ5EG1pL
pastebin.com/rJ5EG1pL
Pastebin regarding output_log as requested:
http://pastebin.com/jaLRuNYM
Dxdiag :
http://pastebin.com/dbBXkY1T