sHawke_Native
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why not just have whips on the hive....?that'll prevent players axing/welding a hive, also it can beon any/all hive you have so it'll be a hive upgrade
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i was thinking it as a siege/defensive NPC,an all around counter to armor -
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was it mentioned i was an ARC counter?no -
bump
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forums.unknownworlds.com/discussion/131231/new-alien-npc#latest
while not a siege weapon i will help aliens by being a deterrent to rushes and can be used as a seige weapon -
lets change the idea a little, only an Exo can immobilize an onos while 5 out of 6 marines will slow the onos does by 80% they will get dragged around by said onos,marines will have to do constant quick time events(wont be easy) the onos will have i…
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i was thinking more of a baseball slide myself....
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Sycho great idea but the Onos is NOT a tank if you ask me, the onos is more of a heavy fighter similar to an Exo..
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i think he meant mini drones about half the size of an Mac armed with pistols, it'll shoot slow,same rate as a hydra? -
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i was thinking its size would be similar to an Arc's but taller wider and longer, and when its ready to release its gases its back opens up like a beetles and the gas starts spreading.and i said there will be an acidic gas within t… -
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can you explain this better then this wont work? -
beteer yet, Green for 5 hours, then blue for another 10, times interchangeable
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(Quote) a smart gorge could use clogs to get up to a vent
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(Quote) theres a thing called bullets,and you can set mines in the vent openings, problem solved, you can also use welders
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theres a reason why boosting is difficult, the aliens are the ones who are supposed to use the vents, not the marines, in a real combat situation going into a confined space with little room to move except forward or back is a very stupid move,
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imagine of your a marine, a skulk got the drop on you and you are dead,unfair right because aliens can get camo and silence, so no marine is safe, an A3 marine gets killed by a skulk instantly, it'd make people leave the game. this… -
well joshhh this is an asymmetrical game meaning there are few things that are the same for both teams, not to mention the fact that the marine recycling makes sense, plus this would make perfect sense for the aliens if you ask me
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Exos are not tanks they are support as said by Mad Selection, if you ask me Exos are just mobile turrets an they are useful because of egg stomp so theres that, an would you think that a several hundred pound Exo to be able to beac… -
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thats great for marines but what about aliens? what would they have to defend their base when it attacked an no one is there? do they have hydras? which are useless when shot because of the flinching they do, whips are only useful … -
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you have a point
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how about have the one activating it has to be on the room when it activates so hes dies along with the poor aliens but if they are smart they(aliens) can disable the trap permanently for the rest of the game so thats a possible ba… -
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no if you check the lore the Kharra are brought to humans by humans when they arrived on the kharra homeworld
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(Quote) i've thought of a game that merges 2 games, Planetside 2 and of course Natural Selection 2!
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bump
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i've watched videos of people fighting skulks and i could track their movement, its a matter of skill.also it could be lag on your side or the side of the guy that killed you in the video
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fades and lerks are good as is, its all a matter of hitting the fades and lerks. lerks will die quickly if you can hit it same with fade, all you have to do is aim
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why change something that no one notices or care about?the poor animation gets the job done, so why change it? -
thats how the skulk is meant to move and i like it and your the only one who wants the skulk animations change plus its a minor thing