thelawenforcer
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im finding the patch changes quite interesting to get to grips with - the minor issues that have cropped up are excusable - i simply dont understand how the game ruining server lag managed to get through playtesting. i understand that it affects ser…
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just got back from Telford after having gone to i49 to watch the final and meet fellow NS2ers. really glad i went, was really interesting to meet everyone - lots of people i didnt know doing really interesting things for NS2. Shoutout to Bonkers for…
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T W A T played vs VS last night, ended 3:3 with all alien wins. We got pretty close on our first marine game, taking down 5+ fades and several hives, but they managed to hang on, refade and eventually base rushed us.
in Div2-3 PCWS are Boring Comment by thelawenforcer August 2013 -
imo, the problem isnt really alien pack play as thats fair game, rather its that marines have to play extremely defensive once the fades are out (usually pretty early 6-8 minute mark in general i think) because phase gates are extremely vulnerable a…
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the marines definately do hear the sounds, they are just incredibly quiet (and possibly bugged aswell) that you can only hear them (barely) if he is right next to you, which is precisely my point. anyway, glad to see others notice … -
ah good, though im a bit disappointed that there wont be a more intentional and intelligent solution, rather than this simple and ugly 'hack'
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rectanglar atriums connected by corridors lit by vertex light is atmospheric ^^ personally i feel that the gameplay does contain elements of what OP said, its just that the pacing and atmospherics of a single player game are not po… -
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it was actually added for balance reasons - with its removal, the issue has returned. bhopping skulks just coming out of nowhere again... I think the sound attenuation needs to be lowered, so that they (very quiet) skulk hopping so… -
i would agree about your point wiry with the getting advantage out of selfweld where possible - the disclaimer was there just to make sure i wasnt misunderstood though in Sewlek's Beta Test Mod Comment by thelawenforcer June 2013
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what about teammates refusing to weld you so that they can steal your weapon? if all you play is comp, obviously this isnt an issue, but in my short time playing BT public, it has happened on several occassions.
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i know this is may be a redundant comment and that it probably wont change a thing re the armory armor issue which is the source of this but recently ive been seeing people not weld teammates with better weaponry so that they die faster and drop the…
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while you are ofcourse right that having a higher tick rate is better if the server can handle it, its also very possible that its not simply a case of unlocking the variable - its actually quite likely that other things are coupled to a fixed and s…
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im interested to see what the long term implications of this decision will be. i think UWE are largely doubling down on the hardcore crowd. I hope that UWE will continue working on the NS franchise - and if they do, it will be interesting to see wha…
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the only reason cara is really essential imo is because its disproportionately strong on the skulk, to the point of it being too strong imo. if that were no longer the case, i think you would see more people doing different starts - and perhaps even…
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while it may not be pure bunnyhopping - its quite obviously derived from and conserves alot of the same principles of bunnyhopping - with a twist of course. eitherway, trying to address the barriers to new player induction such systems have typicall…
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camouflage on aliens confered from a shade and not an upgrade works strangely - aliens that are immobile are very easy to spot, there is a clear shimmer/distortion. when they move and particularly when viewed from the side they become harder to see.…
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might be that airdeceleration is very high, and airaccel is almost nonexistent?
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that may well be the case for you, i dont dispute that, but its certainly not the case that everyone feels like that. you can try and paint a picture of universal approval and support for BT, but its simply not the truth. there isn… -
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if uwe did a bad job of educating players that they existed, i dont believe that is an outright argument against the concept, but rather a criticism of the execution. besides, the idea of augmented damage based on hit accuracy is p… -
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the competitive scene is only playing BT right now because it will supposedly replace vanilla in the near future. there is otherwise alot of skepticism and frustration about the mod, so i dont really think the entire comp scene wou… -
alot more work has to be done before balance test plays properly imo. theres a serious lack of polish, and integration into vanilla will be more than just a cut and paste job. some of the new effects, sounds and animations look pretty low quality, s…
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id like to see glancing bites come back - even if they are tweaked a bit to make the overall bite cone smaller. i think it provides a more satisfying experience to lower skilled players, while giving a more progressive skill curve, both for low and …
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i think clan arena is actually just as broken as any of the other modes - whilst it may be fun to rocketwj around etc, the combat was just as broken. and its largely for the same reasons imo.
anyway, the gist of my point was that designi… -
on the other hand, warsow's movement system is also arguably its biggest flaw - in that the rest of the game wasn't really designed with the implications of its movement system in mind. You have super speedy, very airborne movement, combined with sm…
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i find that the crag/shift/shade now work more like tech structures, and as such i am much more hesitant to place them on the field as they represent a more significant (and vulnerable) investment.
I think it would simply be better to ha… -
i thought the BF3 approach was pretty good, tweaking of lots of little stats, and altering specific mechanics where there were issues. even then there was a shitstorm though...
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its possible that the game is crashing from running out of memory. have you installed any programs recently that might be running in the background? it may very just be the game though in Fix the game Comment by thelawenforcer June 2013
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vanilla competitive gameplay is just about as clear an example of 'unbalanced' as you can get... the win rates are not anywhere near even, and there is very much a defacto optimum strategy, particularly on aliens but also on marines...
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i didnt want to spell it out too clearly because its a slightly confrontational thing to say and because it was implied in what i posted but here goes - lack of perspective breeds a sense of entitlement. a purely self interested, entitled and elite …
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well, as someone who has been playing FPS at a high level for the past 10 years, alot of which would have been dedicated to NS1, your experience with learning the way the game plays will probably not be representative of the other 399999 people who …