turtlefrog
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Well its the quick short term money they will get from sony vs the money they would get in the long term overall by building a content friendly platform like minecraft,skyrim,fallout or the quake games did .Yes shortsighted d… -
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Where did you read that they are working on proper mod support?
The last time i have read something about their standpoint towards mod support was on the rock paper shotgun interview this month with the studio director:… -
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100 % agreed. I never liked procedural generations, because they just cant compete with carefully crafted areas , done by skilled level designer. Look at the starting area and how well all the level geometry is finetuned to the exp… -
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Yes agreed exploring the alien bases and the islands feels definately lackluster. But there is already alot of content in the game, even without those 2 things. I just see the islands and alien base storyline as and extra(bonus giv… -
Yes agreed weather would be the next logical step to add to the game to make the world even more imersive. And plz a hard mode where creatures are more dangerouse.
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What would you do if you crash on this planet. Would your first thought be: "i must be really carefull to hurt non of those (giant) predators which try to kill me" ?
But if you have a mindset where it is more important to fol… -
You find only what is in range (500 meter ? depends on upgrade?) of the scanner room. And ressourches dont respawn if you have already collected them.So it can be that your scanner room found in the past ressource x , but it does suddenly disapear f…
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Ok i have found the solution and im posting it here, because maybe someone else has also problems with it.
You have to actualy press one of those four numbers 1,2,3,4 dependend on which spot in your seamoth upgrade console you put the up… -
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How often do i have to tell you that, i do not care what you or this Morph_Guy think about my argumentation.Im here to provide feedback for the developers on how to improve the game. And if they accept some of this feed… -
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You may have been long in this forum, i have not. And i think its not to much to ask for to tollerate different opinions. I mean its not that your computer suddenly goes on autopilot, opens my topic for you and then forces you to … -
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Or maybe you and i have just different opinions (that would be the easiest explanation).
I have browsed in the last 2 weeeks trough alot of different topics and that Morh_Guy dude seems to post in every topic of every p… -
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There is alot of space between beeing super easy and beeing extremly difficult. Why cant it just be mediocre difficult like most other games. I would be even happy with that.
Different people have just diverent taste, t… -
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Yes you should its a extremly cool game. And its very simular to subnautica when it comes to having a huge world filled with living creatures , which feed all on each other and all have their relation to each other. The creat… -
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You dont even need to "point-click-destroy" anything in this game, because most creatures are just way to harmless (doing amost no damage, are extremly unfocused without chasing you or even seeing you most of the time). So you can … -
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In the indie game rainworld you are also almost on bottom of the food chain only having bats and some other smaller creatures under you. But there you can at least throw stones and spears, you can even throw an explosive spea… -
The Myth of : "Building modding support makes no sense for them because they cant get money out of it"
Thats extremly wrong. Look at minecraft,team fortress 2, the fallout and skyrim games or quake and ut. Those games got only as … -
Thanks to Kouji_San , Rocket , 0x6A7232 and DaveyNY for trying to derail my topic by talking 1 and a 1/2 sides only about playing pc games from the couch.
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Cyclops vs seamoth in terms of enemy agro pull facto… -
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Thats a thing i do not really understand.How does anyone with a pc at home wants to play a base building game on ps4, instead of on pc with mouse controls. I mean who has nowadays not a pc at home, which is at least as powerfull as… -
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Im not really interested in multiplayer in this game.I think a game with a setting like this works better in singleplayer anyways. So i agree that multiplayer should not really be high on the priority list.Sure it could… -
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How is mod support a controversial topic ?
Is there really someone out there who says:" i dont want to have mod support in the game" ?
I am realitve new to the game. It flew total under my radar for the last few y… -
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Yes but punching a enemy or kniving it is not really fun. Aiming at a fast moving enemy and hitting it is more fun, at least for me.
But my main point is not really the weapons of the game, but rather that the predators are d… -
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There are many survival games where your weapons are fairly restricted/very limited,subnautica is definately not the only one.But in most of them you have at least weapons which are fun to use and dont have to run with the knive af… -
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Well first and forall this here is a forum created to collect feedback from the community.And i am giving them feedback. You may be not my opinion but its my opinion and not yours.
No this game is not like alien isolat… -
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Yes and exploration completely without a challenge or obstacle to overcome can feel rather empty and meaningless sometimes.
Design decisions should always be means for a purpose and not a end in itself.
Like we re… -
Moved comment elsewhere more appropriate.
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- If you build a foundation square more then 6-8 meter above the ground of the ocean, it should always just attach floading tanks to the bottom of the foundation square instead of trying to connect the foundation with support legs to the ground in a…
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Base:
-The ladders of the base should be retractable, in some thight areas you are always clipping against them.
-The controls of stacking together the different building blocks of the base, especially deconstructing c… -
Base:
-The ladders of the base should be retractable, in some thight areas you are always clipping against them.
-The controls of stacking together the different building blocks of the base, especially deconstructing c…