Dual Update for Soldier and Demo
locallyunscene
Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
in Off-Topic
<div class="IPBDescription">Whoo!</div>Best. Intro. Ever!
<a href="http://www.teamfortress.com/post.php?id=3219" target="_blank">http://www.teamfortress.com/post.php?id=3219</a>
<a href="http://www.teamfortress.com/war/administrator/" target="_blank">http://www.teamfortress.com/war/administrator/</a>
<span style='color:#000000;background:#000000'>Pits of America</span>
And now for the rampant and unfounded speculation.
Demo gets a glass eye that stuns targets.
Soldier gets a rocket shovel.
<a href="http://www.teamfortress.com/post.php?id=3219" target="_blank">http://www.teamfortress.com/post.php?id=3219</a>
<a href="http://www.teamfortress.com/war/administrator/" target="_blank">http://www.teamfortress.com/war/administrator/</a>
<span style='color:#000000;background:#000000'>Pits of America</span>
And now for the rampant and unfounded speculation.
Demo gets a glass eye that stuns targets.
Soldier gets a rocket shovel.
Comments
(lol)
The thing is, only the person who breaks the friendship actually gets the prize; so it's about seeing how long you can trust your 'partner' before paranoia beats out your combined greed :3
The thing is, only the person who breaks the friendship actually gets the prize; so it's about seeing how long you can trust your 'partner' before paranoia beats out your combined greed :3<!--QuoteEnd--></div><!--QuoteEEnd-->
That would uhh... be... kind of.... weird. How do you not just kill everything not your color?
Your friend would probably have a big icon above them, rather like your nemesis. It's not really important though as this is my just throwing out random stuff. Heck knows what valve is really doing :3
The friend mini game sounds like a really neat idea for TF2! It's got solid roots in game theory, and is a lot like <a href="http://en.wikipedia.org/wiki/War_of_attrition_%28game%29" target="_blank">War of attrition</a> or <a href="http://en.wikipedia.org/wiki/Game_of_chicken" target="_blank">Chicken</a>. I'd be excited to see something like that put in!
The friend mini game sounds like a really neat idea for TF2! It's got solid roots in game theory, and is a lot like <a href="http://en.wikipedia.org/wiki/War_of_attrition_%28game%29" target="_blank">War of attrition</a> or <a href="http://en.wikipedia.org/wiki/Game_of_chicken" target="_blank">Chicken</a>. I'd be excited to see something like that put in!<!--QuoteEnd--></div><!--QuoteEEnd-->
I really hope they don't.
TF2 is good for being a simple game of "Go over there, then over there, if there is anything that isn't your color in between, kill it".
Anything that tosses in a gimmicky "Kill every one, but not that guy!" leads me to expect people whoring it up.
[edit]I need to start proofreading...
[edit]I need to start proofreading...<!--QuoteEnd--></div><!--QuoteEEnd-->
"WTH <Player>? Why didn't you kill the <Class> <Performing Objective>?!?"
"He was my friend, I want to get <reward>"
I'll pass.
Like I say though, just throwing out random thoughts. Who knows what Valve is really up to?
Like I say though, just throwing out random thoughts. Who knows what Valve is really up to?<!--QuoteEnd--></div><!--QuoteEEnd-->
See, that would be fun, as a totally new game mode based around the idea.
Some one needs to make a mod that is based around that.
"He was my friend, I want to get <reward>"
I'll pass.<!--QuoteEnd--></div><!--QuoteEEnd-->
Honestly, I think Valve would see that coming. Far be it from me to abandon cynicism, but I do give them more credit than that.
I agree, thus why I assume that isn't he update.
My guess is simply that it will be unlocks that are some how useful against the other.
Are you kidding? Demo I can see, but the only time soldiers can spam is when they're shooting at a sentry. And even then they have to decide if it's <i>really</i> worth shooting that rocket.
Soldier works fairly well with spray n pray. You wont top score boards, but you will not end up at the bottom either (like you would with most classes).
<a href="http://www.teamfortress.com/war/" target="_blank">http://www.teamfortress.com/war/</a>
The start is that we will be seeing lots of Demos and Soldiers starting today, as which ever group kills more of the other group by the end of the week gets a bonus weapon...
Nothing on the base unlocks yet though...
I think I'll play some TF2 this evening. Don't know yet if I'll put some extra effort into killing the rival class.
I don't think so. The soldier has too much staying power with his rocket launcher alone for double capture speed. Scouts generally have trouble with a 1-on-1 fight where the other side sees them coming or knows where they are and are usually forced to flee, the soldier notably less so.