<!--QuoteBegin--BlackPanther+May 11 2003, 09:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPanther @ May 11 2003, 09:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Souris : Those are modeled in, not using the transparency trick. Those require the new .dlls that come with the DoD 1.0 installer and i know some don't have it. Besides, i haven't deleted the backfaces on the right side of the gun, so the polycount is sure to drop. Right now, it's a tad high at 1990 polys.
Damn NS hands add a lot..
Sushi08023: PM me. Although im quite happy about the anim
Mr. Headcrab: Sorry but no. The ones i have sound more like the movie. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> ... They made a movie? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
<!--QuoteBegin--Mr. Headcrab+May 12 2003, 05:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr. Headcrab @ May 12 2003, 05:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ... They made a movie? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Yes.
It was called "Aliens" and it was rather splendid. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
(wot do u think aliens vs predator was based on the aliens and predator movies) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Was that a joke or havent you been aware about the movies until now <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> ?
<!--QuoteBegin--Belgarion+May 12 2003, 10:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Belgarion @ May 12 2003, 10:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Look'in great guys. Now all we need is... *looks around*... Smart Gun model for the HMG... O.o
Belg <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Cmon dude... There is about 3-5 Smartgun models out there :S
i think he meant a good smartgun of this quallity and i think you should do a shotty too panther!! and a pistol and what the hay how about a nader cuz that welder is pimp you dont need to fix that
<!--QuoteBegin--Sickle+May 12 2003, 04:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sickle @ May 12 2003, 04:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i think he meant a good smartgun of this quallity and i think you should do a shotty too panther!! and a pistol and what the hay how about a nader cuz that welder is pimp you dont need to fix that <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> A VP-70 would be really nice... hate that avp pistol. also the shotgun Hicks using would be nicer than the holed pipe one used in avp2
antifreezeThe guy with the goods!Join Date: 2003-05-12Member: 16232Members, Constellation
edited May 2003
The AvP2 shotty is a little bit on the bad side. Need a really good 1 which looks like it can kick arse. As for the M41a i hope you get a final realease sorted soon!!
yeh sorry bowt the sig, Sorting it now !!!1111oneoneoneone!11
<!--QuoteBegin--Mr. Headcrab+May 12 2003, 06:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr. Headcrab @ May 12 2003, 06:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I was kidding, and a new shotty would be good too. The AvP2 one is fugly, maybe somthing bullpup.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> the neostead. it looks cool, and its uh...*pumpable* perhaps. just use the foward grip and turn it into a pump handle, even though it is full auto in real life. ... see GHOST: The Avalon Project for a reference, and www.weapon-hacks.com for reference model too. HOWEVER:
back to the point. finish the beast before you go to boot camp. boot camp = army = no time for computer you grunt = no skin EVER haff fun over there.
<!--QuoteBegin--Delta|Cpt.Terran+May 13 2003, 04:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delta|Cpt.Terran @ May 13 2003, 04:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Mr. Headcrab+May 12 2003, 06:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr. Headcrab @ May 12 2003, 06:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I was kidding, and a new shotty would be good too. The AvP2 one is fugly, maybe somthing bullpup.... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> the neostead. it looks cool, and its uh...*pumpable* perhaps. just use the foward grip and turn it into a pump handle, even though it is full auto in real life. ... see GHOST: The Avalon Project for a reference, and www.weapon-hacks.com for reference model too. HOWEVER:
back to the point. finish the beast before you go to boot camp. boot camp = army = no time for computer you grunt = no skin EVER haff fun over there. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> He'll only be gone for about 3 months+. And besides, Christian Oueland (the Firearms modeller, skinner and animator) is in the army, and he could finish models before he goes off.
Panther, wut part of the Canadian Armed Forces are you joining?
Went to take my PT test today, but i have to come back on the 26th.. ugh.. i would of done it all today, but my shoulder was hurting back (still is) and i wasn'T able to do any push-ups.. suxorz.
No worries tough, ill still finish the whole thing before i go off. I promise.
I'm not american! Pure french canadian <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
And i'll release it when it's 100% good and ready. Not before. Stop pesturing me! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
fine release it when your ready!! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
hope its good <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
It is... but it's not the best stuff i've ever released for an HL mod. I wish my animation skills were better. They work fine ingame, but it's not smooth.. it's not organic enough imho when i move the gun around.
Right now, i'm working on making low poly P_ and W_ models. I'm not lazy like some modelers and simply take the V_ model for it. That's a uber waste of polys imho.
But i've done the menu sprite at least <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Oh and i'm gonna redo the sound. Gets annoying after a while.
just answer this please someone who is affiliated with this model: "Is it going to have the animation where the ammo counter malfunctions, the player presses a few buttons, then smacks the the gun, thus making the counter work again?" ... plz answer it.
Player models and world models are pretty much a must, but we can sill use the AvP ones for lowpoly p and w models. What really matters is the v model. Plus, the AvP menu sprite and the AvP sounds are fine if you ask me.
Anouther small variation i just got a bit bored still half finished tho
but i wanted to stick to the urban camo theme (plus y have green when all maps r indoors <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ) (plus my paint shop is busted <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> )
Drake, your skin us absolute ownage. there is nothing wrong with it. in my opinion, it should look like plastic, not metal. a full rifle made of 100% metal is rather heavy, thus the M-16 is made of aluminum and some plastic stuff (butt stock, handle, forward grip/barrel thingy). and...the smiley just ruins the badass factor in my opinion. and why is the ammo counter looking like its stacked on itself. it looks weird.
Comments
JK thats gross.
Edit://Btw this has 300 posts...
Those require the new .dlls that come with the DoD 1.0 installer and i know some don't have it. Besides, i haven't deleted the backfaces on the right side of the gun, so the polycount is sure to drop. Right now, it's a tad high at 1990 polys.
Damn NS hands add a lot..
Sushi08023: PM me. Although im quite happy about the anim
Mr. Headcrab: Sorry but no. The ones i have sound more like the movie. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
... They made a movie? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Yes.
It was called "Aliens" and it was rather splendid. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
(wot do u think aliens vs predator was based on the aliens and predator movies)
(wot do u think aliens vs predator was based on the aliens and predator movies) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Was that a joke or havent you been aware about the movies until now <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> ?
really hope your joking man.....
Belg
Belg <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Cmon dude... There is about 3-5 Smartgun models out there :S
<a href='http://t2k.neotech.cc/ns/marine/marine.shtml' target='_blank'>http://t2k.neotech.cc/ns/marine/marine.shtml</a>
There's already 3 in that page <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
A VP-70 would be really nice... hate that avp pistol. also the shotgun Hicks using would be nicer than the holed pipe one used in avp2
As for the M41a i hope you get a final realease sorted soon!!
yeh sorry bowt the sig, Sorting it now !!!1111oneoneoneone!11
the neostead. it looks cool, and its uh...*pumpable* perhaps. just use the foward grip and turn it into a pump handle, even though it is full auto in real life.
...
see GHOST: The Avalon Project for a reference, and www.weapon-hacks.com for reference model too.
HOWEVER:
back to the point. finish the beast before you go to boot camp. boot camp = army = no time for computer you grunt = no skin EVER
haff fun over there.
the neostead. it looks cool, and its uh...*pumpable* perhaps. just use the foward grip and turn it into a pump handle, even though it is full auto in real life.
...
see GHOST: The Avalon Project for a reference, and www.weapon-hacks.com for reference model too.
HOWEVER:
back to the point. finish the beast before you go to boot camp. boot camp = army = no time for computer you grunt = no skin EVER
haff fun over there. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
He'll only be gone for about 3 months+. And besides, Christian Oueland (the Firearms modeller, skinner and animator) is in the army, and he could finish models before he goes off.
Panther, wut part of the Canadian Armed Forces are you joining?
Went to take my PT test today, but i have to come back on the 26th.. ugh.. i would of done it all today, but my shoulder was hurting back (still is) and i wasn'T able to do any push-ups.. suxorz.
No worries tough, ill still finish the whole thing before i go off.
I promise.
then release your good version, americans
Pure french canadian <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
And i'll release it when it's 100% good and ready. Not before.
Stop pesturing me! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
fine release it when your ready!! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
hope its good <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
me = <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
I wish my animation skills were better. They work fine ingame, but it's not smooth.. it's not organic enough imho when i move the gun around.
Right now, i'm working on making low poly P_ and W_ models.
I'm not lazy like some modelers and simply take the V_ model for it. That's a uber waste of polys imho.
But i've done the menu sprite at least <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Oh and i'm gonna redo the sound.
Gets annoying after a while.
"Is it going to have the animation where the ammo counter malfunctions, the player presses a few buttons, then smacks the the gun, thus making the counter work again?"
...
plz answer it.
(plus WE DONT CARE ABOUT SOUND AND SPRITEs WE JUST WANT THE MODEL even if it dont have a player model)
but i wanted to stick to the urban camo theme (plus y have green when all maps r indoors <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
(plus my paint shop is busted <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> )
incase any1 didnt like the variant