AsranielJoin Date: 2002-06-03Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
i want it now...
lovely little wad... mine my own my.......... *g* <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I can already see a lot of mappers replacing all their textures after 1.1 came out befor my inner eye ^_^ Once again, Merkaba, I can only say your mapping is a real art!
well this' my first "serious" map (the one i had vision in my dreams <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ), so it might not seem that exciting :/
Good work uffo. I like the architecture you have in there. All of the screenshots seem kind of eithe A) washed out, or B) bland. Mostly it looks like they had something wierd happen to them somewhere in the game to picture transition. Also I think it would be cool to have an area with hazard lights where that makes sense. A simple on/off between one or two colors would be nice, and were it placed near a hive it could have a very "security breech" feel to it.
Mouse, I really like the shadow effect you have going there. It adds depth to the lighting without using any obvious colors. It seems like a lot of times adding another lighting color is the suggestion to make most rooms look better, it's nice to see that the same effect can be done with some shadows. (makes the skulks happy too)
Merk.... well, I can't say anything that hasn't been said before, it's just beautiful.
<!--QuoteBegin--Reese+May 28 2003, 04:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Reese @ May 28 2003, 04:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> All of the screenshots seem kind of eithe A) washed out, or B) bland. Mostly it looks like they had something wierd happen to them somewhere in the game to picture transition. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> you're correct. the lightning is pretty kewl ingame, but way too dark back in windows, i tried to correct them a bit.
Everything looks really good. Also dude is right, that doesnt even look like the same engine were all used to seeing. My favorite would still have to be the Bar tho, that just looks so damn great. Props on the kick-**** bar, now wheres my rave sticks at...
Huh, what? My bar? Oh yes... a few minutes ago I also thought it looks kinda cool with the cigarette smoke in the air. But now I realise again that I should better keep programming than trying to map <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Very good pics around here! And also some *perfect* pictures imo. Btw... for the long blue tubes I used QuArK's path extruder feature if someone is interested.
<!--QuoteBegin--quazilin+May 28 2003, 07:25 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (quazilin @ May 28 2003, 07:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> /me wants corys new textures yam! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> The answer is no, Quaz <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Don't worry, you'll get the new wad in time, all of you will, just not yet ready for mass consumption.
uffo the visions in dreams are the right way to map such interessting architecture. keep up the good work AND WORK FASTER! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> my best ideas dont come from dreams but when waking up they flood my brain *rofl*
OMG ill be posting soon ive seen really great work in this thread is amazing the mapping level around here.
Its always so wonderfull to have Merkaba show a bit of his work <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Infi i really like the lighting there, scary quazilin rampage owns man and that shot is wonderfull. Marcos....amazing work....lighting reminds me of Ekaj ones, wonderfull. Sir Pepe nice work also although if you could turn map entirely to more metallic set of textures (not wal_lab ones) i think it would pwn.
Theese are some screenies of the readyroom in my upcoming map ns_congo. <img src='http://www.smartgroups.com/picvault/14349914.jpg/hallway0000.jpg' border='0' alt='user posted image'>
I've been pretty dormant NS-wise lately.. moving home for the summer and digging in gardens for 9 hours a day will do that to you, I guess. But with luck and inspiration from genius work (I'm looking at you, Merk.. my god, that's gorgeous), I'm hoping to pick up ns_yasha and keep it moving. Mean time, here are the initial 'press-release' pics of an inner server tunnel and ventilation column:
I wish I were a texture artist. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Cagey, any new compiler bugs to play with? *grin* I'm still planning on sending you those chocolates, by the way.. you damn $3*Y coder.
Comments
COME BACK ONE YEAR!
lovely little wad...
mine
my own
my.......... *g* <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
oh! oh man! that's a really nice piece of work Merkaba, and the textures look very good too.
I guess those textures will be included in NS 1.1, am I right? :o
Once again, Merkaba, I can only say your mapping is a real art!
Hyper
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Mouse, I really like the shadow effect you have going there. It adds depth to the lighting without using any obvious colors. It seems like a lot of times adding another lighting color is the suggestion to make most rooms look better, it's nice to see that the same effect can be done with some shadows. (makes the skulks happy too)
Merk.... well, I can't say anything that hasn't been said before, it's just beautiful.
you're correct. the lightning is pretty kewl ingame, but way too dark back in windows, i tried to correct them a bit.
Very good pics around here! And also some *perfect* pictures imo.
Btw... for the long blue tubes I used QuArK's path extruder feature if someone is interested.
The answer is no, Quaz <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Don't worry, you'll get the new wad in time, all of you will, just not yet ready for mass consumption.
my best ideas dont come from dreams but when waking up they flood my brain *rofl*
<img src='http://www.planet-pepe.net/stuff/neuemappix/v1.jpg' border='0' alt='user posted image'>
<img src='http://www.planet-pepe.net/stuff/neuemappix/v2.jpg' border='0' alt='user posted image'>
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Great work Sir Pepe~!
Heh, thanks Reese, Lt. Gravity and infi <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Its always so wonderfull to have Merkaba show a bit of his work <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Infi i really like the lighting there, scary
quazilin rampage owns man and that shot is wonderfull.
Marcos....amazing work....lighting reminds me of Ekaj ones, wonderfull.
Sir Pepe nice work also although if you could turn map entirely to more metallic set of textures (not wal_lab ones) i think it would pwn.
<img src='http://www.smartgroups.com/picvault/14349914.jpg/hallway0000.jpg' border='0' alt='user posted image'>
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<span style='font-size:21pt;line-height:100%'>ALSO MODS WEB THIS TOPIC!!!</span>
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I wish I were a texture artist. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Cagey, any new compiler bugs to play with? *grin* I'm still planning on sending you those chocolates, by the way.. you damn $3*Y coder.
-tal
Corridor (the r_speeds are obscene, but it's pretty. ^_^)
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Pipe
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Belg