[packwip] Super Mario + Full Conversion Pack!

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Comments

  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    You could make it look all NES-y. Lol
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Okay, finished meshing the models I got and added some pretty basic skins on them. Prolly could be refined to look better. Just need to send the models to Cookie to hook em up with an animator and for better skins <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->. Except for the healthpack mushroom which can be compiled right away. In fact, I have it sitting on my HDD right now. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Oh, and can I have some comments on my <a href='http://www.unknownworlds.com/forums/index.php?showtopic=69163&st=700#entry1066080' target='_blank'>res node/tower idea</a>?

    Teh rendar!
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    eyes were supposed to go closer to the sides... oh well though
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-ZeroByte+May 15 2004, 07:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ May 15 2004, 07:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Okay, finished meshing the models I got and added some pretty basic skins on them. Prolly could be refined to look better. Just need to send the models to Cookie to hook em up with an animator and for better skins <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->. Except for the healthpack mushroom which can be compiled right away. In fact, I have it sitting on my HDD right now. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Oh, and can I have some comments on my <a href='http://www.unknownworlds.com/forums/index.php?showtopic=69163&st=700#entry1066080' target='_blank'>res node/tower idea</a>?

    Teh rendar! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    rawr <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    so ur almost done with the pack right? ^_^
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    kick arse zero, i think the skin is fine an all of those models, mind showing a pic of the shell (cant see it too well from here)

    just email em to hot_fusion16@hotmail.com and ill get em animated
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Some ingame screens maybye? Or not yet?..Me wants Mario Package !
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    <!--QuoteBegin-BAshh+May 16 2004, 01:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ May 16 2004, 01:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> eyes were supposed to go closer to the sides... oh well though <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Uhm, which model? If it's the mushroom model, it would be real easy to fix.

    <!--QuoteBegin-CoolCookieCooks+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> kick arse zero, i think the skin is fine an all of those models, mind showing a pic of the shell (cant see it too well from here)<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    The shell skin is barely functional. Needs touching up still.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    I'm living in the shroooms..
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-ZeroByte+May 15 2004, 03:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ May 15 2004, 03:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BAshh+May 16 2004, 01:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ May 16 2004, 01:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> eyes were supposed to go closer to the sides... oh well though <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Uhm, which model? If it's the mushroom model, it would be real easy to fix.

    <!--QuoteBegin-CoolCookieCooks+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> kick arse zero, i think the skin is fine an all of those models, mind showing a pic of the shell (cant see it too well from here)<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    The shell skin is barely functional. Needs touching up still. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    no on my koopa troopa model
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i think the shell texture is fine, nice and simple like everything else <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    cool nice models,
    maybe a p-switch for the sensory tower? you know those switches in Mario World/smb3, where it creates doors or turns coins into blocks.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    sry for double post, but anywho. if you still duno what i mean here is another picture of it. =P lol repeated the first castle with L+R trick.
  • Trex2Trex2 Join Date: 2004-03-27 Member: 27562Members
    shhahhaha ownage <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->:D
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    l33t paint skillz <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    i had an idea for the webs, you know the vines u climb to go to the clouds or w/e? make them into the webs ^_^ <---- gime credit if u gonna use my idea
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    <!--QuoteBegin-BlackPlague+May 16 2004, 12:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ May 16 2004, 12:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> l33t paint skillz <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    i had an idea for the webs, you know the vines u climb to go to the clouds or w/e? make them into the webs ^_^ <---- gime credit if u gonna use my idea <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    nice idea, i'll start working on it right away.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    <!--QuoteBegin-BlackPlague+May 15 2004, 05:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ May 15 2004, 05:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> l33t paint skillz <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    i had an idea for the webs, you know the vines u climb to go to the clouds or w/e? make them into the webs ^_^ <---- gime credit if u gonna use my idea <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    ugh the first one was kind of mest up considering it was made out of a semi-sphere, opened cylinder, and a close cylinder.

    made another one, which only consists of one 7 stacked 12 slice sphere. i tryed meshing, but left the switch into two halves considering i didnt need to make it into 6 sections just to add the letter "P" to it.
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    shorten it some if you can
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    better?, ill try to show an ingame later.
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    That looks much better. Can't wait for this pack <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    About the res node idea, I dunno. I would think that a floating coin box (with the '?' on it) would be better for an unclaimed node and that an empty coin box (different colors for marines and aliens) should be used for a claimed node.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited May 2004
    just a sample skin until someone wants to skin it, lol havnt asked yet....
    is this ok for something in the pack? lol and my bullet bill ok for it too? sry not asking earlier

    edit:
    lol when i decompiled the sens tower, it had 42 bones =( . meaning i couldnt get an ingame cuz i need to make like 41 extra boxes for each bone to assign.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    This pack is awesome.
    Simple and do-able.

    Keep up the good work!
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    The web-sprite is done. I kow it is kinda hard to see without the flashligt on/as marine, but that's kinda the point actually <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    Idea: BlackPlague <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    zwift: I can skin the P-thingy if you upload or send it to me as .mdl.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin-Clashen+May 15 2004, 06:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Clashen @ May 15 2004, 06:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The web-sprite is done. I kow it is kinda hard to see without the flashligt on/as marine, but that's kinda the point actually <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    Idea: BlackPlague <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    zwift: I can skin the P-thingy if you upload or send it to me as .mdl. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Are those Webs? Nice work.
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    <!--QuoteBegin-Liku+May 16 2004, 03:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ May 16 2004, 03:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Clashen+May 15 2004, 06:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Clashen @ May 15 2004, 06:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The web-sprite is done. I kow it is kinda hard to see without the flashligt on/as marine, but that's kinda the point actually <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    Idea: BlackPlague <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    zwift: I can skin the P-thingy if you upload or send it to me as .mdl. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Are those Webs? Nice work. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yep, those are webs.
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    I think they should be mroe visible without flashlight <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    I think the bullet bill and the P block will be able to make it into the pack. I mean, no one else was working on a siege or a sensory chamber replacement so why wouldn't this make it into the pack? They both look very nice to me. Oh yeah, and that Koopa Troopa looks 1337.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited May 2004
    heres the p-switch

    <a href='http://us.f2.yahoofs.com/bc/409d2bc6_1dc5/bc/NS/P-Switch.zip?bfCFxpAB7mlGNLov' target='_blank'>http://us.f2.yahoofs.com/bc/409d2bc6_1dc5/...fCFxpAB7mlGNLov</a>

    *copy & paste into browser*

    *packed with 3ds file, uv map, & render

    model: zwing
    mesh: zwing
    skin: <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    also the bullet bill which was showed about a couple of pages back

    <a href='http://us.f2.yahoofs.com/bc/409d2bc6_1dc5/bc/NS/Bill.zip?bfCFxpABGvjDxbpU' target='_blank'>http://us.f2.yahoofs.com/bc/409d2bc6_1dc5/...fCFxpABGvjDxbpU</a>

    *copy and paste into browser*
    *packed with 3ds file, uv map, & render

    model: zwing
    optimized: mintman
    mesh/uv maps: dorian_grey
    skin: <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    note: both are in 3ds format, all skinners welcomed to take a crack at skinning these models

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> thnx

    [edit]
    if the file is down, try again later because im using yahoo briefcase to store my files. sry i don't know how much is the transfer limit, but the speed is decent & 30mb of space FREE!!!.

    [edit2]
    o_O i like that web, its give me another reason why to use my flashlight.
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited May 2004
    I mirrored the Pswitch.zip (I couldn't D/L the bill.zip but I have my copy still).
    <a href='http://dorian.carpe-noctem.ca/uploads/p-switch.zip' target='_blank'>P-Switch</a>
    <a href='http://dorian.carpe-noctem.ca/mario/bbill/bill.zip' target='_blank'>Bullet Bill</a>

    Also, if you need to upload, open up <a href='ftp://ftp.carpe-noctem.ca/incoming' target='_blank'>my FTP</a> site in some FTP client (or IE/Windows Explorer). There's an anonymous account for uploads to that directory. Uploaded files can be d/l'd from <a href='http://dorian.carpe-noctem.ca/uploads' target='_blank'>here</a>.
This discussion has been closed.