[packwip] Super Mario + Full Conversion Pack!

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Comments

  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    Can we get the Red box from SM64 to be the JP pickup? Who cares if it doesn't go with the FLUDD. It should be easier to model then a w_ model of the FLUDD anyway..
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    just add wheels on the bottom to make it spin around <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • KardoffelKardoffel Join Date: 2004-04-03 Member: 27711Members, Constellation
    could somebody do luigi as second player model like the white and the black marine
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    edited May 2004
    Im working on some more sprites and i'll post some finished ones when i get home wednesday evening.

    EDIT: Cookie remove the 2 links to the videos on the first post.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Scaling the model to be the correct size is simple. You just have to edit the .qc file and recompile.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    edited May 2004
    be nice if when the nade is sliding alone the floor the lil babomb would be running instead

    EDIT:: i just noticed i passed the 1337 count but i donno when >.<
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    <!--QuoteBegin-Drake+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drake)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->be nice if when the nade is sliding alone the floor the lil babomb would be running instead<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Actually, I was working on doing this the other day.. then I found out the way I attached the model to the skeleton is incompatible with HL ¬_¬.

    Oh, and here's the siege Bullet Bill model, optimized, remapped, skinned and a circular platform added.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Final PC, 464. I scaled her down to roughly siege cannon size too (a bit taller tho iirc). And here's the 3ds and meshes if anyone else wants to have a go at skinning it. I made the hinge of the cannon a chromed skin, but since I had no idea how to make one, I just ripped it from the default healthpack model. If someone can put a better chrome skin, knock yourselves out. Feel free to edit my skin too. Download from the link below.

    <a href='http://dorian.carpe-noctem.ca/uploads/bill.zip' target='_blank'>[dl]</a>
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin-Kardoffel+May 18 2004, 01:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kardoffel @ May 18 2004, 01:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> could somebody do luigi as second player model like the white and the black marine <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    that would be terribly high poly if they have different models, but since you wanted a skin, it can be easily done
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    Nice job there ZeroByte perfect =)
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    Yeah that looks really good.
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    Bullet Bill = pwn. Awesome job there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited May 2004
    thnx zerobyte for skinning my model, thnx dorian for meshing it, and thnx to the person who added the disc. lol man i rescaled the model by 4.0 in the pic as just a test run. its not the original size =P

    anyone up for animating it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    edit: for the turret, maybe use that other guy who did a cannon and add that disc thing to it on the bottom?
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    in mario 3 theres cannons that spin and shoot... maybe you could make a better version and make it like spin... shoot... i dunno
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    Or for a turret you could have some enemy standing there with a superscope, spinning then blasting away at a skulk.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited May 2004
    how bout this for the chrome?, all i used was just some filters to come up with this.
    <img src='http://free.one.picturehost.co.uk/zwing_chrome.gif' border='0' alt='user posted image' />

    its zipped so just extract it out with winrar, winzip, or just use windows explorer

    note: the one shown is not in bmp format.

    edit:
    do you mean like this cannon? <img src='http://www.classicgaming.com/tmk/images/ani/smb3/ani_smb3_cannonball.gif' border='0' alt='user posted image' />
  • DreamScarDreamScar Join Date: 2004-04-17 Member: 27982Members
    what do we need that texture for? The metal mario? I've already taken care of that. The chrome effect just didn't register in the render...
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    lol look a page back, its for that chrome thing for the bullet bill.
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    Problem with that cannon is that it would still fire tracers for normal guns. Which would look pretty damn strange IMHO.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited May 2004
    lol you could make the bullet rotate when it fires, just pretend it was a barrel?

    edit: how bout this for a turret, its the cannon that shoots out cannon balls in smb3. CC apreciated

    if you guys like it, ill post the 3ds file later.
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    That would look... odd... A cannonball spewing bullets?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    stop with the cannons already >_< you need to get a relevant idea first like dorian said. It just doesnt fit
  • mephmagemephmage Join Date: 2004-03-24 Member: 27514Banned
    Have one of those friendly mushrooms as a turret? With a Browning M2 armed with Depleted uranium Shells <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Or just.. a Mushroom with a... Superscope? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    The cannon thats done looks great but now you have to stop with the damn cannons and continue!
  • CMF_FatalCMF_Fatal Join Date: 2003-12-27 Member: 24792Members
    yeah i say you have a mario ally like say luigi or someone samll like toad halding like a mg42 or something. or how bout those little red dude witht the round moths that shoot at you in mario 2?

    oh and cookie, your avatar is damn cool.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    hl2 logo h4x <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <!--QuoteBegin-CoolCookieCooks+May 18 2004, 07:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 18 2004, 07:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hl2 logo h4x <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    why is it #3 in it? ok i understand the C but the 3?
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    edited May 2004
    <!--QuoteBegin-Nz-Nexus+May 19 2004, 04:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ May 19 2004, 04:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CoolCookieCooks+May 18 2004, 07:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 18 2004, 07:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hl2 logo h4x  <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    why is it #3 in it? ok i understand the C but the 3? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <b>C</b>ool<b>C</b>ookie<b>C</b>ooks
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited May 2004
    <b>C</b>ool<b>C</b>ookie<b>C</b>ooks <- Notice how each word (3 of them) starts with a C?
    ^---^-------^
    C---C-------C = C3

    Edit: Clashen beat me to it.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited May 2004
    wewt, toadie is such a star! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    update on the mario animations

    <a href='http://www.pfcook.force9.co.uk/mariopreview.htm' target='_blank'>Go here to see mario jump!</a>

    edit: you need dx9 and the milkshape ocx viewer to view it.

    also only works on Internet Explorer
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