Can we get the Red box from SM64 to be the JP pickup? Who cares if it doesn't go with the FLUDD. It should be easier to model then a w_ model of the FLUDD anyway..
just add wheels on the bottom to make it spin around <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Drake+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drake)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->be nice if when the nade is sliding alone the floor the lil babomb would be running instead<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Actually, I was working on doing this the other day.. then I found out the way I attached the model to the skeleton is incompatible with HL ¬_¬.
Oh, and here's the siege Bullet Bill model, optimized, remapped, skinned and a circular platform added.
Final PC, 464. I scaled her down to roughly siege cannon size too (a bit taller tho iirc). And here's the 3ds and meshes if anyone else wants to have a go at skinning it. I made the hinge of the cannon a chromed skin, but since I had no idea how to make one, I just ripped it from the default healthpack model. If someone can put a better chrome skin, knock yourselves out. Feel free to edit my skin too. Download from the link below.
<!--QuoteBegin-Kardoffel+May 18 2004, 01:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kardoffel @ May 18 2004, 01:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> could somebody do luigi as second player model like the white and the black marine <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> that would be terribly high poly if they have different models, but since you wanted a skin, it can be easily done
thnx zerobyte for skinning my model, thnx dorian for meshing it, and thnx to the person who added the disc. lol man i rescaled the model by 4.0 in the pic as just a test run. its not the original size =P
anyone up for animating it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
edit: for the turret, maybe use that other guy who did a cannon and add that disc thing to it on the bottom?
how bout this for the chrome?, all i used was just some filters to come up with this. <img src='http://free.one.picturehost.co.uk/zwing_chrome.gif' border='0' alt='user posted image' />
its zipped so just extract it out with winrar, winzip, or just use windows explorer
note: the one shown is not in bmp format.
edit: do you mean like this cannon? <img src='http://www.classicgaming.com/tmk/images/ani/smb3/ani_smb3_cannonball.gif' border='0' alt='user posted image' />
Have one of those friendly mushrooms as a turret? With a Browning M2 armed with Depleted uranium Shells <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Or just.. a Mushroom with a... Superscope? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
yeah i say you have a mario ally like say luigi or someone samll like toad halding like a mg42 or something. or how bout those little red dude witht the round moths that shoot at you in mario 2?
<!--QuoteBegin-CoolCookieCooks+May 18 2004, 07:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 18 2004, 07:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hl2 logo h4x <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> why is it #3 in it? ok i understand the C but the 3?
wewt, toadie is such a star! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
update on the mario animations
<a href='http://www.pfcook.force9.co.uk/mariopreview.htm' target='_blank'>Go here to see mario jump!</a>
edit: you need dx9 and the milkshape ocx viewer to view it.
Comments
EDIT: Cookie remove the 2 links to the videos on the first post.
EDIT:: i just noticed i passed the 1337 count but i donno when >.<
Actually, I was working on doing this the other day.. then I found out the way I attached the model to the skeleton is incompatible with HL ¬_¬.
Oh, and here's the siege Bullet Bill model, optimized, remapped, skinned and a circular platform added.
<a href='http://dorian.carpe-noctem.ca/uploads/bill.zip' target='_blank'>[dl]</a>
that would be terribly high poly if they have different models, but since you wanted a skin, it can be easily done
anyone up for animating it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
edit: for the turret, maybe use that other guy who did a cannon and add that disc thing to it on the bottom?
<img src='http://free.one.picturehost.co.uk/zwing_chrome.gif' border='0' alt='user posted image' />
its zipped so just extract it out with winrar, winzip, or just use windows explorer
note: the one shown is not in bmp format.
edit:
do you mean like this cannon? <img src='http://www.classicgaming.com/tmk/images/ani/smb3/ani_smb3_cannonball.gif' border='0' alt='user posted image' />
edit: how bout this for a turret, its the cannon that shoots out cannon balls in smb3. CC apreciated
if you guys like it, ill post the 3ds file later.
Or just.. a Mushroom with a... Superscope? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
oh and cookie, your avatar is damn cool.
why is it #3 in it? ok i understand the C but the 3?
why is it #3 in it? ok i understand the C but the 3? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<b>C</b>ool<b>C</b>ookie<b>C</b>ooks
^---^-------^
C---C-------C = C3
Edit: Clashen beat me to it.
update on the mario animations
<a href='http://www.pfcook.force9.co.uk/mariopreview.htm' target='_blank'>Go here to see mario jump!</a>
edit: you need dx9 and the milkshape ocx viewer to view it.
also only works on Internet Explorer