I dont see it either. but I sent all the other models to obst, Im shure as soon as he has got some time left, we will skin them. at least the skins... enforcer, still interested in skinning the vehicle? that would be great news for an exhausted mapper...
I'm looking forward to this map tooooo much. Do the man's models already <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Lt.Gravity+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->... because ns_source_b31 release-date will be the 17.10.04.
gotcha all <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
and thats the LIGHT-version of the vehicle so better be thankful <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
anybody should be thankful <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
1. I hope obst can finish the mesh soon. it seems kinda hard to skinmesh it because of some complex geometry.
2. some people dont seem to visit forums regularly, therefore not ready their PMs: - no reply from mirrodin regarding the box - no reply from enforcer regarding the mining vehicle
3. I wanted to feature some finished models within the beta of ns_source but all I have is the pipe and the clamp. better than nothing but... dont know. I was shure people would help me when they saw the goal, dont make me think I was wrong!
4. I want to thank the people taking part in this project anyways.
On some of the first pages Gravi states what he wants it to look like <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-Lt.Gravity+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> but the infestation started HERE! why do you think the map is called ns_source
maybe later on you could add some scriptiong on the boxes like:
".357 cal (or whatever caliber is used in the ns universe, never thought about that, 12G for sg, 30mm for granadelauncher) full metal jacket (explosive, etc.) 5000 rounds (depending on ammo size)"
alternations boxes with scripting "armory", "infantry teleporter"
"field rations 200 portions"
"first aid" (either with the esculap-symbol or as a complete white box)
"field computer system (any number) HANDLE WITH CARE/do not throw"
maybe a small "upside /\" signs abouve the handle.
that are only some ideas, Im shure you will create something cool. for an first try one basic skin will be more than enough, we can talk about details later.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
there should be also a small picture in the zip, discribing how the box should look. the box should be out of metal, edges scratched so you can see the metal under the tsa-paint. feel free to add some own ideas.
btw: what I dont like are people that tell you things like "will be done tomorrow maybe I will work on another model, too." and then seem to disapear. you should, at least, tell me if you dont have time/dont want to do it. so I dont have to rely on you. Im not waiting 4 weeks for any models anymore.
<!--QuoteBegin-Lt.Gravity+Oct 16 2004, 12:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity @ Oct 16 2004, 12:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Lt.Gravity+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> but the infestation started HERE! why do you think the map is called ns_source
maybe later on you could add some scriptiong on the boxes like:
".357 cal (or whatever caliber is used in the ns universe, never thought about that, 12G for sg, 30mm for granadelauncher) full metal jacket (explosive, etc.) 5000 rounds (depending on ammo size)"
alternations boxes with scripting "armory", "infantry teleporter"
"field rations 200 portions"
"first aid" (either with the esculap-symbol or as a complete white box)
"field computer system (any number) HANDLE WITH CARE/do not throw"
maybe a small "upside /\" signs abouve the handle.
that are only some ideas, Im shure you will create something cool. for an first try one basic skin will be more than enough, we can talk about details later.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
there should be also a small picture in the zip, discribing how the box should look. the box should be out of metal, edges scratched so you can see the metal under the tsa-paint. feel free to add some own ideas.
btw: what I dont like are people that tell you things like "will be done tomorrow maybe I will work on another model, too." and then seem to disapear. you should, at least, tell me if you dont have time/dont want to do it. so I dont have to rely on you. Im not waiting 4 weeks for any models anymore. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I'll let you know now then, I'm not very good at skinning, and I need practice. I do plan on working on this today for sure, and I probably will finish it. But when It is complete, I don't want you to expect anything amazing.
Gravi just went to watch TV, but I think I know what he would say:
"JUST GET ME SOMETHING THAT WORKS NO MATTER WHAT IT IS LIKE!!!!!!"
Or such. So just keep on experimenting. Perhaps you should save the several stages of skinning so he has a little variety to choose from <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Well, here is the start of it. I know it sucks, really hard. But it's a start, I guess.
Anyway, I am by no means finished with the main body. I have to add the outline for the spot where it opens (as drawn in that wonderfal paint picktar) and add a few scratches here and there. I also need to make the text blend a bit better with the box itself. Anyway, feedback?
*edit* Sorry if the rust is a bit much.
*edit2* Updated picture.
*edit3* I also need a lightsource for the skin, but i dont know what direction light will be hitting it in the map.
JUST GET ME SOMETHING THAT WORKS NO MATTER WHAT IT IS LIKE!!!!!!
we can talk about details later (texture to lowpoly, lights will hit from top in a 45° angle)
obst: Im your gorge <!--emo&:p--><img src='http://www.natural-selection.org/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I dont need rust. we dont want to see rust. maybe the boxes are made from aluminium, ever seen rust on this material? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
enforcer, still interested in skinning the vehicle? that would be great news for an exhausted mapper...
I'm looking forward to this map tooooo much. Do the man's models already <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
ooohhh thats what I really needed ... *purrrr*
btw I dont think its a good idea to tell the people what I want to do with the finished dropship model. *coughmovingmarineinmovingcoughcoughship*
gotcha all <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
... PROGRESSES ON SKINS???
*waits for box-skin*
2. some people dont seem to visit forums regularly, therefore not ready their PMs:
- no reply from mirrodin regarding the box
- no reply from enforcer regarding the mining vehicle
3. I wanted to feature some finished models within the beta of ns_source but all I have is the pipe and the clamp. better than nothing but... dont know. I was shure people would help me when they saw the goal, dont make me think I was wrong!
4. I want to thank the people taking part in this project anyways.
I not gave up hope yet!!!
Model attached:
...
Also, I need to know what kind of material it should be. Plastic, metal, any little details you want, etc.
maybe later on you could add some scriptiong on the boxes like:
".357 cal (or whatever caliber is used in the ns universe, never thought about that, 12G for sg, 30mm for granadelauncher)
full metal jacket (explosive, etc.)
5000 rounds (depending on ammo size)"
alternations boxes with scripting "armory", "infantry teleporter"
"field rations
200 portions"
"first aid" (either with the esculap-symbol or as a complete white box)
"field computer
system (any number)
HANDLE WITH CARE/do not throw"
maybe a small "upside /\" signs abouve the handle.
that are only some ideas, Im shure you will create something cool. for an first try one basic skin will be more than enough, we can talk about details later.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
there should be also a small picture in the zip, discribing how the box should look.
the box should be out of metal, edges scratched so you can see the metal under the tsa-paint. feel free to add some own ideas.
btw: what I dont like are people that tell you things like "will be done tomorrow maybe I will work on another model, too." and then seem to disapear. you should, at least, tell me if you dont have time/dont want to do it. so I dont have to rely on you. Im not waiting 4 weeks for any models anymore.
maybe later on you could add some scriptiong on the boxes like:
".357 cal (or whatever caliber is used in the ns universe, never thought about that, 12G for sg, 30mm for granadelauncher)
full metal jacket (explosive, etc.)
5000 rounds (depending on ammo size)"
alternations boxes with scripting "armory", "infantry teleporter"
"field rations
200 portions"
"first aid" (either with the esculap-symbol or as a complete white box)
"field computer
system (any number)
HANDLE WITH CARE/do not throw"
maybe a small "upside /\" signs abouve the handle.
that are only some ideas, Im shure you will create something cool. for an first try one basic skin will be more than enough, we can talk about details later.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
there should be also a small picture in the zip, discribing how the box should look.
the box should be out of metal, edges scratched so you can see the metal under the tsa-paint. feel free to add some own ideas.
btw: what I dont like are people that tell you things like "will be done tomorrow maybe I will work on another model, too." and then seem to disapear. you should, at least, tell me if you dont have time/dont want to do it. so I dont have to rely on you. Im not waiting 4 weeks for any models anymore. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I'll let you know now then, I'm not very good at skinning, and I need practice. I do plan on working on this today for sure, and I probably will finish it. But when It is complete, I don't want you to expect anything amazing.
RAWR!!!
"JUST GET ME SOMETHING THAT WORKS NO MATTER WHAT IT IS LIKE!!!!!!"
Or such.
So just keep on experimenting. Perhaps you should save the several stages of skinning so he has a little variety to choose from <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Anyway, I am by no means finished with the main body. I have to add the outline for the spot where it opens (as drawn in that wonderfal paint picktar) and add a few scratches here and there. I also need to make the text blend a bit better with the box itself. Anyway, feedback?
*edit* Sorry if the rust is a bit much.
*edit2* Updated picture.
*edit3* I also need a lightsource for the skin, but i dont know what direction light will be hitting it in the map.
2 512x512 + 1 128x128
we can talk about details later (texture to lowpoly, lights will hit from top in a 45° angle)
obst: Im your gorge <!--emo&:p--><img src='http://www.natural-selection.org/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
*note* This is the Jpeg! =
*edit* A large portion of that rust is not seen on the model, so dont worry too much.