It's Coming...

DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
<div class="IPBDescription">B6!</div> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Please keep watching the announcement forum for new information as items get finalized.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

yay, getting closer...
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Comments

  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    OOooh. It'll be out when it's ready. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Fiver says this topic is locked at some point.
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    edited October 2004
    Arses, it will take at least 6 months before they even look towards NS again.

    /End of speculation.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    *Pushes back release date with Evil-Release-Date-Slider-Of-Doom-Now-With-Added-joev™ (Patent Pending Applied for) another 3 months out of spite.*
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    THIS JUST IN! BETA SIX IS GOLD!

    Hmm, what? We don't distribute on CDs? Wait, it's not even done yet? Oh, right, right. Hmm, must have been HL2 I was thinking of.

    That's not gold either? You're kidding me! You are kidding me, right? No? *sigh*
  • JNighthawkJNighthawk Join Date: 2002-11-11 Member: 8160Members
    edited October 2004
    <span style='color:white'>You are not, I repeat, not, a mod.</span>

    Aw.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    B6 is going to be a great patch, making NS fun again.

    Or more likely it'll fix stuff that didn't need fixing, break things that didn't need breaking, and completely avoid the real issues with the game.
  • SDJasonSDJason Join Date: 2003-05-29 Member: 16841Members
    What will come out first... HL2, NS, or Playstation 32...

    Im guessing... in this order

    1. NS (6 months or so)
    2. Playstation 32 (year 2600)
    3. Hl2 (Apocalypse minus 3 days)
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Is there seriously not even a single finalized changelog entry for Beta 6? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • ScribblesScribbles Join Date: 2003-11-05 Member: 22323Members
    We'll probably get beta 6 as a christmas present. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Zek+Oct 17 2004, 03:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Oct 17 2004, 03:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Is there seriously not even a single finalized changelog entry for Beta 6? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    They have been making beta6 changelogs. It's been 5 weeks, I predict within the next 3 weeks they will have a product up.

    Of course, this is open to bets.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    A little optimistic, Lorn, but not impossible.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    What I meant was, surely there's something in there that they know for a fact will make the release, right? If so, then why not release some of them in announcements like with B5? <i>Anything</i> to confirm the progress being made on the build would satisfy us plebs more than the relative silence coming from the devs right now.
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    Rest assured that the devs and pts are working.
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    <!--QuoteBegin-tankefugl+Oct 17 2004, 06:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tankefugl @ Oct 17 2004, 06:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Rest assured that the devs and pts are working. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If "working" means..... "not-working" then... uhh...

    I got nothin' <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • StavesacreStavesacre Join Date: 2003-09-13 Member: 20816Members, Constellation
    Dear christ! Forget beta6, when Nem0's post count hits 10K the universe will explode!

    *ahem*
    Yeah, got nothing.
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    I wonder will BUS be a disappointment or what. I hope marines aren't overpowered in big games anymore in b6.
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    Ahh the old bus, a big scam and an even bigger hype.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Zek+Oct 17 2004, 04:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Oct 17 2004, 04:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What I meant was, surely there's something in there that they know for a fact will make the release, right? If so, then why not release some of them in announcements like with B5? <i>Anything</i> to confirm the progress being made on the build would satisfy us plebs more than the relative silence coming from the devs right now. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You mean like...

    I'd tell you, but then I'd get banned


    So you can fill in the blanks here about the particular change I speak of:

    p--s--e -e-e-


    If you can figure out the letters missing, you will have one of the bigger changes in b6!


    Good luck...
  • KaliasKalias Superskulk Join Date: 2002-11-01 Member: 2560Members
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    yeah man! Passive Regen for buildings!


    wait... they got htat...


    but seriously... is there any ideas (nemesis zero) as to when b6 COULD be out?


    AND it's official- HL2 comes out some time in NOVEMBER! Vivindie has gotten their thumbs out of valves **** and is letting em release!
  • KaliasKalias Superskulk Join Date: 2002-11-01 Member: 2560Members
    edited October 2004
    Passive regen for players, obviously, as in a small amount without DC's.
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    <!--QuoteBegin-Kalias+Oct 17 2004, 07:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kalias @ Oct 17 2004, 07:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Passive regen for players, obviously, as in a small amount without DC's. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I am now thoroughly enthused for B6.
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    There are several big changes that are being tested. Yes, as in today. However, you'll have to be patient. The more we rush it out, the worse it'll be.

    You also have to realize that the playtesters are a fairly diverse group from what I've seen. There are some widely varied opinions (which is a Good Thing ™.)

    In the end, we'll probably make a lot of people temporarily angry (judging from past experience as a non-pt). The hope is that in the end, NS will be better. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Whether or not I can say you guessed correctly I can't say, remember, it could also be

    p--s--e -e-e-

    to

    pisslee beter

    or yeah...


    But yeah, good try with passive regen on your first try, yeah... <span style='font-size:3pt;line-height:100%'>(damn...)</span>
  • S_BadguyS_Badguy Join Date: 2003-12-03 Member: 23925Members
    just hope its not so much of a Good Thing ™ that it goes to jail
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    I'm also a little fuzzy on why the build needs to be fully balance tested before it's released... Public or private, it's still a beta. The optional test versions of 2.01 worked reasonably well too.
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    <!--QuoteBegin-Kalias+Oct 17 2004, 05:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kalias @ Oct 17 2004, 05:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Passive regen for players, obviously, as in a small amount without DC's. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Think regular regen except 1-2 health per always on does not make a noise (Hopfully). It makes sense to have at least some regen. In starcraft zerg had regen 1 health per 5 secs or something like that(That was useless).
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Forlorn+Oct 17 2004, 06:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Oct 17 2004, 06:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Whether or not I can say you guessed correctly I can't say, remember, it could also be

    p--s--e -e-e-

    to

    pisslee beter

    or yeah...


    But yeah, good try with passive regen on your first try, yeah... <span style='font-size:3pt;line-height:100%'>(damn...)</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ...smoothe.
  • SiDSquishySiDSquishy Join Date: 2003-10-15 Member: 21704Members
    Lorn isn't a pt. Why is he talking like he knows things?
  • crazynetcrazynet Join Date: 2004-05-13 Member: 28647Members, Constellation
    The most likely reason for there having to be behind the seen play testing is because:
    A. There would be so many updates that we could not keep up
    B. At times there’s probably some really messed up stuff in there that’s being tweaked
    C. Every time we would start playing something would be different
    D. How would u make sure everyone is on the same version which references back to A.
    E. Some one new to the game would not understand if there were constant changes and stuff broken in the game

    And I like the over all idea of just a few select group of people dealing with development and testing than a really large group because two many cooks in the kitchen causes a bigger mess than with just a few. (Dang cant remember the phrase <!--emo&:(--><img src='http://www.natural-selection.org/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> )
This discussion has been closed.