Fenris Remake Team

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Comments

  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    edited January 2004
    Thursday is the project lead which would be why he's the "leader of the world." It's his project and so obviously he can choose who works on it. If he thinks the team is already full and doesn't want extra people involved then thats his decision and you should respect it.

    However given the size of fenris an extra team member who has already done some work wouldn't nesscarily be a bad thing.
  • ThaldarinThaldarin Alonzi! Join Date: 2003-07-15 Member: 18173Members, Constellation
    <!--QuoteBegin--Mr.Ben+Jan 24 2004, 04:16 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr.Ben @ Jan 24 2004, 04:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thursday is the project lead which would be why he's the "leader of the world." It's his project and so obviously he can choose who works on it. If he thinks the team is already full and doesn't want extra people involved then thats his decision and you should respect it.

    However given the size of fenris an extra team member who has already done some work wouldn't nesscarily be a bad thing. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thanks for the support Mr.Ben.
    Yeah I already have SomeTallGuy waiting on stand by for the project. We're making progress in PMs. Fenris' size does make re-building it a problem. Main problem is the areas Vahn is doing is what I scheduled myself to do <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> . It would have been nice to know of his involvement before the thread got 'under way' so to speak, rather than thinking Vahn was just a random guy. Anyway, enough of this chit chat.

    I have plans to get every mapper (started or not) to atleasst start mapping Monday. To do this I will be giving out an overview, and their assigned areas. If you have any particular requests, just say so, the currently known working members doing areas are,

    DarkATi : Ready Room
    Moconner100: Central Computer + Entrances (As I hear totally finished?)

    If you both have any information to add or change, just say so. I'm going to try and prise some information from Sir Pepe over the weekend, to help us re-build, and help us to change if needed. I feel 3.x may need a slight variation to the layout (Near Nano Converter) to help lag, FPS and overall gameplay.

    I was also wondering if anyone has a server which currently plays Fenris? This way the team can use that server to play on and then fix any bugs that arise. Private forums are currently being set up, hopefully I can get them working by the end of the day.
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    Actually Vahn Paktu started posting in this thread before you, while it was getting 'underway'.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    I'm sorry Thursday, here's what's going on (Thanks for the PM Edge) I told Vahn Paktu that he could work on the remake back when I was "leading" this project, so really he should be in, you are the leader now but I promised him he could way before I knew you were heading up a team and I was trying to build my own, so apologies for any confusion.

    ~ DarkATi
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    <!--QuoteBegin--Edgecrusher+Jan 24 2004, 09:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Edgecrusher @ Jan 24 2004, 09:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually Vahn Paktu started posting in this thread before you, while it was getting 'underway'. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ... I won't flame or insult. I'll just say read the whole topic.

    DarkATi : It would help if I knew Vahn, and his skills. I'm still sticking to my main decision.

    On a brighter note I've started doing some of the Sigma Double Node room. I feel like replacing the 'lightning Eclipse' effect with a similar particle system as Nano Converter.
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    edited January 2004
    I did read the whole thread.
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    edited February 2004
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin-Thursday-+Jan 24 2004, 07:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Thursday- @ Jan 24 2004, 07:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Edgecrusher+Jan 24 2004, 09:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Edgecrusher @ Jan 24 2004, 09:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually Vahn Paktu started posting in this thread before you, while it was getting 'underway'. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    ... I won't flame or insult. I'll just say read the whole topic. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    What are you talking about? Edgecrusher makes a clear statement of fact, and then you make a statement that seems to contradict it. Clearly Vahn Paktu's first post in this thread came before yours.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    Thursday e-mailed me (if I'm reading this e-mail right <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) and said he doesn't have the time for this remake that he once did. Therefore he is turning it over to me to lead. I graciously accept his offer and Vahn is now a member of the team <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->. And er... the prince gets the girl and everyone lives happily ever after -- ooooh except the dragon that the prince had to thwart to save the princess he lives unhappily ever after... but everyone else? happily ever after. Yuh huh.

    <b>A</b>ll your <u>Gorges</u> are <b>Bel</b>ong To uS!!!z0rz

    I don't do illegal drugs I swearz0rzz0rz

    \m/_(O|O)_\m/ ROCK ON MY PEOPLES... Z0RZ... er...

    ~ DarkATi

    P.S. Honest to God I need sleep.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    edited January 2004
    Huh? I posted that... not Thursday, WTH, forum bug anyone...?

    ~ DarkATi

    P.S. there was more to the message then all that gibberish, I actually posted some substance but only the "All your gorges are belong to us" posted for some reason. WOW that's an odd bug.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    I read it all clear. Would be nice to do some small work, particle system, optimization, even the lights.rad
  • badebade Join Date: 2003-10-27 Member: 22040Members, Constellation
    I was just wondering if you guys could post some work in progress! that would be great! (i mean like pictures and stuff)
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Huh? I posted that... not Thursday, WTH, forum bug anyone...?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I have seen that a few times. One time I saw someone else's sig in the place of my post, but it was fixed when I edited the post, not actually changing anything. I couldn't read the last bit of this thread until I clicked to post a reply. So the forums are kind of buggy right now, apparently.
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    So umm bump? And status on the remake?
  • BypassBypass Join Date: 2004-01-13 Member: 25293Members
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    I can't get rid of BSE on the RR... AHHHHHH!!!!

    It's really **** me off.

    ~ DarkATi
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    edited February 2004
    <!--QuoteBegin-DarkATi+Feb 5 2004, 09:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkATi @ Feb 5 2004, 09:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I can't get rid of BSE on the RR... AHHHHHH!!!!

    It's really **** me off.

    ~ DarkATi <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    BSE? Tell the problem and people may be able to help DarkATi

    [edit] ah bad surface extents ... possibly send to someone else to check the map over and compile?
  • VarsityVarsity Join Date: 2004-01-29 Member: 25687Members
    Pics! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    Working on an english paper and my own map. Plan to start this weekend.
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    Had a snow day <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> All the Arch. in Vent Hive is done <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> The ents are ented but I don't think the decompile had the right values. Going ripent the orginal later. No tex yet because that is hard and I don't have all of the tex.
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    Status: 1/2 done laying tex in Vent. no fancy stuff yet. Still missing some tex
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <span style='color:white'>Artificial de-bumping due to forum time/date problem, please ignore this post</span>
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    dark ati just move on to the next section and leave the bad surface extents for now. well i think you should.
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    edited February 2004
    Done laying tex in vent. None aligned.
    I need these texs so far.
    !td_water4
    alien_wall_lab2
    light_blgrn
    light_strip2-b
    wall_compbars

    Concerning pics.
    When I get the texs aligned, I may post 1 pic. Just look at the old map if you want to see it.

    EDIT: I am also looking for a hallway_1.wad
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    this seems to be a one man project now, i think dark ati has abandoned it.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    <!--QuoteBegin-Edgecrusher+Feb 12 2004, 05:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Edgecrusher @ Feb 12 2004, 05:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> this seems to be a one man project now, i think dark ati has abandoned it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Negative, DarkATi has just been swamped with school and work. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    ~ DarkATi
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    Vahn_Paktu: hallway1.wad comes with ns....(well i never downloaded it as i seperate .wad and i have it) <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
    When decompiling the map it extracted the textures aswell!!

    Secondly, whats with all the texture alignment, after i decompiled all the textures were "Perfectly" aligned in the editor as is in game!!!!maybes its the way your rebuilding??oh well.

    moconnor
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    edited February 2004
    Heh. I cut and paste sections of the maps. and I moved it aroud a little. np I do have a untouched decompile that I could swipe the tex coor from. But I don't have the tex it decompiled because I didn't decompile it. Maybe I should do that. Thanks about the hallway_1 maybe I should search all the wads for the texs I need.

    Edit: after a period of shame. I just need now "light_blgrn"
    Forgot my hammer didn't load all the .wad files <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
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