Afijak
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Agree with you mattji104, but then both icons should be also highlighted when Robotics factory was upgraded to Arc Robotics factory...
Both variants are good but at the same time the both should be the same, not that like one is in one way and… -
The fifth - Gorge and Lerk missing the sound of legs/limbs hitting the floor when pressing the crouch key while jumping/dropping... So they sound cheaterly quiet in that cases.
According to Gorge - no sound after both horizontal and vert… -
The fourth and important: there are too many errors in the text (errors in description, missing and odd description, improper description, errors in punctuation - there are a lot of description without fulstops at the end of the clauses) and so on. …
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- Armoury/Adv. Armoury versus Robotics factory/Arc Robotics factory have CONTRADICTORY icon highlighting:
after upgrading Armoury to Adv. Armoury - the both icons of "Armoury" and "Adv. Armoury" are highlighted on the tech menu... but
- The Sentry Battery icon is not highlighted when the actual structure is built...- "Two command station" structure upgrade has the same description string as its Name. So it looks like two names:
"Two command stations" and
"Two command stations"
This is also problematic in a way that it is not possi…The third are errors in Command tech menu (errors in description, broken or improper device description strings, improper icon highlighting after/before structure building/device upgrading, etc.) Please look carefully at the following:The second is that Sculk has no Taunt sound. Instead of Taunt it is played one more Chuckle sound.
PS. I definitely remember that in early builds there was a different Taunt for Sculk.It seems to me that double leap animation is present (when leaping from the ground), but air-starting leap as well as rapid additional leap (following after common jump) anim is broken...One more addition about Sculk land sound effect being suppressed while sneaking:
No any sound appears - when no Celerity upgrade present, because if any of 3 levels of celerity is used your sculk has more speed so correspondingly it also has …Any reply from developer team, guys do u know about this feature/bug? will it be corrected?One more observation:
As is known a sculk never use "crouch" (ctrl key) - it uses another key - "movement special" to sneak (shift), but as I found - when using jump+ctrl and not moving - it also suppresses (not entirely but still) a sound. Sh…agreeHmm, I could do it for sure - give me all texts and I'll fix them
PS - I meant original english version - not translatio…(Quote)
Things are allright for exo machine gun as well as for the same kind of marine weapons (rifle, pistol) in the same situation (aim matches shot). The problem is only with plasma.Please remind - this bug troubles me much(Quote)
So its definitely a bug...
Do devs know about it?
And if no - where to post bugs bytheway?