Toastie
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Regarding the all your biomass in one hive issue:
Why not allow the khamm to move biomass from hive to hive? Something like uses 20 res, and uses both hives for 90 seconds? That way you would be able to to protect your biomass to some extent i… -
Honestly, I think some version of the vines would be cool. Especially since it would give that all important verticality to infestation.
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I thought the change was from puncture -> heavy damage. Which means more damage against armored targets, but less against unarmored players. So it's situational I guess, I may have a closer look at the numbers tomorrow. -
My thoughts after playing the mod a bit:
Marines
- love the change to welders, more teamwork in a team based game
- movement feels a little bit like ice skates, not a huge fan of that
- ARCs feel completely hard counter… -
Regarding the timers:
I believe the despawn timer is there partly to deal with what to do with babblers if the gorge dies.
And the hop off timer is pretty necessary IMO, I just don't think it is remotely reasonable to be able… -
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It's a shotgun. With "better" accuracy than a pistol. And it is surprisingly mobile. Also, if you have found bugs, make sure to report them so that they can be fixed. -
First off, I am absolutely for this change. I have played a few games with it (not enough to fully grasp the implications, but enough to have a sense), and I think it just feels great in the game; it promotes teamwork, and makes combat more interest…
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I can program pretty well, but my art skills are limited to about 64x64 pixels, and even then it doesn't look very good.
If anyone wants to start a Njord map I would be happy to help, tho I'm not sure how much help I'd … -
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Can confirm this happens a lot to me. Way more than it should. Or I just can't manage to get back to my main weapon. Granted, I'm not really sure rebinding would help my case... but it would be a nice feature. -
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I am so sad right now. All I ever wanted was an awesome skybox, cool architecture, and various boat locations.
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How much would it cost me to buy one of those anyway?
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Dibs Archaea with shotguns! In cargo!
Edit (with numbers):
5 * 187 * 8 = 7480 damage per clip for all players with W0 shotguns
8800 mature hive effective health vs. normal
can't find the RoF and … -
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How about we give fades railguns instead?
I'm pretty sure the devs would not consider this to be a passive ability, thus doesn't work for a chamber upgrade. -
How on earth does charge + gore not = burst damage?
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Only as long as a) it works with onos and b) the onos size doesn't affect lerk flight.
RETURN OF THE VENTNOS! -
It was like that in MW2 and that was a AAA game...
Personally I haven't seen this, so dunno. -
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That's problematic in that it encourages minute long armory humps, and TBH, I would guess most pub players would just go ahead and hump the thing regardless of rate. -
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Not to mention it goes through buildings and players... so you can't even escape by hiding behind a hive or an onos. -
Can we please have a Njord map? Please please please?
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This. Then you get a system going of approximately 1 welder per X people, with
self_weld = 1/(X-1) * weld_amount
The only issue I could foresee with this is welder + exo + medspam = death. I mean, of course… -
Very interesting... will love to see how this all plays out.
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GO TEAM HOME CONTINENT!
... Nexzil
(I still love you Archaea). -
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Hrm, not sure I entirely agree with the video, but the general idea is right. In my opinion, one of the best things for a game is nuance, which, in terms of the video acts as a second order complexity which can GREATLY increase dep… -
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Do we have the numbers on that?
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I think that dual railgun could be a bit OP, due to the ability to oneshot lerks, and bring gorges and fades down to 50 (assuming cara of course). Plus, and I could be wrong about this, but I think the way the code is currently set up, it would be f…
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How is falls not iconic or memorable? It's giant freaking lavafalls. That is so cool. -
Good players in pubs tend to make the games better IMO. So much less derpy fail, so much more actually playing the game.
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I must voice this same opinion, especially so after gorgeous, which really was an awesome update.
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I mean, the early map design sure isn't as pretty as the new map design, but wasn't that really to be expected? Ok, refinery isn't that old but my point stands.
My guess is that more of the older maps will get facelifts at some point, es… -
So.... basically a hybrid between HMGs and exos?
The issue that I see with this is that it fails to fulfill a unique role in the game, as it is basically a mini-exo. Personally I don't really see much of a gap between early and late game…