The "Post Your Screenshots" Thread

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Comments

  • MidoMido Join Date: 2004-04-05 Member: 27742Members
    Fun.

    :o
    I would like to try that, if everyone would cooperate that is.
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    not trying to be picky, but this is a NS forum for NS maps
  • NEO_PhyteNEO_Phyte We need shirtgons! Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-infi+May 25 2003, 04:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (infi @ May 25 2003, 04:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well we ain't got one like that yet so I open one, post screenshots of what you're currently working on, new or old, doesn't matter <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    taken from the first post
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    im pretty sure he was talking about ns maps tho, if u want to show off maps goto the collective, can we just keep to ns maps on this forum please?
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Yeah, but he meant NS. You know, because these are the NS forums. For NS.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-Insane+Aug 10 2004, 05:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Insane @ Aug 10 2004, 05:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, but he meant NS. You know, because these are the NS forums. For NS. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well, the NS custom forum has posts of models not for NS, and the NS artwork forum has art not for NS too. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Anyway, here's some shots of the hive room for disgorge. It still needs more detail, lighting tweaks, the little white dots fixing (I know why they're there, just need to fix it), and an overlay for that light, but it's pretty much done. I've adjusted the screenies for gamma reasons.

    <img src='http://esuna.thezazi.net/images/misc/hiveroombeta1.jpg' border='0' alt='user posted image' />
    <img src='http://esuna.thezazi.net/images/misc/hiveroombeta2.jpg' border='0' alt='user posted image' />
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    pretty


    i like it alot =]
  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    No offense esuna but imo those glass tube things look bad. Not really sure about suggestions for them, but that's the impression I have. (sorry i'm not more helpful)

    Other than that, your spotlight A) doesn't match the shape of the fixture it looks like it's coming from, and B) that fixture doesn't look like it is emitting light. Other than those two, it looks pretty good. I agree, more detail, but lots of good work.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->No offense esuna but imo those glass tube things look bad. Not really sure about suggestions for them, but that's the impression I have. (sorry i'm not more helpful)<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well, there's nothing in them yet, as i said, detail is still to come.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Other than that, your spotlight A) doesn't match the shape of the fixture it looks like it's coming from<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Er, what shape should it make then?

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->B) that fixture doesn't look like it is emitting light. Other than those two, it looks pretty good. I agree, more detail, but lots of good work.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Reading the post you're replying to > you.
  • NazulNazul Join Date: 2002-11-17 Member: 9052Members
    <a href='http://members.lycos.nl/nazul/Mappen/' target='_blank'>My map pics are here .. co_pam ( guess where the name is from ) it's (as u can see ) a WIP ! i will update site frequently but ill post link when i do .. baibai://My map pics are here .. co_pam ( gu... i do .. baibai</a>
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    Nazul its pretty plain...

    try adding some extra detail and more interesting lighting to try and bring it alive, coz at the moment its suffering from being a bit too grey
  • NazulNazul Join Date: 2002-11-17 Member: 9052Members
    yellgrey is hard .. im buildnig for lik 30 mins and then deleting half <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> but i dont care , luv mapping
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    The resurection of my level and turning it into a CO map! Here is an <b>UNFINISHED</b> second room design, by ME!

    <img src='http://www.unknownworlds.com/forums/uploads//post-4-1092266577.jpg' border='0' alt='user posted image' />
  • NazulNazul Join Date: 2002-11-17 Member: 9052Members
    .....wall.........lab...... think im dieying .. are those still axceted by mappers & community ?<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    We do the good stuff eh?
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    Recoup i love the computer core thingy, just one thing tho, those lighting fixtures look a bit weird strectching out on the sides
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    Like I said, its unfinished. Im working on getting some of these things put together correctly. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • NazulNazul Join Date: 2002-11-17 Member: 9052Members
    update <a href='http://members.lycos.nl/nazul/Mappen/' target='_blank'>http://members.lycos.nl/nazul/Mappen/</a>
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    edited August 2004
    <!--QuoteBegin-esuna+Aug 10 2004, 07:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Aug 10 2004, 07:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Insane+Aug 10 2004, 05:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Insane @ Aug 10 2004, 05:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, but he meant NS.  You know, because these are the NS forums.  For NS. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well, the NS custom forum has posts of models not for NS, and the NS artwork forum has art not for NS too. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Anyway, here's some shots of the hive room for disgorge. It still needs more detail, lighting tweaks, the little white dots fixing (I know why they're there, just need to fix it), and an overlay for that light, but it's pretty much done. I've adjusted the screenies for gamma reasons.

    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <span style='color:grey'>Don't quote images - Mouse</span>
    Oo, secsi map, Ensuna, damn I wish I didnt give up mapping.. anywho, I like everything I see <b>but</b> the green tubeish texture thats to the left of the hive in the first screenshot, it runs in a strip along the wall. It just doesnt feel right to me, cutting off like that, perhaps you could make a border at its ends so it doesnt end so abrupt, or change the texture entirely?

    Still, hot digty, that .. if it were a woman, I'd sleep with it. A lot.
  • Shoot_meShoot_me Join Date: 2002-11-15 Member: 8696Members
    Here's a screen shot of the 3rd route. Just something to add an objective for the marines and give the people with welders something else to do as well.

    It's accessed via an elevator shaft that's activated ONLY after whatever I finally put in the map get's welded.

    <img src='http://www.aybnetwork.com/gallery/pipes_6.jpg' border='0' alt='user posted image' />


    Upper hallway leading directly to what will be a big open space with lots o' skulk hiding places (beyond that will be the hive room).

    <img src='http://www.aybnetwork.com/gallery/pipes_7.jpg' border='0' alt='user posted image' />

    Lighting is going to be tweaked a lot from what it is currently, but this is the general look that I'm working on. That, and I've not added the overlays yet either.
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    edited August 2004
    <!--QuoteBegin-Shoot_me+Aug 14 2004, 08:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shoot_me @ Aug 14 2004, 08:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <img src='http://www.aybnetwork.com/gallery/pipes_7.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Those pipes in the ceiling should be rounder, like this (crappy ascii art ahead):

    \__/\__/

    Looking good otherwise.
  • Shoot_meShoot_me Join Date: 2002-11-15 Member: 8696Members
    OK, done. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    <img src='http://www.aybnetwork.com/gallery/pipes_8.jpg' border='0' alt='user posted image' />
  • NazulNazul Join Date: 2002-11-17 Member: 9052Members
    I'll post pics , they are in an order ( WIP ) ( !!!! : 18 Pics @ 1024 x 786 )

    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0000.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0001.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0002.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0003.jpg' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0004.jpg' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0005.jpg' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0006.jpg' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0007.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0008.jpg' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0009.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0010.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0011.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0012.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0013.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0014.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0015.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0016.jpg' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0017.JPG' border='0' alt='user posted image' />
    <img src='http://members.lycos.nl/nazul/Mappen/co_pam0018.jpg' border='0' alt='user posted image' />
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    Shoot_me : Very nice i like alot

    nazul : The pics with the color in look alot better also can u limit posting pics to one or two of ur best shots in this thread plz, to post alot of pics open ur own thread (its also alot easier to show updates that way)
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    The rooms seem to be missing soming, though I cant quite put my finger on it... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    havent mapped in a month or 2, anyways, that pics need the lighting to be more efficient, dont light up all the room, try to create shadows so its scary to go around it, thatll give it atmosphere. Also, try different colours.
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    RR on my new combat mapp... no name atm

    its the fastest mapping iv ever done, 90% or so in 2 weeks, its small, but still... personal record
    RR.JPG 31.4K
  • pixpix Join Date: 2003-10-11 Member: 21598Members
    oooohhh very nice atmosphere grizzly

    <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> harr harr sneaky gorge inplant <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
  • HiFiHiFi Join Date: 2004-08-11 Member: 30527Members
    Nice pix! some maps are very detailed! great work go on!
    I added my pix from ns_woopy (30% ready)!

    Ready room, i triey to make it compact but interesting, too:
    <img src='http://img.villagephotos.com/p/2004-8/808381/ns_woopy2RR.JPG' border='0' alt='user posted image' />

    Marines base, i played with light colours and effects! (Is not ready yet): <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html//emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif' /><!--endemo-->
    <img src='http://img.villagephotos.com/p/2004-8/808381/ns_woopy1.JPG' border='0' alt='user posted image' />

    (I'm german so i hope u could understand my english *gg*) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    HiFi ur pics aint showin
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