<!--QuoteBegin-BulletHead+Oct 25 2004, 05:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Oct 25 2004, 05:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hard to do at best... impossible at worst
why?- because aliens would be slaughtered in the hallways (long distances) and the domes (wide open spaces)
Lerks and Fades would kick butt... so would JP's... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Support struts, cross beams, pillars, crates, rubble, infestation, etc.
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> this hexs faces isnt good to work, because when u end a circle start have to build the inner hex and that isnt fit wel,l the max i arive is 2 full circles the below part in dome are the 1 full circle and the upper one is 2 full circles i will try with junctions betwen the hex now, i hope this will work.
wow... I have to admit that is some fancy editing there... how do you keep allt he verticies lined up perfectly? Or do you do ALL that at the 1 unit size? Cause if you do... my hat's off to you for your patience!
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> i release the dome, now u can see the perfect dome only the conection between the diferent domes i dont vertex well yet <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> ps:i tryed for more than 7 hours to make a 3 cirlce so i give up and start to found a way to use interconections between the hex.
Just opened it in VHE... it's HUGE man. You'd never be able to fit three that size into a map... not an m-player map anyway
I'm gonna see if I can shrink em to a useable size somehow
EDIT
Okay, done. My problem is I'm not 100% sure on how you formed it into the dome shape, so I'll just post up the flat version for ya (look above your domes, I shrank each hexagon to about 50% it's previous surface area)
Could you re-form the smaller ones? I've got a section of my map (the observation deck) that I'd absolutely LOVE to use this in!
I think it looks like he's building a lifesize version of <a href='http://www.edenproject.com/' target='_blank'>the Eden Project</a> in Cornwall, England. Problem is that even if he's only building two of the domes, at that size they'll be far too big for any NS map. I suggest you make them smaller and flatter, carioca.
You could have a cylindrical base structure and put that roof on top with a really nice view of the stars. By the way I still think you need to be admitted to some sort of mental hospital where you can work without endangering the general public. You must be mad, man!
If all the map is, is three large domes, with hallways connecting, you aren't going to have a lot of places for res towers, and what about the lerks? They'll have a huge advantage in this map <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> .. even jetpackers will have a pretty good adantage.. Hopefully you're either going to have more than the three rooms, or you'll have more than one floor in each dome..
Hopefully you won't just tag onto someone's thread without actually reading it and see that other rooms have already been made and that it even has a map layout. Jeez, even if you'd skimmed the thread you would've seen that.
<!--QuoteBegin--[Kobayashi]-+Oct 26 2004, 02:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-[Kobayashi]- @ Oct 26 2004, 02:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hopefully you won't just tag onto someone's thread without actually reading it and see that other rooms have already been made and that it even has a map layout. Jeez, even if you'd skimmed the thread you would've seen that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Actually, I have read the entire thing, but going back, I read his post about the three domes wrong, I thought he decided that it was all going to be within them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> disregard that last post of mine <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> after buy a new energy source for my computer and instal it i will say some words i make the 3 domes to surface and the mine will be stay below, so im adding 3 new rooms on map i will re make the shell layout of the map soon wait a litle ok im testing my computer atm.
Please man, try using the newly sized one I made you... all you need to do is add the curavture (I've tried and tried and can't get it right... how the hell did you bend it like that?
<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> I try drag the vertice to a smallshape by dragging and drop vertice. Result in impossibel brushes.
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> i resize with the hand to half of the original now each heagon are 256 units large.
Comments
why?- because aliens would be slaughtered in the hallways (long distances) and the domes (wide open spaces)
Lerks and Fades would kick butt... so would JP's... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Support struts, cross beams, pillars, crates, rubble, infestation, etc.
WTH is that?
~ DarkATi
^^^
ps:i tryed for more than 7 hours to make a 3 cirlce so i give up and start to found a way to use interconections between the hex.
Just opened it in VHE... it's HUGE man. You'd never be able to fit three that size into a map... not an m-player map anyway
I'm gonna see if I can shrink em to a useable size somehow
EDIT
Okay, done. My problem is I'm not 100% sure on how you formed it into the dome shape, so I'll just post up the flat version for ya (look above your domes, I shrank each hexagon to about 50% it's previous surface area)
Could you re-form the smaller ones? I've got a section of my map (the observation deck) that I'd absolutely LOVE to use this in!
if you mean his dome, yeah, it's not textured as it would be (duh)
if you mean mine... well... same thing (the texturing I did was to show the 3 different rings of hexagons)
I like the idea of these geo-spherical-bio-eden-project-ma-whats-its though. Smaller, of course. Good luck..
@ Krad- well... to each his / her own. Beauty IS in the eye of the beholder after all
You could have a cylindrical base structure and put that roof on top with a really nice view of the stars. By the way I still think you need to be admitted to some sort of mental hospital where you can work without endangering the general public. You must be mad, man!
Actually, I have read the entire thing, but going back, I read his post about the three domes wrong, I thought he decided that it was all going to be within them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> disregard that last post of mine <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
i dont think you want to know
search for windows RAR