Vigilantia
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Yeah. It's rare but noticable normally when there's a traffic jam of marines because one PG is under attack and everyone is trying to get through. -
commanders when they miss medpacks sometimes. (Quote)
I'm afraid that mentality will lead to more entitlement from marines.
"Comm, why the hell didn't you med me? We NEED more medpacks to win this game."
"We could have hel… -
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Probably should have made my post more clear. I was thinking of the construction of Observatories in marine bases that are protected like a treasure instead of being used as early warning, like in Veil where the Obs is to the botto… -
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I really wish marine comms I play with did that more often. As a marine that presses c more than his trigger button, I'd LOVE to know when a gorge rush is coming with more than 2s warning. (not to mention the scintillating texture … -
It just makes me sad when a comm drops 12 medpacks and 8 ammo packs in a massive pile.... and there's only 3-4 marines there. That "omg my marines are in trouble, I'm obliged to drop 25 res for them" gives this really sad feeling when I walk away fr…
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Good points and Ideas by Super. I think the problem right now is that the Exosuit is too much of a liability and risk. I've had maybe one comm in the last 30 games go Exosuit before JP (and we could tell in his voice he was trolling and trying somet…
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What're you talking about? I loved having coffee breaks while being digested by an Onos, or having Sudden Death Syndrome when a Skulk 1 shot me with Focus.
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I was going to go with the "hit concede because the damn marine team is still too stubborn to see we lost even after my nap" but you have to go and make a somewhat serious post.
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You said you can't easily tell a female marine from a male marine aside from the face and voice (and maybe if you stare at the shape a bit... Not sure since my focus is normally on aliens). This seems to be accurate as you can't re… -
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If 3 skulks got the drop on you and didn't kill you, the issue isn't in marine jumping. -
I want a skulk tunnelling upgrade so they can swim through land. Also, whenever they do this, the Jaws theme must play.
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I never recalled aliens ever having an issue tracking humans in NS1 where they also had "human" vision. The reason it's harder now is due to the odd marine jump mechanic that's been implemented (but that's a separate matter for ano… -
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Damn casuals. -
You've never seen fear till you see a marine find 15 Onos in their base.
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UWE has basically said Devour won't make it into the game due to the fact it's a CC mechanic. -
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No, what I mean is that some players were using custom Alien skin mods that made them easier to track. (Hmm.... this sounds familiar). It also negated aliens advantage in the darkness because they were easier to see so many servers… -
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I dunno, if we do that, then we're opening the door for those alien custom skin mods from before. -
Can someone make that for marines as well?
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Yes, absolutely. Medpacks are there to swing the odds in your favor but marines should come out on top in early game engagements (ignoring obvious ambushes, skill differences, etc.)
Let's say this wasn't the case and ma… -
Funny, my KDA is closer to 1:1 or 1.5:1 on this patch and I'm a decent Marine. Maybe it's more likely you just pub stomped a shit ton of new non-rookie players that came in with the recent patch?
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Well besides the 280 A3 bug I've encountered, the speed nerf kinda killed Onos/Exo relations. (Quote)
Try not to go by that logic or else everything will seem weird and funky like:
Why is it when I pump 10 bullets into a skulk t… -
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Weren't we at 60% something alien wins public and 70% something alien wins competitive? -
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Well, frankly the Fade was like that for the last... 6 months? Although, granted this was changed 253 so that it was only good at killing marines and less so against structures. -
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THE NUMBERS, PAKARS! WHAT DO THEY MEAN!
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Overpowered? -
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I've had that, except it was pre-patch. Followed the guy and swiped 5 times as he ran then turned around in a straight line (so he slowed down). Are you sure it wasn't in a high pop/low performance server? -
So... Would you like the gorge to be 40 res or 60 res?
Besides, UWE has already said that incapacitate effects are a heavy no-no on their list.
In any case, can you think of how horrific a marine equivelent would be on the ma… -
I really don't understand why everyone (Quote)
Yeah, it's not like marines have to deal with all that clutter and textures...
Current AV could use a color and contrast change, but if they revert it, they might as well make it th… -
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Hate to break it to you but bunny jumping marines is essentially CORE gameplay. It's been around since NS1 and was pretty heavily nerfed in the start of NS2 if I recall correctly. It's basically the equivalent of SC2 Marine stutter… -
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Well, that was their reason for not going F2P:
youtube.com/watch?feature=player_embedded&v=WFPkJZL3i54