etherealyandere

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etherealyandere
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  • (Quote)
    Oh fantastic :D Perfect timing for me to want to play with a controller. Thank you!
  • (Quote)
    enhanced-25942-1427414324-7.jpg

    EDIT: Also, what if a player has a room on top of their a…
  • Oh nice, glad to see the tanks are on the character, not in the inventory anymore. The oxygen increase is cool too, but I wonder if we'll be able to get a suit or an upgrade in the future that lets us equip two at a time
  • God yes, no matter what, every single game I make an above-ocean section to my main base, but it's such a chore building it, using so many vertical corridors and having to get into awkward positions to place things. A floating foundation/platform wo…
  • I'd love something like that, whether inside or outside my base (I know coral wouldn't grow inside but I just think it'd look cool)

    TBH, I just want to be able to customize the wall planters we have now as the green is so drab to …
  • The lava tunnels could be cool, but I personally don't like the idea. Mainly cause they would terrify the shit out of me and I get scared enough playing as it is.

    Like Nova says, the upcoming Lost River biome is similar to your boneyard …
  • Actually, fungal samples are farmable; you need to find Jelly Plant's to do so: subnautica.wikia.com/wiki/Fungal_Sample

    However, I'd love to be able to grow my o…
  • Its an early access game, the roadmap is going to be shuffled around a lot. Would you rather nothing changed or that they ignored their issues? Delaying things is a sign of a good dev team as they're able to look at their work and say "Nope, this is…
  • (Quote)
    That would just make things overly complicated and confusing. The names are more for the players benefit rather than an in-game purpose; I doubt the survivor actually has words suddenly appearing in front of their eyes telling them…
  • God that sounds horrific, but clever. I'm not a fan of any creatures that latch onto things, especially the Seamoth cockpit (that just fucks me up) but something like this could be pretty cool and not as terrifying
  • I've currently built my base on the edge Grassy Plateau that borders the mushroom forest next to the Aurora. Making use of the natural landscaping, I've started to build it in layers and I've set up a 'reception' of sorts on the top of one of the st…
  • (Quote)
    Holy shit okay calm down I was only asking a question, I wasn't questioning the validity of it's existence or your integrity. Providing a link to the said Trello card would have been helpful in the OP, but if it's vanished then it …
  • Where is this from? I'm just curious if this is a confirmed thing they're working on for sure, something they'd like to do and plan to do or something that was brought up as "We'd love to do it, but we can't/won't",

    On-topic, I would lov…
  • Because that's how it's set up to work? Plus, I don't think each power source is tallied separately; rather each source of power adds to the collective, rather than each source being an individual unit. Because of that, when a reactor is empty it is…
  • I'd certainly love if we could change what they look like or how they act. Like having the options to choose if they flash, if they're static etc. Also, I'd like to be able to turn some off. Like, the lifepod or the Cyclops; I basically never go bac…
  • (Quote)
    Oh yeah, why didn't I think of that ahaha. The only downside with that is if people were building bases in close quarters, accidentally placed a piece wrong and then suddenly messed up their design. Maybe when placing the second co…
  • I love how much easier farming has made my game. Trying to catch fish was SO infuriating for me (I have a shitty trackpad on my laptop) so I was more inclined just to let myself starve to death rather than try to eat. However, farming lets me actual…
  • I'm 100% behind any idea that lets me go into decorator mode for my base. Beds have already been confirmed to be put in the game so I assume a sleep mechanic will as well; we need some way to skip through the day/night quickly. The hallway idea soun…
  • 100%; I'd much rather a game be delayed and put to it's highest potential than have a buggy and empty game be released. Even if it meant waiting a year, I'd be cool with it, it's not like there aren't other games to play during that period. Plus, li…
  • That looks freaking awesome......but why is the back of the skull solid bone? Like.....if this creature ate something, wouldn't it want to swallow it? There's just a solid wall of bone where its throat opening should be.
  • I've got the exact same problem; my powers fluxuating from 300 to 200 to 300 to 100; the constant A.I messages are driving me crazy!
    (Quote)
    I have one a floodlight and two spotlights attached to mine; are they responsible?
  • Above-ocean functionality is basically empty right now; there's no falling damage either. Im sure that when the devs get around to working on on-land stuff they'll sort this out
  • I'm 100% behind ANY idea that adds different types of rooms; the multipurpose room is literally so boring now.
  • ooooooh i'd love that; imagine all the options:
    1. Shutting off oxygen to different sections of the base (someone/thing invading the base?)
    2. Changing the colour of base lighting (I just want a hot pink base)
    3. Locking bulkheads?<…
  • Or weapons could be implemented as an alternative method of dealing with problems, while non-lethal remain the primary method. Or we could just not have weapons. Just........not that idea....
  • I've wanted this since I started playing; it'd be gorgeous for making an arboretum or a bedroom or an office