halfofaheaven
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Huh? What's wrong with it? I get better performance and a more "steady" seeming framerate with DX11. -
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Sure, but it's not just because people are bad at aliens. People are bad in general. And communication is often times non-existant.
I'm not sure there even IS a way to improve this situation, but if there is, it isn't h… -
(Quote) I've had a pretty much equal amount of horrible rounds on both marines and aliens, so I'm afraid it's not as simple as that.
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(Quote) I agree with your points about development direction, and I know you probably mean well with everything you said, but it's a little disheartening to see someone this involved in the community have so little faith in said community, and th…
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(Quote) Phase 1: Kill the comp scene with unwanted changes and overly frequent updates.
Phase 2: Make the remaining player base angry with more unwanted, badly thought out and badly designed changes, while completely disregarding overwhelmi… -
Pretty much no-one in the PDT being active on pubs is a good point though.
Debate and playtest amongst yourselves all you want, it's all meaningless if your impression of real-world effects is exclusively based on looking at statistics. -
So, I'm the only person whose performance hasn't improved one bit with the new hitboxes then? I feel like my accuracy is the exact same, only skulks got stronger. What I wouldn't give to get back my 144hz monitor...
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Oh you silly ENTPs.
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It'd be a very similar outcome for almost all PC games that aren't decisively casual.
Personalities don't really reflect taste. I dislike social activities and people, but I also despise most things 'nerdy' like comics and fantasy stuff … -
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That's once rookies play with good players, any server. I meant to say you want the people with the "willing to put effort in" attitude because that's what the game is tailored for. Might as well sort out the trash at the doorstep. -
(Quote) Yeah. Remove rookie only servers.
Isolating rookies amongst themselves is a terrible idea. They will get an extremely shifted version of the game for a couple of hours, then suddenly be released into the 'real' game, being utt… -
When I first tried NS2 in alpha days, I told a friend the skulk design was ridiculous because skulks seemed more like bulky dogs than the small and agile base lifeform they were meant to be. I got used to it over time, and skulk movement got a bit m…
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(Quote) Is the algorithm going to factor in KDR then? Because a few of these alleged smurfs have a KDR of 2+ while only having like a 1.2 win rate or something. And the ones with a higher win rate might adapt and go for kills only, possibly resul…
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Lack of res biting has always been a problem on pubs.
If you think about it, the game doesn't teach new players to res bite at all. There's no obvious incentive to do it. While a harvester very obviously screams "ALIEN TERRITORY" and fue… -
Isn't it a funny coincidence that everyone affiliated with Wooza's *snip* If you got nothing nice to say... go home. -Iron
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(Quote) And it stayed the same to this day.
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(Quote) You're one-handed, and your screenshot bind is Left Shift + F12?
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(Quote) Tell that to Prommah.
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Can't say I'm surprised about the way you've been treated, considering who's behind all of it.
Thanks for making the game fun for some additional time. -
Why does pretty much all gaming gear look like it's made for teenage boys? I'm not gonna have a freaking rainbow lightshow on my desk...
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(Quote) That's good to know. I guess for most of us it's just frustrating to realise how painfully average we are.
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On an unrelated side note; can onos badges be dishonourably withdrawn?
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(Quote) Except there isn't a single EU community left that has enough regulars at any given point to fill an entire server or the majority of one. YMMV for NA, but the times I've been on TGNS or KKG or whatever, FET was just as useless as anywher…
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(Quote) It was just an example. The point being players who play mostly on one specific server will have a hive score that is absolutely worthless if they leave their usual territory because different servers/communities have different skill leve…
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Yup. It is EXTREMELY hard to gain any significant amount of points as long as all these <1000 points players are about. I literally need a >75% win ratio to make any progress, and every time I lose a game, regardless of what actually happened,…
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#1 to #10: People.
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TGNS = Tactical Gamer NS, so yeah...
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I, too, enjoy getting 30 fps while having 17 warping skulks in my face.
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Not LUA, that's for sure.
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During YO regs nights, we've found the best captain system is the following:
1. Captains are picked/chosen
2. Teams are randomised
3. Each captain gets to pick 3 players from the other team
It's quicker than norma…