Blackplague: PM me if you want if your still interested, there is only 4 areas that are not assigned to anybody.
Its up to the mappers doing there own areas if they want to post a screenie.
Im goin to be doing a final compile when everything is complete so i wouldnt say there will be a layout just yet.
Progress is going slow but it is going <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> It really is a HUGE map.
Hopefully i'll have screenies for the weekend though,last term of school now so things are getting hairy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Well guys has anyone taken over my sigma_cluster room? If no one has, after I finish the current map that I am working on, I will try to help again. It might be a while though...
Ok, let me restate my question. <b>Has anyone taken over sigma cluster?</b> I finished the map that I was working on, so I want to know. And an up-to-date lights.rad file would be very nice.
ok so when do i get the files? id like to work on it too ya know <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-GiGaBiTe+Apr 26 2004, 06:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GiGaBiTe @ Apr 26 2004, 06:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well you could have mine, it has most hl lights defined and all of the ns.wad lights defined (i think) and a couple of ns2.wad lights defined <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Please attache it to a post kthxbai.
not "when I <i>feel</i> like it", but, "whenever I <i>can</i>!...
so I'm almost done with Crew Module...
then I move on to Beta Access and the unnamed area just a ladder-climb from Beta Access...
<b>InvaderDude:</b> how 'bout ye continue with Sigma whenever you <i>can</i>, like me... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
hey guys! sorry i have been busy with my exams.... been here and there! and now im back to home and im gonna start on that map now =) i worked on it before, but i havent had time! but here we go!
wow its been months, and this map still aint finished? man i could have had half the map done by now. after all it took me 2 days to finish that one hive area <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> if anyone needs the texlight rad file just ask me and ill throw you a bone <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> .
heres the bone (this is the tex lights file i used for that one hive (i forget the name its been so long) lol
have fun <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
i took a look at the rmf i made its the cargo c module hive
Comments
Its up to the mappers doing there own areas if they want to post a screenie.
Im goin to be doing a final compile when everything is complete so i wouldnt say there will be a layout just yet.
Progress is going slow but it is going <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> It really is a HUGE map.
Hopefully i'll have screenies for the weekend though,last term of school now so things are getting hairy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
moconnor
Please attache it to a post kthxbai.
not "when I <i>feel</i> like it", but, "whenever I <i>can</i>!...
so I'm almost done with Crew Module...
then I move on to Beta Access and the unnamed area just a ladder-climb from Beta Access...
<b>InvaderDude:</b> how 'bout ye continue with Sigma whenever you <i>can</i>, like me... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
NOTE: I DO see the misaligned textures, and the freaky one spot steam. Both of those have been fixed after this compile. Don't worry.
if anyone needs the texlight rad file just ask me and ill throw you a bone <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> .
have fun <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
i took a look at the rmf i made its the cargo c module hive